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Author Topic: bye shermen  (Read 3495 times)
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Generalbaka Offline
EIR Veteran
Posts: 63


« on: February 28, 2008, 03:17:14 pm »

 Cry
battle 1356

[attachment deleted by admin]
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|-|Cozmo|-| Offline
Lieutenant General of all Ninja's.
EIR Veteran
Posts: 4950


« Reply #1 on: February 28, 2008, 03:17:36 pm »

wish he had got that damn pershing... Sad
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Lai Offline
Propaganda Minister
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Posts: 3060


« Reply #2 on: February 28, 2008, 04:09:45 pm »

Hmm, haven't seen the replay but it seems like boobaka made a mistake. He knows very well that mistakes aren't acceptable...
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CommanderNewbie Offline
EIR Veteran
Posts: 1240


« Reply #3 on: February 28, 2008, 04:20:03 pm »

The era of allied armor is drawing to an end...
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CommanderNewbie - Allied
Prydefalcn - Axis
Generalbaka Offline
EIR Veteran
Posts: 63


« Reply #4 on: February 28, 2008, 04:23:41 pm »

big...... mistake
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Lai Offline
Propaganda Minister
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Posts: 3060


« Reply #5 on: February 28, 2008, 04:27:54 pm »

Small mistake, big mistake. It's a mistake nonetheless. Boobaka needs to sharpen his game until he can team carry me Wink
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Apex Offline
Honoured Member
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Posts: 2971


« Reply #6 on: February 28, 2008, 04:33:43 pm »

I had a whole damn row of mistakes last game when fighting with Baka and Louis.

1. Baka sending his Panther to mine in an area way too tight area to operate (Hill flank).
2. RRs droping in front and in back.
3. Only one small exit.
4. Louis rushing Grenadiers in.
5. Baka trying to rush his Panther out.
6. Me trying to rush my Panther out past Bakas Panther.

= traffic jam of hell ---> 2 dead Panthers
« Last Edit: February 28, 2008, 04:42:54 pm by Apex » Logged
Generalbaka Offline
EIR Veteran
Posts: 63


« Reply #7 on: February 28, 2008, 05:03:18 pm »

Mistake was going to far to evade the v1 and was not expecting the panther to recover that fast!! repair was not suppose to stack anymore  Undecided   
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AmPM Offline
Community Mapper
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Posts: 7978



« Reply #8 on: February 28, 2008, 05:04:17 pm »

Actually, if you read the new notes, Repair bunkers stack, but are limited to 1 per player.
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