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Author Topic: [WIP] 6p_Rheims  (Read 6930 times)
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Kolath Offline
Commander, 2nd Infantry Division
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Posts: 2382



« on: March 02, 2008, 09:27:48 pm »

This will probably take a few weeks, but I thought I'd give everyone a little sneak preview of my next project!  Wink  Enjoy!

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Warbirds2 Offline
EIR Veteran
Posts: 422


« Reply #1 on: March 02, 2008, 09:31:14 pm »

Looks nice from what you gave us.   Smiley
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Lolto Offline
EIR Veteran
Posts: 950


« Reply #2 on: March 02, 2008, 10:44:33 pm »

Epicness Kolath!
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Life or Lack There Of
DeadlyShoe Offline
EIR Veteran
Posts: 470


« Reply #3 on: March 03, 2008, 11:07:56 am »

hooray for rain :]
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Unkn0wn Offline
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Posts: 18379


« Reply #4 on: March 03, 2008, 11:08:12 am »

Yum, bring on the juice.
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Kolath Offline
Commander, 2nd Infantry Division
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Posts: 2382



« Reply #5 on: March 04, 2008, 09:58:26 pm »

More pictures!  The rain will return.  It's just a lot easier to map in the daylight  Tongue

Enjoy!

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Razor Offline
EIR Veteran
Posts: 172


« Reply #6 on: March 04, 2008, 10:06:40 pm »

You just made the map i wished for.
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Draygon Offline
EIR Veteran
Posts: 1636


« Reply #7 on: March 04, 2008, 10:07:45 pm »

Love Urban Maps!!
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Kolath Offline
Commander, 2nd Infantry Division
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Posts: 2382



« Reply #8 on: April 14, 2008, 07:43:45 pm »

I haven't forgotten about this map!  It's just such a daunting undertaking to do a whole city 3v3 map, it is taking a while.  Tonight I spent a couple hours working on the cathedral courtyard.  You can sort of see the large brick cross that took me the better part of an hour to make and trim.  Then I got to wreck it all with craters and debris and such.  Wee!

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Kolath Offline
Commander, 2nd Infantry Division
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Posts: 2382



« Reply #9 on: April 15, 2008, 06:32:28 am »

Comments?
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Libertine Offline
EIR Veteran
Posts: 267


« Reply #10 on: April 15, 2008, 06:53:17 am »

looks nice...alltough i can smell another HMG heaven ...  Wink

anyway, on that last screeny those perfectly intact trees look kinda misplaced considering the destruction around them.
id say add in more craters and scorched earth.
that hedgerow in background of the last screen also doesnt quite fit imo. maybe replace with a linf of bushes. after all, theres a wall behind it and it would be highly unlikely that such high hedges would grow in front of it.
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Unkn0wn Offline
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Posts: 18379


« Reply #11 on: April 15, 2008, 08:16:50 am »

Looking forward to having epic skirmishes around the cathedral!
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Kolath Offline
Commander, 2nd Infantry Division
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Posts: 2382



« Reply #12 on: April 15, 2008, 10:40:18 am »

Good point Libertine.  I made a beautiful church courtyard area and then I was like "oh crap I have to wreck it so it fits with the rest of the map.  I guess I need to wreck it more.  Wink
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salan
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« Reply #13 on: April 15, 2008, 11:07:41 am »

i love how you do your rubble...

Oo so many good maps coming out!
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Warbirds Offline
EIR Veteran
Posts: 673


« Reply #14 on: April 15, 2008, 12:55:26 pm »

I like it, Kolath.  I completely forgot you were making this until you posted the new screens.  One comment I feel I need to make is that it seems you are using too many tiles for detailing instead of splats.  At least, it looks that way from the pictures.
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