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fldash Offline
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Posts: 9755


« on: March 07, 2008, 01:50:49 pm »

Is anyone interested in writing an article for GameReplays.org advertising Europe In Ruins?  We could use it along with a link to Salan's video to get featured over there.  Sepha has already approved.
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Ucross Offline
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Posts: 5732


« Reply #1 on: March 07, 2008, 01:53:28 pm »

It would have to be professional quality including great pictures and be reviewed by the dev team. 
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Unkn0wn Offline
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Posts: 18379


« Reply #2 on: March 07, 2008, 03:07:16 pm »

You should write it then Wink.
Since you're a high level, respected vCoH player. Much better than a random joe writing the article.
(On Gr.org anyway, they have a thing with high level players)
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Lai Offline
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« Reply #3 on: March 07, 2008, 03:32:38 pm »

And make sure they know you're a cupcake girl.
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Akranadas Offline
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« Reply #4 on: March 07, 2008, 06:38:07 pm »

GR.org sucks.
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TheDeadlyShoe Offline
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« Reply #5 on: March 07, 2008, 06:38:34 pm »

I agree, but hey, having this there can't hurt.
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Duvka Offline
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« Reply #6 on: March 07, 2008, 06:45:22 pm »

GR.org sucks.

RN.com sucks.
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Profile's: Duvka, Razor, KleinInDerHosen, Akvud.
CommanderNewbie Offline
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« Reply #7 on: March 07, 2008, 06:47:32 pm »


WoW sucks.
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CommanderNewbie - Allied
Prydefalcn - Axis
Days of War Offline
Official Axis Propoganda Minister
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« Reply #8 on: March 07, 2008, 06:50:18 pm »


Your mom sucks.
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Thtb-Ally Offline
The German Guy on the Ally side?
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« Reply #9 on: March 07, 2008, 06:59:05 pm »



And you watch horse porn. Duh.
Wow does suck, cause its like a desease fragging your clan mates.


I am hitting the war drumīs in some international & german forumīs i am active in.



« Last Edit: March 07, 2008, 07:44:40 pm by Thtb-Ally » Logged

snipes Offline
retarded one
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« Reply #10 on: March 07, 2008, 07:00:59 pm »

wow is awesome
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Phil Offline
ARRRRRRRRRRRRRRRRR
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Phil's fkin batman!
Phil also owns the moon.

« Reply #11 on: March 07, 2008, 07:05:36 pm »

Your mom is awesome.
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Days of War Offline
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« Reply #12 on: March 07, 2008, 07:09:33 pm »

Thtb = failing at quoting.
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BLACKDONG Offline
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« Reply #13 on: March 07, 2008, 07:18:19 pm »

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MasDonn Offline
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« Reply #14 on: March 07, 2008, 07:48:28 pm »

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MasonDonn - Airborne
MasonDon - Defensive
MasDonn - Infantry
TodlichPanther Offline
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« Reply #15 on: March 07, 2008, 08:10:49 pm »

id be happy to try and write an article, what kind of focus and length are you looking for?
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Also, I lost a game due to not enough anti-infantry units, so airborne get double damage at each vet level.

More changes to come.
Akranadas Offline
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Posts: 6906


« Reply #16 on: March 07, 2008, 10:14:31 pm »

This is what I have so far

Remember back in mid 2007 when Relic announced Company of Heroes Online, with the promise of persistency, levelling up and of course; player verses player. Then remember how much those dreams were crushed when you found out it was only for China? Well that wasn’t the end of the global online persistent version of Company of Heroes, for there is Europe in Ruins to fill that void.
Europe in Ruins is all about persistency, tasking you with the complete control of your company from start to finish, from the composition of your company to the unlockable doctrinal upgrades that you can gain from playing games. That isn’t where it ends, there is quite a lot of depth in this mod for players who love to tinkering, and it can be completely the opposite for those players who just want a quick game.
 
You start off with nothing but a pile of resources and Command Points (used to unlock powerful doctrine abilities), then your asked to generate a company from that, and it can be any type of company you wish (depend of resources of course). Want a Flamethrower Pioneer company, well you can do that or do you want a mechanised company based on halftracks? You can do that to; in fact there is just about no limit to the amount of different company combinations you can create.

But that’s not where the persistency ends; it’s actually just the start. As you battle other players you’re bound to kill enough enemy units to gain some veterancy, and when those units can veterancy they will keep it from battle to battle, earning more and more until you lose them to enemy fire. This veterancy goes hand in hand with the Command Point system, which Europe in Ruins rewards you with after completing a battle, win or lose. These are used to make your company stronger or unlock units or even unlock off map abilities ala Company of Heroes style.  These abilities range from the basic like unlocking Rangers to the complex like Raid Assault (which increases Airborne’s firepower and health by 50% for 90 seconds on deployment) so it is completely possible to create some truly great companies with the right combinations of abilities.

Once you’re done creating your company (for the time being) you can finally think about fighting other players. The most popular method of getting games setup is via the Europe in Ruins Ventrilo server and there are always helpful people online who would be glad to help you out. Currently Europe in Ruins is all about teamwork; with more players playing team games than 1v1’s so this makes communication paramount to success. This can make the battles quite large in scale and to cater for that and the unique map control style of Europe In Ruins there is a whole host of custom maps ready to be played on as well as more and more every week, so the battlefields are always changing.

That brings me to my next point; gone are the days of hoisting that flag up strange flag poles that magically litter the battlefield, gone are those resources as well. Now it’s all about controlling sectors, the more you control the more you’ll hurt your opponents because when the battle timer ticks past a certain point, whoever doesn’t own 50% of the map will start to lose population cap, effectively reducing their overall fighting capabilities. And it doesn’t end there, as you can be tasked with either attacking or defending which changes tactics again, as defenders have a bonus of 3 minutes without an enemy on the field to setup their frontline. But that’s not to say the attacks don’t have a few tricks up there sleeves as there are a few doctrine abilities that allow attackers to strike early and hopefully catching defenders off guard.
« Last Edit: March 08, 2008, 01:32:19 am by Akranadas » Logged
Thtb-Ally Offline
The German Guy on the Ally side?
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Posts: 1812


« Reply #17 on: March 08, 2008, 03:07:06 am »

Soundīs good so far!

I am sorry coud those maybe be mistakes (i am not sure):


 player verses player

when those units can veterancy they will keep   

Dont forget salan vido, maybe add a link in the 2end part of the text.
+links to mod-db
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Doce Offline
EIR Veteran
Posts: 248


« Reply #18 on: March 08, 2008, 03:36:22 am »

Looks good.
« Last Edit: March 08, 2008, 03:38:23 am by Doce » Logged

"How many in a dozen, mofo?"
Akranadas Offline
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« Reply #19 on: March 08, 2008, 03:37:49 am »

I haven't proof read it yet/.  Roll Eyes
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