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Author Topic: Allyed: Our defense has just failed!  (Read 8726 times)
0 Members and 9 Guests are viewing this topic.
Thtb-Ally Offline
The German Guy on the Ally side?
EIR Veteran
Posts: 1812


« on: March 11, 2008, 08:26:13 am »

News from the front:
In a large battle the 701st Blitzkrieg (TodlichPanther), 103rd Terror (Boobaka) and 132nd Blitzkrieg (SSHanzBlix) divisions broke through our lines and captured more territory, easily pushing our 777th Infantry (KdKIIIIJesse), 13th Airborne (thtbally) and 22nd Armour (DerArmenier) divisions aside. The Axis are progressing quickly and we continue to fail at stopping them!


Not a easy battle, but 5 phanters running over 2 new companys still took 56 Mins to rampage throw the new allyed blood. Battle was fierce and a lot of the axis elite units showed up. The Stromtruppen made multiplye supriseing apperences, but left on the first sight of enemy fire.


The last allyed troops where hunted from the battleflied, until they where out of sight, by 3 phanters and 2 p4s.


The Airborne attempt failed to remove a vet. 3 Phanter. They manged to drive it back to the rep bunker swarm several times and even manged to immobilze him, but the stachel throwing airborne didnt fell like it.


Gameplay Concerns;

Phanters OP, cause sticky UP / underused, phanter to cheap (sideskirts/mg)
Stacking
Weak alllyed armor
Vet. + cp + rb, of course.
« Last Edit: March 11, 2008, 08:34:53 am by Thtb-Ally » Logged

Falcon333 Offline
EIR Veteran
Posts: 1125


« Reply #1 on: March 11, 2008, 08:35:13 am »

back from the start i guess...
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"Chance favors the prepared mind"
fldash Offline
Founder
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Posts: 9755


« Reply #2 on: March 11, 2008, 08:50:46 am »

This Axis push is ridiculous.  I lost two games last night, one of my games was the turning point to allow the Axis to attack as well... Sad
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Akranadas Offline
Honoured Member
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Posts: 6906


« Reply #3 on: March 11, 2008, 08:52:08 am »

This sucks; winning games doesn't mean anything if everyone else loses Sad
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Kolath Offline
Commander, 2nd Infantry Division
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Posts: 2382



« Reply #4 on: March 11, 2008, 08:52:57 am »

Go go go!  On to Antwerp!  Cut the American lines in half for the faterland!
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Kolath's Quote Commandments:
1. Thou shalt not quote the entirety of a post 3 or less posts above you
2. Thou shalt not quote more than 2 nested levels
3. Thou shalt not quote large blocks of text when one sentence would do
4. Thou shalt not quote images!
Falcon333 Offline
EIR Veteran
Posts: 1125


« Reply #5 on: March 11, 2008, 08:53:42 am »

We regained a little, and lost it again
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fldash Offline
Founder
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Posts: 9755


« Reply #6 on: March 11, 2008, 09:00:44 am »

Akranadas, sure it does.  It's 1 step forward, 2 steps back, not 1 step forward, complete reset like before.  Smiley
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Thtb-Ally Offline
The German Guy on the Ally side?
EIR Veteran
Posts: 1812


« Reply #7 on: March 11, 2008, 09:02:07 am »

*Waiting for AllyedCommand to give order to only stack from now on. The axis seem to already have it.
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Forefall Offline
Honoured Member
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Posts: 1926


« Reply #8 on: March 11, 2008, 09:07:32 am »

Hold on Thtb, got some tissue paper for those tears right here.
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Falcon333 Offline
EIR Veteran
Posts: 1125


« Reply #9 on: March 11, 2008, 09:12:29 am »

Akranadas, sure it does.  It's 1 step forward, 2 steps back, not 1 step forward, complete reset like before.  Smiley

Why not 1 step foward/back?
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fldash Offline
Founder
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Posts: 9755


« Reply #10 on: March 11, 2008, 09:15:39 am »

Because they are attacking... Wink
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Falcon333 Offline
EIR Veteran
Posts: 1125


« Reply #11 on: March 11, 2008, 09:17:52 am »

Because they are attacking... Wink

Umn, that doesn't really answer my question completely  Roll Eyes
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fldash Offline
Founder
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Posts: 9755


« Reply #12 on: March 11, 2008, 09:19:58 am »

Because I said so.  Is that better?  Wink
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scrapking Offline
EIR Veteran
Posts: 924


« Reply #13 on: March 11, 2008, 09:24:07 am »

Because they are attacking... Wink

Why not read the New York Times every morning, and assign numeric values to the first 8 letters of the first paragraph in the first story.  Add them up, and if it ends in a "4" the attacks is halted, but if it ends in a "7" you randomly delete some player's highest vet unit.  If it ends in a "0" call it a redo and apply the same thing to the last story,  last page, last paragraph in the San Francisco Chronicle.


You know, in all seriousness, what would be cool?  If once the trigger to alter an offensive happened, it didn't officially switch until that side wins a 4v4.  But stayed pat until they did.  Of course that might be cooler if not for there being like 2 4v4 maps, and the fact that people d/c all the damn time.
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Akranadas Offline
Honoured Member
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Posts: 6906


« Reply #14 on: March 11, 2008, 09:24:57 am »

I hate this;

All because the rest of the players in the 4v4 I dropped 2 minutes into the game and decided to continue playing, we lost 4 sectors. WELL DONE THERE GUYS!

We're sure to win the war now.
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Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #15 on: March 11, 2008, 09:26:10 am »

Sweet, the allies just gave up luxemburg without a fight!
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Falcon333 Offline
EIR Veteran
Posts: 1125


« Reply #16 on: March 11, 2008, 09:26:46 am »

Because I said so.  Is that better?  Wink

much better  Grin
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salan
Guest
« Reply #17 on: March 11, 2008, 09:28:51 am »

Sweet, the allies just gave up luxemburg without a fight!

belgium never fights, they love to be occupied! (Oo lux isn't PART of belgium is it ... uhm)
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Unkn0wn Offline
No longer retired
*
Posts: 18379


« Reply #18 on: March 11, 2008, 09:29:47 am »

We have a province called luxemburg Tongue.
In addition, we held out in World War I and in WW2 we held out longer than the Dutch Tongue.

We're not the french Wink.
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Falcon333 Offline
EIR Veteran
Posts: 1125


« Reply #19 on: March 11, 2008, 09:30:09 am »

Sweet, the allies just gave up luxemburg without a fight!

belgium never fights, they love to be occupied! (Oo lux isn't PART of belgium is it ... uhm)

Theres a province in (SE?) Belgium thats called Luxemburg,
Right next to the country Luxembourg actually =p

EDIT: Damn Unkn0wn for being faster
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