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Author Topic: Axis snipers  (Read 6664 times)
0 Members and 4 Guests are viewing this topic.
snipes Offline
retarded one
EIR Veteran
Posts: 313


« on: March 20, 2008, 02:25:41 pm »

i vote u reinstate their double shot, otherwise u should take away the allies 100% speed, right now the axis snipers suck at vet 3, and allies get atleast 100% speed, i mean ffs even it out axis snipers cost more but yet suck worse
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CommanderNewbie Offline
EIR Veteran
Posts: 1240


« Reply #1 on: March 20, 2008, 02:26:45 pm »

Have you read the veterency notes?  Please, take note of what's written below before you keep complaining about it.

Sniper(1.4)
1 Health Regeneration      0.022
2 Received Suppression     0.5 Maximum Health     1.2
3 Cooldown modifier     0.6
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CommanderNewbie - Allied
Prydefalcn - Axis
|-|Cozmo|-| Offline
Lieutenant General of all Ninja's.
EIR Veteran
Posts: 4950


« Reply #2 on: March 20, 2008, 02:28:21 pm »

axis snipers cost more?! why is that, the allied one has much more of an impact vs the 4-5 man squads of the axis vs the 6 man squads of the allies.
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Smithy17 Offline
EIR Veteran
Posts: 756


« Reply #3 on: March 20, 2008, 02:29:41 pm »

I've just looked at the cost list and as far as i can see the axis sniper costs less.
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Ucross Offline
Honoured Member
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Posts: 5732


« Reply #4 on: March 20, 2008, 02:30:31 pm »

I have no idea what cozmo is talking about Tongue
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CommanderNewbie Offline
EIR Veteran
Posts: 1240


« Reply #5 on: March 20, 2008, 02:30:56 pm »

Dear god, what is it with people and not reading, Smithy?  Cry

Axis Sniper: 460 MP; 85 MU --> 65 MU
Allied Sniper: 500 MP; 60 MU -->  75MU
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scrapking Offline
EIR Veteran
Posts: 924


« Reply #6 on: March 20, 2008, 02:31:16 pm »

axis snipers cost more?! why is that, the allied one has much more of an impact vs the 4-5 man squads of the axis vs the 6 man squads of the allies.

I strongly argue that if you are basing your sniper usage around killing squads instead of weapon support teams, that you are using them inefficiently.  I say this not as a heavy sniper user, but as a support team user.  Although I realize my statement says nothing about why Axis snipers cost more (doh!) less either.
« Last Edit: March 20, 2008, 02:33:10 pm by scrapking » Logged
|-|Cozmo|-| Offline
Lieutenant General of all Ninja's.
EIR Veteran
Posts: 4950


« Reply #7 on: March 20, 2008, 02:32:05 pm »

damn it, my post didn't update... internet must have lagged out.
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CommanderNewbie Offline
EIR Veteran
Posts: 1240


« Reply #8 on: March 20, 2008, 02:32:59 pm »

I do agree with you on that Scrapking, being a heavy sniper user on both sides I find them to be equally effective.  I don't think it's a real issue if the sniper costs do differ though, even if I disagree with it.
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|-|Cozmo|-| Offline
Lieutenant General of all Ninja's.
EIR Veteran
Posts: 4950


« Reply #9 on: March 20, 2008, 02:34:48 pm »

my snipers seem to do jack shit when i use them Smiley, but i have never been very good at using them.
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Ucross Offline
Honoured Member
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Posts: 5732


« Reply #10 on: March 20, 2008, 02:37:04 pm »

My snipers average 10-22 kills per game.  I had one game where 2 of my snipers had over 40 kills each.
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snipes Offline
retarded one
EIR Veteran
Posts: 313


« Reply #11 on: March 20, 2008, 02:39:23 pm »

i am saying that since allied snipers get 100% speed at vet2 correct me if im wrong which i am, probably its vet 3 , but my point is , axis snipers dont get a good enough buff for getting vet 3
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CommanderNewbie Offline
EIR Veteran
Posts: 1240


« Reply #12 on: March 20, 2008, 02:40:19 pm »

Vet 3 is regular movement while stealthed.  Are you insane?  .6 cooldown at vet 3 is awesome.

I really feel like striking you for suggesting that it's not  Angry
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snipes Offline
retarded one
EIR Veteran
Posts: 313


« Reply #13 on: March 20, 2008, 02:43:31 pm »

*sigh* im just saying i rather have double shot than .6
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CommanderNewbie Offline
EIR Veteran
Posts: 1240


« Reply #14 on: March 20, 2008, 02:44:57 pm »

That is double shot, for all intents and purposes.  You shoot just about 2 shots in the time it normally takes to shoot 1.
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snipes Offline
retarded one
EIR Veteran
Posts: 313


« Reply #15 on: March 20, 2008, 02:47:51 pm »

then as terror waht should u go for ferocity or heavy support or whatever its called
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CommanderNewbie Offline
EIR Veteran
Posts: 1240


« Reply #16 on: March 20, 2008, 02:49:47 pm »

If you like snipers, heavy support.  If you like infantry, ferocity.
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Smithy17 Offline
EIR Veteran
Posts: 756


« Reply #17 on: March 20, 2008, 03:34:59 pm »

Dear god, what is it with people and not reading, Smithy?  Cry

Axis Sniper: 460 MP; 85 MU --> 65 MU
Allied Sniper: 500 MP; 60 MU -->  75MU

Quote from: Smithy17
I've just looked at the cost list and as far as i can see the axis sniper costs less.
So the axis sniper costs less as I said.

What is it with people and not reading? Tongue
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DBSights3 Offline
EIR Veteran
Posts: 87


« Reply #18 on: March 20, 2008, 03:40:32 pm »

i think that snipers are too cheap.  I ve been seeing 6-8 a game lately
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Time will tell. Sooner or later, Time will tell.
Smithy17 Offline
EIR Veteran
Posts: 756


« Reply #19 on: March 20, 2008, 03:41:58 pm »

Is that a problem if its spread out over 6 or so players?
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