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FLAMES
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Topic: FLAMES (Read 3392 times)
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DasNoob
EIR Veteran
Posts: 3430
FLAMES
«
on:
April 09, 2008, 01:41:11 am »
Battle 5213
Akranadas, Duvka, PzKrieger v. Lolto, DasNOOB, Salan.
Crazy battle on Lambert.
[attachment deleted by admin]
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Quote from: fldash on Today at 06:22:34 PM
DISASTER AVERTED... IM A MOTHER FUCKING GENIUS!
Quote from: Smokaz on February 24, 2010, 11:45:39 am
You have DasNoob who uses the mod as COHTV
salan
Guest
Re: FLAMES
«
Reply #1 on:
April 09, 2008, 01:45:37 am »
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salan
Guest
Re: FLAMES
«
Reply #2 on:
April 09, 2008, 01:48:47 am »
really its not much different then what saint is doing (imagine if he built his company with a team mate doing the same thing)..
we so need some form of control beyond price... (not saying the hated word) but some form.... soon!
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Akranadas
Honoured Member
Posts: 6906
Re: FLAMES
«
Reply #3 on:
April 09, 2008, 01:51:32 am »
It was the most frustrating battle I have ever played in the mod, and the style of play present in that game is becoming more and more common these days. If this is the direction that the mod is heading; where people can get away with spamming the same bullshit over and over and over again without any repercussion on their overall army.
If this continues; I see no reason to continue to play this mod anymore until it's fixed. It's annoying to build companies that are balanced, and then to be continually beaten by nothing but "Fuck You Over" companies. It's wasting my time to play this game if this continue to happen.
«
Last Edit: April 09, 2008, 01:54:44 am by Akranadas
»
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Skewldya
EIR Veteran
Posts: 80
Re: FLAMES
«
Reply #4 on:
April 09, 2008, 01:53:01 am »
Saints full armor company only really works with teammates that work well with it, like mine and Scraps. Together the 3 of us have only lost once, complementing companies is the way to go, if one goes one way and another goes completely the opposite direction it works well with the current state of the game.
For those that havent seen the replay, they use 20+ flamens in the game as axis.
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Razor
EIR Veteran
Posts: 172
Re: FLAMES
«
Reply #5 on:
April 09, 2008, 01:55:00 am »
Availability needs to come back, or some kind of company restrictions. Or better, 2.0 we need it NAO!!!
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Profile's: Duvka, Razor, KleinInDerHosen, Akvud.
salan
Guest
Re: FLAMES
«
Reply #6 on:
April 09, 2008, 01:55:08 am »
Quote from: Skewldya on April 09, 2008, 01:53:01 am
Saints full armor company only really works with teammates that work well with it, like mine and Scraps. Together the 3 of us have only lost once, complementing companies is the way to go, if one goes one way and another goes completely the opposite direction it works well with the current state of the game.
For those that havent seen the replay, they use 20+ flamens in the game as axis.
puma's, upgun puma's, flammen, ostwinds, 2 p4's each.. volks spam. no / very little mgs, no mortars, no atgs, lots of shreks.
3 companies built to play together as attacking even if defending. YOU MUST be aggressive.
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Skewldya
EIR Veteran
Posts: 80
Re: FLAMES
«
Reply #7 on:
April 09, 2008, 02:00:13 am »
One thing that people need to realize is that NOT EVERYONE is offensive/aggresive minded. Some players love to be defensive and hold areas while the teammates do the assaulting. The Devs need (or at least should) take this into considerations when thinking of things. I like to mix it up, constantly being aggressive is boring IMO.
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Unkn0wn
No longer retired
Posts: 18379
Re: FLAMES
«
Reply #8 on:
April 09, 2008, 04:16:46 am »
Dynamic purchasing should really be the number 1 priority, together with the rating system if they intend on keeping people playing. Screw OF integration, who wants some fancy new units when there's some serious issues with the current version.
«
Last Edit: April 09, 2008, 04:18:28 am by Unkn0wn
»
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