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Author Topic: 88 sinped  (Read 14051 times)
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GammaCommander Offline
EIR Veteran
Posts: 651


« Reply #40 on: April 28, 2008, 01:18:38 am »

88s should be 0 manpower, 0 munitions, and 0 fuel.

Why?

Cause 88s are as good to the enemy as they are to you. I don't think anyone realizes what its like to suddenly be moving and OMG 88 FLAK SHOT TO THE BACK YOUR TANK IS NOW HALF DEAD AND THERES THE SECOND SHOT DEAD GG.

Boy, that really gives a whopper of a description to how powerful an 88mm Flak Gun is. NERF!
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Akranadas Offline
Honoured Member
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Posts: 6906


« Reply #41 on: April 28, 2008, 01:25:22 am »

The Flak 88's power isn't in how much it kills, it's in how much the enemy loses trying to kill it. It's a massive speed bump that has to destroy or you lose.
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|-|Cozmo|-| Offline
Lieutenant General of all Ninja's.
EIR Veteran
Posts: 4950


« Reply #42 on: April 28, 2008, 01:33:19 am »

sometimes it win you the game without killing anything, the enemy throw everything at taking it out and if you have set up a good defense they can waste everything too - when they do destroy it, you bring up another one Smiley.
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TodlichPanther2 Offline
EIR Veteran
Posts: 85


« Reply #43 on: April 28, 2008, 04:40:48 am »

88's are glass cannons, leave em as is. any worse and they would be suxors.
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rommalsnowman Offline
EIR Regular
Posts: 4


« Reply #44 on: April 28, 2008, 09:49:30 am »

lol someone said they should get a nerfed to take more dmg from arty, why? so they can be completely usless lol.

honestly 1 airborne squad with a Satch charge can decrew it and recrew it in a matter of seconds, its more of a hurt to the germans than a help imo
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GammaCommander Offline
EIR Veteran
Posts: 651


« Reply #45 on: April 28, 2008, 04:17:53 pm »

lol someone said they should get a nerfed to take more dmg from arty, why? so they can be completely usless lol.

honestly 1 airborne squad with a Satchel charge can decrew it and recrew it in a matter of seconds, its more of a hurt to the germans than a help imo

Lies, I want Airborne to drop and throw a Satchel at my 88. Then they have to retreat and I'll just recrew it and repair it. It's really more of a, "Ok, you just threw away two Recoiless Rifle Airborne squads, and now I bring up a replacement gun." Now, if they're smart enough to use shock tactics, then I wouldn't have time to prepare for Satchels. If given enough time, I can wire/sandbag/mine off enough so that getting an Airborne squad to drop a Satchel would be a death sentence to them.

Like Akranadas said, the 88mm Flak Gun is based around the principle of how much resource your enemy will have to waste in order to clear it. If you're not causing your opponent to lose enough to take out the 88 Flak Gun, you might want to reconsider how you're using it.
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