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Field Repair, On-board Mechanics and engineers
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Topic: Field Repair, On-board Mechanics and engineers (Read 3928 times)
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DjTerror
EIR Veteran
Posts: 71
Field Repair, On-board Mechanics and engineers
«
on:
May 08, 2008, 04:07:50 am »
I need some clarification on these matter...
If i have Field repair and use it and add to particular wheicle engineers to repait it does that combine their efforts and speed things up?
...same goes for On-board Mechanics + engineers combo?
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jackmccrack
EIR Veteran
Posts: 2484
Re: Field Repair, On-board Mechanics and engineers
«
Reply #1 on:
May 08, 2008, 04:15:20 am »
All of it stacks.
For instance, if you're repairing an Onboard Mechings Pershing with your vet 2 Engies and you pop Field Repairs, you'll heal for a fuckton.
«
Last Edit: May 08, 2008, 04:17:50 am by jackmccrack
»
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Let's talk about PIATs in a car.
Unkn0wn
No longer retired
Posts: 18379
Re: Field Repair, On-board Mechanics and engineers
«
Reply #2 on:
May 08, 2008, 05:01:24 am »
But still not as much as 3 repair bunkers + pioneer
.
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Steinmarder
EIR Veteran
Posts: 404
Re: Field Repair, On-board Mechanics and engineers
«
Reply #3 on:
May 08, 2008, 05:35:29 am »
Quote from: Unkn0wn on May 08, 2008, 05:01:24 am
But still not as much as 3 repair bunkers + pioneer
.
cause thats called german engineering, we stay realistic here
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Klagt nicht, kämpft!
GammaCommander
EIR Veteran
Posts: 651
Re: Field Repair, On-board Mechanics and engineers
«
Reply #4 on:
May 08, 2008, 04:34:54 pm »
Quote from: Steinmarder on May 08, 2008, 05:35:29 am
Quote from: Unkn0wn on May 08, 2008, 05:01:24 am
But still not as much as 3 repair bunkers + pioneer
.
cause thats called german engineering, we stay realistic here
Repair Bunkers were developed due to the unreliability of German tanks except that's not represented in game.
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muha2
EIR Veteran
Posts: 71
Re: Field Repair, On-board Mechanics and engineers
«
Reply #5 on:
May 08, 2008, 07:46:43 pm »
Quote from: GammaCommander on May 08, 2008, 04:34:54 pm
Repair Bunkers were developed due to the unreliability of German tanks except that's not represented in game.
That woudl be so awesome! A KT getting immobilized due to truying to climb a small hill.
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lompocus
EIR Veteran
Posts: 290
Re: Field Repair, On-board Mechanics and engineers
«
Reply #6 on:
May 09, 2008, 08:23:40 pm »
Quote from: muha2 on May 08, 2008, 07:46:43 pm
Quote from: GammaCommander on May 08, 2008, 04:34:54 pm
Repair Bunkers were developed due to the unreliability of German tanks except that's not represented in game.
That woudl be so awesome! A KT getting immobilized due to truying to climb a small hill.
That happened.
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AmPM
Community Mapper
Posts: 7978
Re: Field Repair, On-board Mechanics and engineers
«
Reply #7 on:
May 09, 2008, 08:36:58 pm »
True enough, then again most allied tanks would get popped before they even spotted it =)
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demoner
EIR Veteran
Posts: 212
Re: Field Repair, On-board Mechanics and engineers
«
Reply #8 on:
May 09, 2008, 09:15:28 pm »
yeah... if you guys want to bring super realism to this, how about one StuG shot knocks a sherman out ?
No circle strafing for you.
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