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Author Topic: 88s, Sniper, and Howitzer spam  (Read 8111 times)
0 Members and 1 Guest are viewing this topic.
HotLoads Offline
EIR Regular
Posts: 15


« on: May 12, 2008, 08:50:44 pm »

Can anything be done to stop players like Willshire from spaming 8 or more 88s in one battle covering a 2v2 map with 88s . Also there are allied players that spam 10 snipers or 10 howitzers. This type of gameplay will ruin the EIR community by making the game not fun to play.
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Willshire Offline
EIR Regular
Posts: 48


« Reply #1 on: May 12, 2008, 08:51:27 pm »

That was actually my ally. I had the ONE sniper during the game, when you and your ally had 2 snipers combined. I had only ONE 88 from the beginning and I had it fairly well defended with sandbags to prevent arty.

Feel free to watch the replay here...

http://www.europeinruins.com/eir/cp/battleDownload.php?battleID=14417
« Last Edit: May 12, 2008, 09:00:41 pm by Willshire » Logged
Greater Good Offline
EIR Regular
Posts: 20


« Reply #2 on: May 12, 2008, 08:56:08 pm »

To be fair 88s cant move and if you are out of LOS cant shoot you. Get a morter and you will be fine. Also they cant cap territory. So if he has 88s out on the field you either
1) Morter it
2) Ignore it
3) Rush it with INFANTRY to close range, very very close range.
4) Artillery it.
Having 8, 88s means he has no tanks, just use your rangers or a sniper to run up behind it and waste it.

Also jeeps can run circles around them just be careful with it. 
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HotLoads Offline
EIR Regular
Posts: 15


« Reply #3 on: May 12, 2008, 09:10:36 pm »

My point is that spam should not be an available strategy for any unit.
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CommanderHolt Offline
EIR Veteran
Posts: 600


« Reply #4 on: May 12, 2008, 09:15:52 pm »

Unforturnately, there is going to be spam, espeically as allies since they have mostly generalised units and almost no variety. It just depends how many there is going to be and what your defintion of "spam" is.
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[AB]RikiRude Offline
EIR Veteran
Posts: 494


« Reply #5 on: May 13, 2008, 03:34:06 am »

I agree that spam is the name of the game most of the time. I find that my balanced companies I make are often easy bait to spam, whether it's artillery spam, blobbing of units, stug spam, or whatever. i play games where i completely outplay the player but just get spammed to death by something. And yeah, I agree it's not fun, but it's the way teh game works, so you just have to deal with it.
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My available companies:
Allies:
*AB company going for raid assault
  Infantry going for tank reapers
Axis:
*Defensive going for rocket artillery
  Blitz going for lightning war
  And an experimental Terror company going for subversion consisting of all volks and two King Tigers
Unkn0wn Offline
No longer retired
*
Posts: 18379


« Reply #6 on: May 13, 2008, 04:11:10 am »

Why would you have to deal with it?
They could easily implement some mechanisms to stop or penalise blobbing.

vCoH 1vs1s & 2vs2s are not always about blobs either, especially not the 1vs1s. If blobs were truly a part of the game and occured in every game, I would stop playing.
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Schultz Offline
EIR Veteran
Posts: 679


« Reply #7 on: May 13, 2008, 04:56:05 am »

Spam involves around everything. Spam volks with mp40s, spam mgs, bikes, rangers, airborne, artillery, puma whatever.
I think there should be a limit to the number of the same unit you can field.
In the effect that you can still costumize your company the way you like, just not spam one unit over and over again.
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They Call Me SpitFire Offline
EIR Veteran
Posts: 563


« Reply #8 on: May 13, 2008, 07:16:16 am »

I think spam isn't a good strategy. The only spam is see fit is rifles 'cause they are generalized units.
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TheYaxisOfEvil Offline
EIR Veteran
Posts: 71


« Reply #9 on: May 13, 2008, 07:50:29 am »

Blobbed units is yet another reason to go down the arty tree.   You have to love seeing the beautiful blood imprint on the earth afterwards.
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AKA donnieDark
Days of War Offline
Official Axis Propoganda Minister
EIR Veteran
Posts: 1164


« Reply #10 on: May 13, 2008, 07:53:45 am »

A way to stop spam would be that you could only select like, two different units at once. Well, it wouldn't prevent it, but it would make blobbing a pain in the ass.
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TheYaxisOfEvil Offline
EIR Veteran
Posts: 71


« Reply #11 on: May 13, 2008, 08:00:38 am »

At the same time I think placing a limit on any type of unit brought on the field severely limits any true ability to make a custom company.  Sure you can make a company with 10 howitzers or 10 snipers and this may win you some games, but in the end you can be quite vulnerable to that bike spamming axis commander.
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Sach Offline
EIR Veteran
Posts: 1211


« Reply #12 on: May 13, 2008, 02:35:01 pm »

The reason spam works is because a balanced company usually only contains a finite number of ways to deal with each tactic.

Say for example you play a 2v2 and come up against 2 Tigers and a KT. So you include a lot more AT in your company. Next fight its assault volks and mp44 storm spam, suddenly your massed AT is useless. You switch back to a balance between AI and AT and the next fight is STug spam. So you go with a balance of support teams for AT and AI and next fight is 88 and repair bunker spam and you lack the assault units to deal with it.
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Sach Wins! Cheesy

Would people please stop killing my AVREs. Not cool.
Flack Offline
EIR Veteran
Posts: 287


« Reply #13 on: May 13, 2008, 02:42:20 pm »

The reason spam works is because a balanced company usually only contains a finite number of ways to deal with each tactic.

But it is not balanced then now is it?
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Sach Offline
EIR Veteran
Posts: 1211


« Reply #14 on: May 13, 2008, 02:49:08 pm »

The reason spam works is because a balanced company usually only contains a finite number of ways to deal with each tactic.

But it is not balanced then now is it?
Balanced and unbeatable are two very seperate things. You mean to be a balanced company you have to be able to counter every strategy and every mickey mouse company in existance? Not going to happen.
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salan
Guest
« Reply #15 on: May 13, 2008, 04:38:29 pm »

thats one of the great things about eir, and one of the most frusterating isn't it.

The joy of being able to counter a counter and pull it off.. or be caught flat footed with nothing to offer but a GG.
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Willshire Offline
EIR Regular
Posts: 48


« Reply #16 on: May 13, 2008, 08:30:23 pm »

thats one of the great things about eir, and one of the most frusterating isn't it.

The joy of being able to counter a counter and pull it off.. or be caught flat footed with nothing to offer but a GG.

Amen to that, brother!
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demoner Offline
EIR Veteran
Posts: 212


« Reply #17 on: May 13, 2008, 09:27:43 pm »

APEX on his allies countered my heavy reliance on short ranged MP40s and LMGs with a 52 engineer army (with many flame throwers.) It was difficult trying to kill them with MP40s before they got close...

In the end though, my 495. Leichtes Panzer Battalion won out through my Kar98ks hitting the field >_>. Balanced company FTW?
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Willshire Offline
EIR Regular
Posts: 48


« Reply #18 on: May 13, 2008, 10:21:16 pm »

APEX on his allies countered my heavy reliance on short ranged MP40s and LMGs with a 52 engineer army (with many flame throwers.) It was difficult trying to kill them with MP40s before they got close...

In the end though, my 495. Leichtes Panzer Battalion won out through my Kar98ks hitting the field >_>. Balanced company FTW?

More LMGs, they suppress engies very easily.
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Akranadas Offline
Honoured Member
*
Posts: 6906


« Reply #19 on: May 13, 2008, 11:00:54 pm »

Balanced Companies will usually win over stacked companies.
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