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Assault Nade Glitch?
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Topic: Assault Nade Glitch? (Read 9331 times)
0 Members and 5 Guests are viewing this topic.
Leafedge
EIR Veteran
Posts: 270
Assault Nade Glitch?
«
on:
June 03, 2008, 04:59:18 pm »
Played a game on crossroads a few minutes ago. It was Mountainman and myself against Duvka and Generic. A decent ways into the game Mountainman thought one of them was using the assault nades glitch, told me to drop, and now I'm posting the replay. I don't fully understand how the glitch works, so I can't really say much other than there was a lot of assault nade usage, but I figure I'd post it, regardless. See what you guys think.
Battle number 3950
[attachment deleted by admin]
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GenericNameAxis
EIR Veteran
Posts: 176
Re: Assault Nade Glitch?
«
Reply #1 on:
June 03, 2008, 05:07:09 pm »
Shame about the ending, it would have been a good game.
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ke
NLeaf
EIR Regular
Posts: 28
Re: Assault Nade Glitch?
«
Reply #2 on:
June 03, 2008, 05:23:39 pm »
Yeah, to be honest I'm going to be annoyed about that game glitch or not. If so, mad cause I lost units to that crap, and if not, mad cause we didn't get to finish a good game...Was pretty sure we had you guys, I had a lot of stuff left, and you guys seemed to be low on AT.
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Razor
EIR Veteran
Posts: 172
Re: Assault Nade Glitch?
«
Reply #3 on:
June 03, 2008, 06:20:00 pm »
It was a missunderstanding, Mountainman didnt know that; Grenadiers can throw up to 6 nades, and Volks can throw up to 8 for one use.
Someone told me to post up my volks:
http://i30.tinypic.com/30mxqau.jpg
Yeah, to bad the game ended. Dont think we where that low on AT considring we still had the KT
, and i had a pak and schreks to call in.
Logged
Profile's: Duvka, Razor, KleinInDerHosen, Akvud.
jackmccrack2
Guest
Re: Assault Nade Glitch?
«
Reply #4 on:
June 03, 2008, 06:31:10 pm »
should be increased in price
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Razor
EIR Veteran
Posts: 172
Re: Assault Nade Glitch?
«
Reply #5 on:
June 03, 2008, 06:31:53 pm »
Already a t3.
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jackmccrack2
Guest
Re: Assault Nade Glitch?
«
Reply #6 on:
June 03, 2008, 06:32:46 pm »
who cares
its too effective for its munitions cost
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Razor
EIR Veteran
Posts: 172
Re: Assault Nade Glitch?
«
Reply #7 on:
June 03, 2008, 06:34:01 pm »
Ok.
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Exed
EIR Regular
Posts: 45
Re: Assault Nade Glitch?
«
Reply #8 on:
June 03, 2008, 06:49:58 pm »
Quote from: jackmccrack2 on June 03, 2008, 06:32:46 pm
who cares
its too effective for its munitions cost
Throwing away someone else's opinion isn't going to make yours any more valid.
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jackmccrack2
Guest
Re: Assault Nade Glitch?
«
Reply #9 on:
June 03, 2008, 06:54:58 pm »
why?
you think its my opinion that assault nades pwn for their price?
Logged
Exed
EIR Regular
Posts: 45
Re: Assault Nade Glitch?
«
Reply #10 on:
June 03, 2008, 06:57:27 pm »
Quote from: jackmccrack2 on June 03, 2008, 06:54:58 pm
why?
you think its my opinion that assault nades pwn for their price?
Indeed. Other people may have the same opinion as you, but it is still yours. There are people who don't think that. I think allied grenades on Airborne and Rangers are pwn for their price, and there are some that don't. Really doesn't change anything. They aren't going to change anything before 2.0.
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jackmccrack2
Guest
Re: Assault Nade Glitch?
«
Reply #11 on:
June 03, 2008, 07:00:41 pm »
which would you rather have, the normal grenadier nade at 40 muni or the assault nade at 60?
Logged
Exed
EIR Regular
Posts: 45
Re: Assault Nade Glitch?
«
Reply #12 on:
June 03, 2008, 07:04:00 pm »
Quite obviously Assault Nades, but I'd also have to waist one of my Tier 3 for the choices. Honestly, it's like asking would you rather have two Shermans for 560 fuel or one Pershing for 650 or whatever it is. It's obvious, and the price for it is cheap now that it owns Panthers and is decent AI, but it is a T3, so it is balanced enough.
«
Last Edit: June 03, 2008, 07:06:47 pm by Exed
»
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jackmccrack2
Guest
Re: Assault Nade Glitch?
«
Reply #13 on:
June 03, 2008, 07:05:04 pm »
Excuse me, but did you say Assault Nades own Pershings?
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puddin
EIR Veteran
Posts: 1701
Re: Assault Nade Glitch?
«
Reply #14 on:
June 03, 2008, 07:06:53 pm »
4 uses of nades, You can hurt multiple squads cause you get 2 uses so on 4 man squads of grens, it can kill em off.
If you see them assult nadding, its quite obvious, run away 1 squad, they will chase the 1 sqads, Kill the people following them tryign to assult nade the,m...
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Puddin' spam
tm
Quote from: aeroblade56 on September 03, 2012, 04:46:14 pm
i cant really blame smokaz i mean playing against puddin is like trying to fight off breast cancer. You might win and do it and be a bad ass but you'll feel sick and mutilated forever.
Quote from: nikomas on September 04, 2012, 03:59:27 am
Puddin' spam
tm
is soulcrushing... what's hard to understand about that?
Exed
EIR Regular
Posts: 45
Re: Assault Nade Glitch?
«
Reply #15 on:
June 03, 2008, 07:07:18 pm »
Edited it, should've said Panthers.
And it was saying Pershings own Panthers.
Logged
jackmccrack2
Guest
Re: Assault Nade Glitch?
«
Reply #16 on:
June 03, 2008, 07:07:29 pm »
You're right, why would anyone choose an ability that breaks suppression and tosses 600% more grenades than the base grenade, all for a minimal munitions cost?
That's crazy, right?
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[AB]RikiRude
EIR Veteran
Posts: 494
Re: Assault Nade Glitch?
«
Reply #17 on:
June 03, 2008, 11:40:54 pm »
yeah but if you choose assault nades, then you are bypassing joint operations, or a tiger, or the other thing on the left hand tree. i would never get assault nades simply because i rather have a tiger or increased pop cap.
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My available companies:
Allies:
*AB company going for raid assault
Infantry going for tank reapers
Axis:
*Defensive going for rocket artillery
Blitz going for lightning war
And an experimental Terror company going for subversion consisting of all volks and two King Tigers
jackmccrack
EIR Veteran
Posts: 2484
Re: Assault Nade Glitch?
«
Reply #18 on:
June 03, 2008, 11:42:56 pm »
so Assault isn't a good choice because you don't get the other tier 3s?
Can't the same be said for all tier 3s in general?
«
Last Edit: June 03, 2008, 11:46:18 pm by jackmccrack
»
Logged
Let's talk about PIATs in a car.
[AB]RikiRude
EIR Veteran
Posts: 494
Re: Assault Nade Glitch?
«
Reply #19 on:
June 03, 2008, 11:49:29 pm »
im pretty sure that's the point he's making. ive never used it, so I don't really have an opinion on it, I just know I think I'd rather have a tiger or increased pop cap.
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