DerangedGerman
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« Reply #20 on: December 07, 2008, 08:47:08 pm » |
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THIS MAP IS BROKEN. THE OCP DOES NOT WORK. THAT IS WHY IT SUCKS.
I will have an update in the next day or two FIXING the problems.
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Proud mapper for both OMG and EIR.
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Lai
Propaganda Minister
Posts: 3060
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« Reply #21 on: December 17, 2008, 02:28:27 pm » |
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The fighting area doesn't look to be sufficient for 6 players.
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DerangedFerret
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« Reply #22 on: December 23, 2008, 12:52:01 pm » |
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I´ve tested this in OMG, where the sector coding doesn´t matter, and it works just fine, if a little hectic. But this map is broken as of right now. The scar code for the OCP gamemode isn´t in, and until I get back home, I won´t be able to fix it. Until then, the map´s sectoring wont work correctly in EIR, and it can only be played in OMG.
I´ll have it fixed when I get back from vacation.
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DerangedGerman
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« Reply #23 on: January 04, 2009, 08:30:47 pm » |
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The map is very, very different now. The entire left side of the map has been reworked, and the map retooled for MCP.
Changes up front.
Enjoy.
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Kolath
Commander, 2nd Infantry Division
Posts: 2382
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« Reply #24 on: January 04, 2009, 10:16:59 pm » |
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Why? what is OMG's sector system?
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Kolath's Quote Commandments: 1. Thou shalt not quote the entirety of a post 3 or less posts above you 2. Thou shalt not quote more than 2 nested levels 3. Thou shalt not quote large blocks of text when one sentence would do 4. Thou shalt not quote images!
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GamerAndy
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« Reply #25 on: January 05, 2009, 12:44:05 am » |
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We're using a modifed version of the MCP code that FLdash released on the relicnews forums a while back, the reason why it had to be redone from OCP is that neutral territory (which is most of what OCP is) means that British move slowly anywhere that isn't a objective... We've got a modified version of OCP in the works but its not really a priority so won't make our Saturday launch
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Akranadas
Honoured Member
Posts: 6906
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« Reply #26 on: January 05, 2009, 12:47:27 am » |
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I have a game type called APOC in mind.
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Kolath
Commander, 2nd Infantry Division
Posts: 2382
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« Reply #27 on: January 06, 2009, 10:45:53 am » |
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GA, thanks for the explanation. Can you not just remove the "slow speed" mechanic from Brits?
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #28 on: January 06, 2009, 11:01:43 am » |
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Yes
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GamerAndy
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« Reply #29 on: January 06, 2009, 11:57:05 am » |
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yes we could remove the slow speed mechanic but we won't because of the overall factional balance & to preserve the quirks and flavor of the british race - there are many ways around the movement penalty (if you want to see the large post I made on it in one of our weekly updates PM me and i'll send you the link) and its (in our opinion) better to rework the game mode than to remove one of the defining features of the british.
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DerangedGerman
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« Reply #30 on: January 17, 2009, 10:34:37 pm » |
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This map has become an exclusive for OMG. I appreciate you guys and all your help. I'll continue to update 6p_Convent for EIR, but River Bend is now OMG only.
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Akranadas
Honoured Member
Posts: 6906
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« Reply #31 on: January 17, 2009, 11:25:32 pm » |
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That's okay.
Seems a tad mean to deny a portion of the community to play your map, but hey; it's your choice.
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fldash
Founder
Posts: 9755
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« Reply #32 on: January 17, 2009, 11:29:50 pm » |
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The only one suffering in a situation like this is the map maker who limits his audience. Good luck.
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Malevolence2
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« Reply #33 on: January 17, 2009, 11:57:22 pm » |
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Damnit, I was the one who had to take a lose to determine your SCAR coding was completely 100% broken on the last release.
So much for serving the community.
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puddin
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« Reply #34 on: January 18, 2009, 12:48:39 am » |
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lol sweet.
Mod only maps... i can;t wait for mod only groupies.... Whios linning up behind puddin!!!!
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Puddin' spamtmi cant really blame smokaz i mean playing against puddin is like trying to fight off breast cancer. You might win and do it and be a bad ass but you'll feel sick and mutilated forever.
Puddin' spamtm is soulcrushing... what's hard to understand about that?
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Wildfire
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« Reply #35 on: January 18, 2009, 01:05:34 am » |
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right, dude. once you release it out on the internet, we can play it in eir if we want, trying to limit it is retarded, so whatever.
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DasNoob
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« Reply #36 on: January 18, 2009, 03:33:53 am » |
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This map has become an exclusive for OMG. I appreciate you guys and all your help. I'll continue to update 6p_Convent for EIR, but River Bend is now OMG only.
Lolz
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DISASTER AVERTED... IM A MOTHER FUCKING GENIUS! You have DasNoob who uses the mod as COHTV
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MysthalinTLS
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« Reply #37 on: January 18, 2009, 03:36:48 am » |
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right, dude. once you release it out on the internet, we can play it in eir if we want, trying to limit it is retarded, so whatever.
It's his choise where his mental work is used, until he sells it. Plus, I don't believe his map would be all that played if the module is modded to not support the map .
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #38 on: January 18, 2009, 03:41:20 am » |
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FYI we have every right to use older versions of your (and anyone's) map once you've released them for EIR in the past. However, I don't feel like creating a whole fuss about this and don't particularly care too much so I'll just go ahead and remove it from the database. You're only really hindering yourself with this.
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« Last Edit: January 18, 2009, 03:58:58 am by Unkn0wn »
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DasNoob
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« Reply #39 on: January 18, 2009, 03:43:40 am » |
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Unkn0wn don't you have the keys to the 2 most played maps in EIR history
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