I would like to apologize for the lack of development over the past month. To be completely honest, I got a bit burned out and started doubting the success of Europe In Ruins, and COH as a whole.
A mod needs two things to be successful
1) A good idea
2) A dev team that implements things well, and listens to feedback
This is one hell of a good idea, and you folks are some of the most open minded mod developers I've ever seen. I honestly cannot see EiR failing, ever, unless you guys just stop working on it.