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Author Topic: vCOH Noob  (Read 14975 times)
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Igawa Offline
EIR Veteran
Posts: 113


« on: February 11, 2009, 12:13:36 am »

Hi it's Iggy, and I'm a vCOH noob (well alright not completely, but noob enough to not know the major strategies)

Question for all you axis players....how the FUCK do you deal with emplacement spam?

I've played like....10 games or something the past few days and lost 9 of them cause of lameass emplacement spam. This last battle I fought back with shrek spam + stukas, but with every foray into their lines i just ended up wearing my resources out.

They didn't even use mortars that round too which would have made it sooo much harder, instead using useless bofors for anti-inf.

Had a vet 3 tiger, 3 doubleshrek stormies and two vet 3 stukas at the end...couldn't do crap.
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jackmccrack Offline
EIR Veteran
Posts: 2484


« Reply #1 on: February 11, 2009, 01:02:08 am »

Hmm I'd say concentrated Stuka fire. Make sure to use spotters too.

Emplacement spam is pretty easy to spot, for instance on Angoville Brit start south you know he's going for the muni OR fuel. If he goes fuel first, he's gonna fast tech.
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gamesguy1 Offline
EIR Veteran
Posts: 135


« Reply #2 on: February 11, 2009, 01:05:13 am »

Just spam stukas at him, dont bother vetting them beyond vet 1 though, waste of resources.

Also make sure you spread your stuka barrages out over 30 seconds, so you can kill his repair sappers when they go and try to repair after a barrage.

1v1 Brit is probably the weakest faction in retail.
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jackmccrack Offline
EIR Veteran
Posts: 2484


« Reply #3 on: February 11, 2009, 01:07:16 am »

Yeah a typical offense would be:

1. spot him
2. stuka him
3. shreck him

stuka weakens shrecks finish

you can always nebel him afterwards too

and V1

and Firestorm

and Rocket Arty
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31stPzGren Offline
EIR Veteran
Posts: 455


« Reply #4 on: February 11, 2009, 01:32:21 am »

1. Dont play a lousy 1v1 map.
2. You're supposed to pwn british before 10 mins...

I've never lost a game against brits except on maps like Semois where the brits can camp on the fuel instantly. I haven't figure out how to deal with brit fuel rush.

If you played correctly, its quite easy to win the british and they won't even have time to build emplacements. You should get a motorbike right after your first unit from WQ... or you can even get it as a first unit from your WQ.

It helps to spot for emplacement building and kill the LTs.
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Igawa Offline
EIR Veteran
Posts: 113


« Reply #5 on: February 11, 2009, 01:44:36 am »

Usually I play 2v2 or more as blitz....I'll try pushing territory earlier and screwing around behind his lines.

What is one to do on maps like Vire, Gilroy's Harbor, or *insert chokepoints map* here? Even if I rush as quick as possible they always manage to get setup on the front first, first with trench, mg, then the heavy shit.

Edit: I've seen nebels be pretty powerful against the brits in 1v1 but are they a viable option after they get their 25pdrs? Usually by that point anything they see on the map gets a few shells shoved in it's ass.
« Last Edit: February 11, 2009, 01:53:47 am by Igawa » Logged
stumpster Offline
Honoured Member
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Posts: 2197


« Reply #6 on: February 11, 2009, 01:54:15 am »

Don't play Vire River Valley.  It's like the Sheldt for 2v2.
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ssystem Offline
EIR Regular
Posts: 38


« Reply #7 on: February 11, 2009, 01:54:52 am »

Don't play Vire or Gilroy's. Boring camp fest maps. If you like that sort of stuff you should play as the British
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ShockCoil
Igawa Offline
EIR Veteran
Posts: 113


« Reply #8 on: February 11, 2009, 02:03:51 am »

K i'll keep that in mind.....the last game I was referring to was on Vire, and by the end the brits had pushed across the top bridge and were about 1/3 to my base with about.....5-6 17lbers, tons of trenches, 4-5 mg nests, 5-6 bofors, and a ton of engies. Had 2-3 25s too so there was no way to get close -_-
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jackmccrack Offline
EIR Veteran
Posts: 2484


« Reply #9 on: February 11, 2009, 02:22:57 am »

I usually stick to 1v1 ladder so I cannot help with anything other. Sorry.
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RikiRude6 Offline
EIR Regular
Posts: 22


« Reply #10 on: February 11, 2009, 02:33:09 am »

I play as terror with heavy support. Usually only build my T1 and T2 building and spam stukas, maybe T3 if I am short on munis and get some nebels out, and support weapon vet 1. If they go royal engs though, it's pretty tough.

but early bike is key because it can take out emplacements as they try building them. dont bother building mortars against brits, and of course upgrade all your pios with flames.

i can't stand playing vCoH though, EiR is way more balanced then vCoH, sure EiR has allied arty spam of death, but ill take that over.... building buildings, ick.
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Schultz Offline
EIR Veteran
Posts: 679


« Reply #11 on: February 11, 2009, 03:01:37 am »

Igi i think you should ditch playing vire river 2v2s which are senseless games and focus on 1v1s just so you'll learn the ropes.

What i believe is the key against the fuckin emplacement spam is to rush them at the start and hit them hard while denying them key resources, get control of fuel and bring out the tanks as early as possibly.
You'll need macro to plan ahead of course.
A player who will devote resources to emplace spam, wont have much else, concentrate on that :p
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RikiRude4 Offline
EIR Regular
Posts: 20


« Reply #12 on: February 11, 2009, 03:12:53 am »

one thing i love is playing 3v3s on scheldt was wher. get early control of the island with PE help. OP everything. get out early paks to deal with churchills. build a million stukas, and destroy the brits emplacement spam. you dont know how many times ive heard brits cry "how did they beat us?!" especially when they ALL go brit. plus you can firestorm and v1, then the icing on the cake, once the rest of your team has panthers and vetted infantry and such to push up (by now i would have vetted snipers heeh) bring out the KT to ensure that the push goes well.
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Schultz Offline
EIR Veteran
Posts: 679


« Reply #13 on: February 11, 2009, 04:06:17 am »

Same can happen if all allies rush the island, get control build mg-mortar and then a "couple" of howitzers.
I remember one game i had 4 priests and 3 on-map howis, the other brit had 3 himself and 3 from the american player too.
Talking about the gayest arti spam ever. I was firing creeping barages all game. From a point on thats all i did. Firing arti on any movement.
The axis tried, oh man they tried :p
None of them quit, they sticked to the end. They tried stukas, nebelwerfers, mortars nothing worked.
They lost tigers, ostwinds, panthers to arti.
Imagine losing a tiger after 20 seconds on the field, due to arti.
All they tried at some point was too dodge arti hits firing at anything it moved.
Pretty funny to see and do it, for one game at least.  Grin
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Mysthalin_Armor Offline
EIR Veteran
Posts: 105


« Reply #14 on: February 11, 2009, 04:26:50 am »

1. Dont play a lousy 1v1 map.
2. You're supposed to pwn british before 10 mins...

I've never lost a game against brits except on maps like Semois where the brits can camp on the fuel instantly. I haven't figure out how to deal with brit fuel rush.

If you played correctly, its quite easy to win the british and they won't even have time to build emplacements. You should get a motorbike right after your first unit from WQ... or you can even get it as a first unit from your WQ.

It helps to spot for emplacement building and kill the LTs.
Not only did you lose to me as brits, but it was on langres, and you were trying to do the lame-ass AC rush the PE can throw at the brits Wink.
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ssystem Offline
EIR Regular
Posts: 38


« Reply #15 on: February 11, 2009, 04:35:47 am »

AC rush doesn't really work against the brits because tommies just dont fucking die. Plus all it takes is one button and the AC is gone.

Also langres is a pretty brit biased map if they spawn in the south because of that +16 munis, and the hedge where a mortar bunker can reach the strat point. In the north it's more even.
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Duckordie Offline
Community Mapper
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Posts: 1687



« Reply #16 on: February 11, 2009, 05:02:39 am »

You go Hitler Style,

Attack before they are built, the best deference is offense
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Schultz Offline
EIR Veteran
Posts: 679


« Reply #17 on: February 11, 2009, 05:07:17 am »

You go Hitler Style,

Attack before they are built, the best deference is offense

Yeah, and cap the entire map while fighting them :p
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Guderian Offline
EIR Veteran
Posts: 817



« Reply #18 on: February 11, 2009, 06:40:03 am »

just go around him
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NightRain Offline
EIR Veteran
Posts: 3908



« Reply #19 on: February 11, 2009, 08:33:07 am »

I'M THE SCHELDT GENIOUS! I'VE PLAYED THAT %"#%# MAP MORE THAN 10 TIMES GAH!

Vire is somewhat OK map imo, if it isn't Camp fest, its all aobut rushing in that map.

Gilroy is the most stupid map I've ever played on no talking about that its so imbalanced because other side has more fuel than the other.

The Scheldt is the big gay all. I mean c'mon My record as a British player was around 7-6 Artillery pieces...how cool is that? "25 pnder ready" fire, fire, fire, fire, fire and I laid waste on the wehr...
I like the map more as Wehrmacht though. its so fun to kick Brit noobs asses in it with only 3 Stukas <3 its all you need.

To counter brits...just try to beat them. If they rely on infantry you have to rely on MGs or if you have no MGs use Half-Tracks. Infantry weapons harms them true but it harms them more than you. If they focuse fire your half track focuse fire their infantry squads. Ignore the recon one, its le shit and its worth is only 25 mun sniper shot. Aim for their officers and vanilla squads since they are more dangerous. If they go heavy emplacement spam, rush them, stay aware what they are trying to do...if you manage to pin them next to their HQ you already won it man.
Assault weapons for PE side is le c00l vs british tommy boys.
As well LMGs <3
« Last Edit: February 11, 2009, 11:39:54 am by NightRain » Logged

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