Home
Forum
Search
Login
Register
Account
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
November 03, 2024, 06:35:28 am
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Resources
Leaderboards
Unit Price Lists
Map List
Launcher status:
Players in chat: 7
Battles in progress: 1
Battles waiting: 6
Download the mod from Steam
Join our Discord server
Recent posts
Please don’t open this th...
by
Olazaika1
[November 01, 2024, 12:46:37 pm]
Required age ratings for ...
by
Unkn0wn
[October 05, 2024, 07:29:20 am]
50 minutes cap victory
by
Olazaika1
[September 05, 2024, 01:54:13 pm]
Feedback
by
Olazaika1
[July 16, 2024, 11:30:34 pm]
Anyone here still alive?
by
Olazaika1
[June 22, 2024, 06:49:40 am]
very glad to be signing u...
by
Olazaika1
[March 08, 2024, 12:13:38 am]
EiR:R ACA (Art Credits Ar...
by
Olazaika1
[March 08, 2024, 12:12:54 am]
Hello, New guy in the mod
by
Olazaika1
[March 08, 2024, 12:09:37 am]
CoH 3 Old Guard
by
chefarzt
[December 30, 2023, 08:00:58 pm]
KT got buffs, Rug stop hi...
by
LittleJoe
[February 04, 2023, 11:46:41 am]
Awards
2007
Mod of the Year
Editor's Choice
2008
Most Innovative Multiplayer
Nominee
Want to help promote Europe In Ruins? It's as easy as clicking here once a day!
Why?
COH: Europe In Ruins
>
Forum
>
EIR Main Forums
>
Balance & Design
>
The Humble Marder
Pages:
1
...
3
4
[
5
]
6
Go Down
Print
Author
Topic: The Humble Marder (Read 26968 times)
0 Members and 7 Guests are viewing this topic.
CrazyWR
EIR Veteran
Posts: 3616
Re: The Humble Marder
«
Reply #80 on:
February 19, 2009, 03:31:19 am »
Not that I have any better ideas...my current start for PE is a pak as the only AT...with an AC to block.
Logged
Quote from: Ununoctium on September 03, 2009, 07:45:25 am
1. New tactics? it's like JAWS, first one in the water dies
Quote from: jackmccrack on February 09, 2012, 12:47:54 pm
RCA-land where shells fall like raindrops and the Captain is an invincible god
Akranadas
Honoured Member
Posts: 6906
Re: The Humble Marder
«
Reply #81 on:
February 19, 2009, 03:35:43 am »
P4
Logged
CrazyWR
EIR Veteran
Posts: 3616
Re: The Humble Marder
«
Reply #82 on:
February 19, 2009, 03:37:16 am »
PE
Logged
Akranadas
Honoured Member
Posts: 6906
Re: The Humble Marder
«
Reply #83 on:
February 19, 2009, 03:38:31 am »
Wait, PE don't have a P4? Since when did we remove that?
Logged
MannfredvonRitter
EIR Veteran
Posts: 375
Re: The Humble Marder
«
Reply #84 on:
February 19, 2009, 03:39:52 am »
Quote from: Akranadas on February 19, 2009, 03:38:31 am
Wait, PE don't have a P4? Since when did we remove that?
It's an anti infantry P4, can't hurt tanks at all really.
Logged
CrazyWR
EIR Veteran
Posts: 3616
Re: The Humble Marder
«
Reply #85 on:
February 19, 2009, 03:40:36 am »
Heh. Alright, fair enough. I personally don't have one of those in my company since I run a Panther and an 88, but I suppose that would deal with the double stuart start.
Logged
gamesguy2
Honoured Member
Posts: 2238
Re: The Humble Marder
«
Reply #86 on:
February 19, 2009, 03:40:43 am »
Quote from: MannfredvonRitter on February 19, 2009, 03:39:52 am
Quote from: Akranadas on February 19, 2009, 03:38:31 am
Wait, PE don't have a P4? Since when did we remove that?
It's an anti infantry P4, can't hurt tanks at all really.
Except the PE P4 rapes stuarts, which was the point.
Logged
gamesguy2
Honoured Member
Posts: 2238
Re: The Humble Marder
«
Reply #87 on:
February 19, 2009, 03:44:28 am »
Quote from: CrazyWR on February 19, 2009, 03:29:37 am
Um, Please let me know how that start counters a double stuart start with canisters...
My start handles a dual stuart start easy. You scout ahead with the ketten so you know the stuarts are coming. Marder+ faust will easilly destroy one stuart before it can even fire one shot, and with some creative blocking from the ketten you can reverse the marder and kill the other one.
Dual stuart start is also sheer retardation unless the Brit player built his starting call in specifically to kill a PE player, and happened to run into a PE player first. It would fall on its face against a wehr player.
«
Last Edit: February 19, 2009, 03:46:20 am by gamesguy2
»
Logged
MannfredvonRitter
EIR Veteran
Posts: 375
Re: The Humble Marder
«
Reply #88 on:
February 19, 2009, 04:07:12 am »
stuarts aren't a problem, shermans are and shermans aren't uncommon.
Logged
DeadlyShoe
EIR Veteran
Posts: 470
Re: The Humble Marder
«
Reply #89 on:
February 19, 2009, 04:10:49 am »
The sherman will tend to lead the allied attack, but the marder will hang back behind its scouts and infantry. Unless you screw up you should never be fighting that sherman on equal terms.
Logged
This may be the most offensive thing I've read. At least, today.
DerangedCobra
EIR Regular
Posts: 4
Re: The Humble Marder
«
Reply #90 on:
February 19, 2009, 04:14:11 am »
Yo gamesguy. I see your strat and i throw in mg, mortar, atg, two rifle squads (one bar, one sticky) and some flame pios.
Good morning vietnam :p
From that point i guess its more like run for the hills eh ?
Logged
DeadlyShoe
EIR Veteran
Posts: 470
Re: The Humble Marder
«
Reply #91 on:
February 19, 2009, 04:15:28 am »
3 support teams against a mortar halftrack? good luck
Logged
31stPzGren
EIR Veteran
Posts: 455
Re: The Humble Marder
«
Reply #92 on:
February 19, 2009, 04:16:27 am »
The basis of all of your counter arguments are based on these points
Your opponent is a fucking idiot who;
1. lets you out micro him
2. will attack you up front on your strongest flank, up against all your firepower
3. happens to bring precisely the RIGHT units for you to slaughter
You have supposedly;
1. Superior tactics and advantage of terrain and able to choose when, where and how you intend to counter your opponent's army
2. A cost-effective call in which is cheaper than the opponents
Any player worth his salt knows that all these conditions are not possible.
Quote from: gamesguy2 on February 19, 2009, 03:17:16 am
My PE starting call in:
1x Marder
1x FSJ with FG42s and faust
1x 4 man G43 PGs
1x Mortar HT
1x Ketten.
Sorry what? I need 13 pop dedicated to AT for it to be effective? I couldn't hear you over how wrong you are.
And your stupid line-up will get owned by a simple blob of rifles with grenades, BARs and stickies... which are very common call in units. God forbid, if they even brought rangers/AB+RRs or support weapons to the party.
If there's even a sniper, good luck to your sorry ass.
«
Last Edit: February 19, 2009, 04:18:39 am by 31stPzGren
»
Logged
DerangedCobra
EIR Regular
Posts: 4
Re: The Humble Marder
«
Reply #93 on:
February 19, 2009, 04:19:34 am »
Quote from: DeadlyShoe on February 19, 2009, 04:15:28 am
3 support teams against a mortar halftrack? good luck
Yeah if i stay and getting mortared. I'll tell you what happens. I'll move in with the infantry and have the support weps following close. At one point hes gonna try to make his stand.
His mortar has 4 possible targets.
a) My mg.
b) My mortar.
c) My atg.
d) My infantry blob.
Even if he gets lucky to kill one support wep, im gonna close down on him and take all his stuff out with the rest. GG.
Whats he gonna do, run down on me with his infantry ?
Get in a house ? Go guerilla on me ?
Theres nothing a pe bring in initially that can defeat a well combined arms force.
And in the size of mine too :p
«
Last Edit: February 19, 2009, 04:23:52 am by DerangedCobra
»
Logged
Akranadas
Honoured Member
Posts: 6906
Re: The Humble Marder
«
Reply #94 on:
February 19, 2009, 04:25:44 am »
Quote from: 31stPzGren on February 19, 2009, 04:16:27 am
The basis of all of your counter arguments are based on these points
Your opponent is a fucking idiot who;
1. lets you out micro him
2. will attack you up front on your strongest flank, up against all your firepower
3. happens to bring precisely the RIGHT units for you to slaughter
You have supposedly;
1. Superior tactics and advantage of terrain and able to choose when, where and how you intend to counter your opponent's army
2. A cost-effective call in which is cheaper than the opponents
Any player worth his salt knows that all these conditions are not possible.
Quote from: gamesguy2 on February 19, 2009, 03:17:16 am
My PE starting call in:
1x Marder
1x FSJ with FG42s and faust
1x 4 man G43 PGs
1x Mortar HT
1x Ketten.
Sorry what? I need 13 pop dedicated to AT for it to be effective? I couldn't hear you over how wrong you are.
And your stupid line-up will get owned by a simple blob of rifles with grenades, BARs and stickies... which are very common call in units. God forbid, if they even brought rangers/AB+RRs or support weapons to the party.
If there's even a sniper, good luck to your sorry ass.
I seriously do not get you 31stPzGren, you post this wild theories about random things, yet when someone says "Hey here's what I do and I win with it" you label it bullshit. I am getting sick of it to be honest; no one can discuss anything when you pop up because it's wrong by default because of you theory craft a counter. Well guess what? this whole game is based on out countering your enemy; and for every theory you create, I have yet to see it actually happen, because no matter what; Nothing goes exactly to plan as it does on paper.
Logged
DeadlyShoe
EIR Veteran
Posts: 470
Re: The Humble Marder
«
Reply #95 on:
February 19, 2009, 04:27:23 am »
yeah, h'okay...
We could post counter-starts all week and it wouldn't mean a thing. Noone can ever tailor their starts in an actual game situation.
Personally I'm quite satisfied with the marder. If it costs too much, it's only by a little. From the way people are posting you'd think it was the old 12 pop m10...
P.S. isn't this a balance thread?
Logged
gamesguy2
Honoured Member
Posts: 2238
Re: The Humble Marder
«
Reply #96 on:
February 19, 2009, 04:28:58 am »
Quote from: 31stPzGren on February 19, 2009, 04:16:27 am
The basis of all of your counter arguments are based on these points
Your opponent is a fucking idiot who;
1. lets you out micro him
2. will attack you up front on your strongest flank, up against all your firepower
3. happens to bring precisely the RIGHT units for you to slaughter
1.Guess what the ketten is for, oh wait.
2. Ya I mindcontrolled CrazyWR so he would post the dual stuart scenario(probably the best start against PE).
Quote
You have supposedly;
1. Superior tactics and advantage of terrain and able to choose when, where and how you intend to counter your opponent's army
2. A cost-effective call in which is cheaper than the opponents
[/b]
Any player worth his salt knows that all these conditions are not possible.
And yet I keep beating people. How is this possible? I'd challenge any of you PE whiners in this thread with my PE army, but we all know you would never agree to a game. Von Ritter certainly wouldn't.
Quote
And your stupid line-up will get owned by a simple blob of rifles with grenades, BARs and stickies... which are very common call in units. God forbid, if they even brought rangers/AB+RRs or support weapons to the party.
If there's even a sniper, good luck to your sorry ass.
Ya because everybody calls in nearly half their infantry upgraded with every upgrade on their very first call in. I'd bleed you with my infantry, retreat them and call in dual FSJ and rape your infantry blob.
FSJ will rape a sniper in one burst with the ketten to reveal.
Your scenario is completely unrealistic because wtf would you do if I was wehr? Roll over and die?
«
Last Edit: February 19, 2009, 04:34:23 am by gamesguy2
»
Logged
DeadlyShoe
EIR Veteran
Posts: 470
Re: The Humble Marder
«
Reply #97 on:
February 19, 2009, 04:29:58 am »
Quote
And yet I keep beating people. How is this possible?
Repair whoring!
Logged
gamesguy2
Honoured Member
Posts: 2238
Re: The Humble Marder
«
Reply #98 on:
February 19, 2009, 04:31:58 am »
Quote from: DerangedCobra on February 19, 2009, 04:19:34 am
Quote from: DeadlyShoe on February 19, 2009, 04:15:28 am
3 support teams against a mortar halftrack? good luck
Yeah if i stay and getting mortared. I'll tell you what happens. I'll move in with the infantry and have the support weps following close. At one point hes gonna try to make his stand.
His mortar has 4 possible targets.
a) My mg.
b) My mortar.
c) My atg.
d) My infantry blob.
Even if he gets lucky to kill one support wep, im gonna close down on him and take all his stuff out with the rest. GG.
Whats he gonna do, run down on me with his infantry ?
Get in a house ? Go guerilla on me ?
Theres nothing a pe bring in initially that can defeat a well combined arms force.
And in the size of mine too :p
Mate, my two infantry squads would easilly rape your infantry. You can only have one flame engy with that setiup btw. FSJ+G43s will one volley the engineers more or less and then focus fire on your bars, killing them quite quickly.
With only 40 range on the 30 cal and a ketten, I would have to make a pretty big mistake to get shot by it. And I'd mortar that first, because its the only that poses a threat to my infantry.
PS: Two rifles, only one with bars, and a single flame engy is hardly a "blob".
Logged
gamesguy2
Honoured Member
Posts: 2238
Re: The Humble Marder
«
Reply #99 on:
February 19, 2009, 04:33:03 am »
Quote from: DeadlyShoe on February 19, 2009, 04:29:58 am
Quote
And yet I keep beating people. How is this possible?
Repair whoring!
I just made that wehr company literally an hour before I played you. I got bored with only Brit/PE, now I have one company for each faction.
«
Last Edit: February 19, 2009, 04:35:28 am by gamesguy2
»
Logged
Pages:
1
...
3
4
[
5
]
6
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
News & Introductions
-----------------------------
=> Updates & Announcements
=> EIR Boot Camp
===> In Other Languages
=====> In Chinese
=====> In German
=====> In Spanish
=====> In Polish
=====> In French
=====> In Norwegian
=> New Players
-----------------------------
EIR Main Forums
-----------------------------
=> General Discussion
=> Tactics & Strategy
=> Balance & Design
=> Broadcasts & Replays
=> Projects & Mapping
=> Technical Support
===> Bug Reporting
-----------------------------
General Forums
-----------------------------
=> General Discussion
=> Other Games
TinyPortal v1.0 beta 4 ©
Bloc
Loading...