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Eir - R Q
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Topic: Eir - R Q (Read 8235 times)
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Mgallun74
EIR Veteran
Posts: 1478
Eir - R Q
«
on:
February 19, 2009, 08:36:37 am »
1. On Coh-Stats i tried finding what the damage from a 76mm sherman is, but it still has its listed as 87.5 which is what the 75mm is correct? anyone here have correct number?
2. Whats the startin muntions we get? 1500?
cant check, at work and dont have game on this pc.. thanks.
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FootInmouth
EIR Regular
Posts: 8
Re: Eir - R Q
«
Reply #1 on:
February 19, 2009, 08:41:10 am »
1. I think the damage is the same, but penetration and splash damage are changed.
2. 2000 I believe
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Mgallun74
EIR Veteran
Posts: 1478
Re: Eir - R Q
«
Reply #2 on:
February 19, 2009, 10:01:42 am »
anyone else?
is there somewhere on this forums that show the starting manpower, mun and fuel? cost of units and their mun cost plus upgrades?
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salan
Synergies TL2 mod!
Posts: 6290
Re: Eir - R Q
«
Reply #3 on:
February 19, 2009, 10:05:12 am »
8000, 2000, 1300 .. mm
the other info is correct.
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www.synergiesmod.com
Mgallun74
EIR Veteran
Posts: 1478
Re: Eir - R Q
«
Reply #4 on:
February 19, 2009, 01:11:37 pm »
okay, some tank gunny stuff.. just observations from reading COH-Stats.. curious on a few things..
Mark4, Stug, Mardar, Hetzer all basically use the same gun, the kwk42 75mm.. stug,mark4 have 87.5 penetration and damage? why is the mardar at 150?
couldnt find what the hetzer was at..
Puma and pak38 are "Basically" the same gun, but pak is 115 damage\Pen while puma is 67.5?
Panthers 75L70 is 137.5 dam\pen, and the 17pdr is 125, bit too low in my eyes.. but, why is the american 3inch on m10 115 and the sherman 76mm is only 87.5?
? not exactly the same, but in penetration numbers they extremely close...
not a rant, or complain, just curious on these numbers thats all..
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Mukip
EIR Veteran
Posts: 450
Re: Eir - R Q
«
Reply #5 on:
February 19, 2009, 01:17:34 pm »
Game balance of couse. Why can an AT gun's gun shield deflect tank shots?
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Osprey2
EIR Regular
Posts: 10
Re: Eir - R Q
«
Reply #6 on:
February 19, 2009, 01:17:58 pm »
The difference between armour penetration of those guns in real life is different also. It all depends on the muzzle velocity and energy of the projectile, which is affected by barrel length, projectile shape and size of projectile charge. The M10 fires specific anti-tankammunition for example, whereas the Sherman is a multi-task weapon.
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Mgallun74
EIR Veteran
Posts: 1478
Re: Eir - R Q
«
Reply #7 on:
February 19, 2009, 01:24:04 pm »
Quote from: Osprey2 on February 19, 2009, 01:17:58 pm
The difference between armour penetration of those guns in real life is different also. It all depends on the muzzle velocity and energy of the projectile, which is affected by barrel length, projectile shape and size of projectile charge. The M10 fires specific anti-tankammunition for example, whereas the Sherman is a multi-task weapon.
well iam trying to figure out if getting 76mm on the sherm is really worth it, the 76mm on the sherm upgrade should in my eyes be performing in the area of the m10s gun, the 76mm was built as a anti tank gun to replace the multi purpose more inft support gun of the 75mm.. if somebody could give me real numbers from this game with the difference of the sherms 75 and 76 that would help.. if its not really making it more useful maybe down the mun cost on it..
also, the big difference between stug, and marder 75mm makes no since..
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Osprey
Maj. Osprey, Royal Lincolnshire Regiment
Posts: 375
Re: Eir - R Q
«
Reply #8 on:
February 19, 2009, 02:44:26 pm »
Quote from: Mgallun74 on February 19, 2009, 01:24:04 pm
also, the big difference between stug, and marder 75mm makes no since..
Why not? they used different guns, with different calibres, different barrel lengths and different ammunition, why should they be nearly identical?
In any case, the Stug was armed with a 7.5cm (48 calibre length) gun, the Marder II with a 7.62 (48.4 calibres long), so not the same gun, in the same way the Sherman 75mm and 76mm were different guns.
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http://www.youtube.com/watch?v=JEle_DL
Mgallun74
EIR Veteran
Posts: 1478
Re: Eir - R Q
«
Reply #9 on:
February 19, 2009, 02:50:23 pm »
Quote from: Osprey on February 19, 2009, 02:44:26 pm
Quote from: Mgallun74 on February 19, 2009, 01:24:04 pm
also, the big difference between stug, and marder 75mm makes no since..
Why not? they used different guns, with different calibres, different barrel lengths and different ammunition, why should they be nearly identical?
In any case, the Stug was armed with a 7.5cm (48 calibre length) gun, the Marder II with a 7.62 (48.4 calibres long), so not the same gun, in the same way the Sherman 75mm and 76mm were different guns.
so why dont the 76mm upgun sherman get a nice buff over the 75mm sherman? when in reality the 76mm gun performed alot better than the 75mm sherman gun.. but the marders gun didnt over the stugs.. hmmmmmmmm
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Mgallun74
EIR Veteran
Posts: 1478
Re: Eir - R Q
«
Reply #10 on:
February 19, 2009, 02:55:01 pm »
oh and which marder is in game? I, II, or III? it doesnt really matter thou, as there is a minute difference in performance between the 75mm and 76.2 used in the marders.
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stumpster
Honoured Member
Posts: 2197
Re: Eir - R Q
«
Reply #11 on:
February 19, 2009, 02:57:32 pm »
It's a Marder III, but comparing it to 'reality' is just a waste.
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Quote
Step out of the way. He'll keep going until he hits a wall, that being Akranadas. Let him go unmolested, his journey will take less time.
Mgallun74
EIR Veteran
Posts: 1478
Re: Eir - R Q
«
Reply #12 on:
February 19, 2009, 03:02:29 pm »
Quote from: stumpster on February 19, 2009, 02:57:32 pm
It's a Marder III, but comparing it to 'reality' is just a waste.
why is that?
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Mgallun74
EIR Veteran
Posts: 1478
Re: Eir - R Q
«
Reply #13 on:
February 19, 2009, 03:05:17 pm »
Quote from: stumpster on February 19, 2009, 02:57:32 pm
It's a Marder III, but comparing it to 'reality' is just a waste.
what about my sherman gun inquires?
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stumpster
Honoured Member
Posts: 2197
Re: Eir - R Q
«
Reply #14 on:
February 19, 2009, 03:26:13 pm »
Because this is a game, it's not realistic, etc.
As for the Sherman upgun, some players love it, some players hate it.
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Mgallun74
EIR Veteran
Posts: 1478
Re: Eir - R Q
«
Reply #15 on:
February 19, 2009, 03:33:52 pm »
Quote from: stumpster on February 19, 2009, 03:26:13 pm
Because this is a game, it's not realistic, etc.
As for the Sherman upgun, some players love it, some players hate it.
ok.. maybe you could possibly know what the penetration and damage numbers of the 76mm on sherman is?
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Mgallun74
EIR Veteran
Posts: 1478
Re: Eir - R Q
«
Reply #16 on:
February 19, 2009, 04:45:22 pm »
anyone?
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acker
EIR Veteran
Posts: 2053
Re: Eir - R Q
«
Reply #17 on:
February 19, 2009, 05:20:30 pm »
Try COH-Stats.
Google it, and it will supply you with more stats info than you could ever want.
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Mgallun74
EIR Veteran
Posts: 1478
Re: Eir - R Q
«
Reply #18 on:
February 20, 2009, 09:31:04 am »
any developers answer this correctly? what is the penetration and damage values of the 76mm of the sherman? i think is pretty low, which imho should be around the m10s 3inch numbers.
thank you.
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MannfredvonRitter
EIR Veteran
Posts: 375
Re: Eir - R Q
«
Reply #19 on:
February 20, 2009, 10:30:52 am »
76mm has higher penetration, less splash and a higher reload time.
If you want to attack armour with a sherman get the 76mm upgrade, it makes you able to tackle armour easier but less able to tackle infantry, it's a trade off.
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