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EIR:R Improved Visuals MOD
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Topic: EIR:R Improved Visuals MOD (Read 11427 times)
0 Members and 10 Guests are viewing this topic.
LeoPhone
Honoured Member
Posts: 0
Re: EIR:R Improved Visuals MOD
«
Reply #20 on:
September 25, 2009, 03:43:37 pm »
whatsup with this zoommod? cant you install the zoommod when you install EiR? (there is an options for it in installer)
Logged
Draken
Chess master
EIR Veteran
Posts: 1850
Re: EIR:R Improved Visuals MOD
«
Reply #21 on:
September 25, 2009, 03:48:27 pm »
Dear God, read the first page, it's improved version and I asked for link since none of them is working.
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EIRRMod
Administrator / Lead Developer
Posts: 11009
Re: EIR:R Improved Visuals MOD
«
Reply #22 on:
September 25, 2009, 04:45:47 pm »
Updated first post.
Heres the
updated link
Also,
heres
a file that occludes the dotted lines, selections etc.
I havent re-tested it since 2.4something, so use at own risk.
Logged
Quote from: brn4meplz
Shit I'm pretty sure you could offer the guy a cup of coffee and he'd try to kill you with the mug if you forgot sugar.
Quote from: tank130
That's like offering Beer to fuck the fat chick. It will work for a while, but it's not gonna last. Not only that, but there is zero motivation for the Fat chick to loose weight.
Quote from: tank130
Why don't you collect up your love beads and potpourri and find something constructive to do.
Draken
Chess master
EIR Veteran
Posts: 1850
Re: EIR:R Improved Visuals MOD
«
Reply #23 on:
October 08, 2009, 01:43:56 pm »
I downlaoded both files but it's not working, I tried it first with old zoom out then deleted old zoom out mod. Units still dissapear on max zoom out.
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Groundfire
EIRR community manager
EIR Veteran
Posts: 8511
Re: EIR:R Improved Visuals MOD
«
Reply #24 on:
October 21, 2009, 03:15:11 pm »
I just want something to fix buildings and units losing their shadows on full zoom out.
There seems to be a zoom point where shadows disapear. If your at the right spot, sometimes a building has half it's shadow and it's rly annoying.
Tried to use this, and it didnt make any noticable difference.
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hans
EIR Veteran
Posts: 3497
Re: EIR:R Improved Visuals MOD
«
Reply #25 on:
July 09, 2012, 02:49:12 pm »
Quote from: EIRRMod on September 25, 2009, 04:45:47 pm
Updated first post.
Heres the
updated link
Also,
heres
a file that occludes the dotted lines, selections etc.
I havent re-tested it since 2.4something, so use at own risk.
maybe we need an update of the download link for this awesome improvement?
luci?
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Quote from: brn4meplz on May 06, 2013, 01:52:31 pm
Also, bad analogy ground, My vegetables never pissed on my ego when I decided they defeated me and gave up on dessert.
EIRRMod
Administrator / Lead Developer
Posts: 11009
Re: EIR:R Improved Visuals MOD
«
Reply #26 on:
July 09, 2012, 04:22:35 pm »
ACtually, it might be something we should include into EIR as default.
I hate having zoomed right out, and have invisi units.
Ill see if I can find / get it working again.
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Mysthalin
Tired King of Stats
Posts: 9028
Re: EIR:R Improved Visuals MOD
«
Reply #27 on:
July 09, 2012, 06:40:36 pm »
Quote from: EIRRMod on July 09, 2012, 04:22:35 pm
ACtually, it might be something we should include into EIR as default.
I hate having zoomed right out, and have invisi units.
Ill see if I can find / get it working again.
Not a good idea, considering the computers some of the community use.
Logged
EIRRMod
Administrator / Lead Developer
Posts: 11009
Re: EIR:R Improved Visuals MOD
«
Reply #28 on:
July 09, 2012, 06:57:58 pm »
Quote from: Mysthalin on July 09, 2012, 06:40:36 pm
Not a good idea, considering the computers some of the community use.
Ugh, true...
Isnt this game like, 7 years old? What are people running? 486s?
Logged
Spartan_Marine88
EIR Veteran
Posts: 4838
Re: EIR:R Improved Visuals MOD
«
Reply #29 on:
July 09, 2012, 07:12:44 pm »
Quote from: EIRRMod on July 09, 2012, 06:57:58 pm
Ugh, true...
Isnt this game like, 7 years old? What are people running? 486s?
leave it as optional
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Quote from: Sachaztan on March 24, 2013, 03:49:43 pm
Yes that's me, the special snowflake.
TheVolskinator
Administrator / Lead Developer
Posts: 3012
Re: EIR:R Improved Visuals MOD
«
Reply #30 on:
July 09, 2012, 07:45:42 pm »
moar necro
Logged
Quote from: tank130
I want to ensure we have a 100% decision on the process before we do the wipe.
If not, then I wipe, then someone gets something they shouldn't, then it gets abused, then the shit hits the fan and then I ban shab.
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nikomas
Shameless Perv
Posts: 4286
Re: EIR:R Improved Visuals MOD
«
Reply #31 on:
July 10, 2012, 12:00:42 am »
Quote from: EIRRMod on July 09, 2012, 06:57:58 pm
Ugh, true...
Isnt this game like, 7 years old? What are people running? 486s?
Do we really want to know?
Logged
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Officers have good accuracy so they will hit most targets.
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