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Author Topic: Vet after game and ingame  (Read 3226 times)
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overfreeze222 Offline
Content Creator
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Posts: 199


« on: March 15, 2009, 01:49:29 am »

im not sure if the topic name is the best but anyway.


There is a little problem with the vet on ALL units. In game, if u get a enough kills on a unit to get to vet 2, maybe it cood be done so that when the game finishes, u keep the vet so that u can pay for vet 2 after the game. If u dont pay for it, u lose the vet and it reverts back to vet one. (and X amount of xp points required for vet for the upgrade to vet 2)

i.e. A Nebel i had in my last game got 1 tank, 2 tanks, 2 buildings (emplacements) and 13 inf. it got to vet 2 after that game, but before the game it already had 29 xp. That equates to some thing like 23 exp wasted, because the vet counter stops when u hit vet 2 ingame.

If something can be done about this, i feel it shood
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sgMisten Offline
Donator
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Posts: 778


« Reply #1 on: March 15, 2009, 02:30:31 am »

Probably make it record all the XP the unit has earned, but to unlock vet 2 and vet 3 you need to pay PP.

Not sure whether it's an easy fix, however.
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #2 on: March 15, 2009, 05:17:59 am »

*sigh*
They made a crude workaround as to how you get vet 2 and vet 3.
Let's say a unit needs 10 exp for vet 1, 30 exp for vet 2 and 180 exp for vet 3.
A unit gains 29 exp and can now get vet 2.
You buy the vet 2 in the company creation screen, your unit gets 1k exp(the actual exp requirement for vet 2 is 1k exp, for all units) in your company(and battlefiles).
Then you gain the difference of exp between vet 2 and vet 3(there's a diff of 150 exp between vet 2 and vet 3) - the game reports to the main server that your unit now has 1150 exp and that it is eligible to vet 3. You buy vet 3, and you get 2k exp or something, I am not sure.
In theory, if your unit kills 1000 exp worth of enemy units in a game(probably possible to do this in a few, seperate games), it would get vet 2 for free, no PP costs attached. Hardly exploitable, but unless they make a new system, do not expect your units to gain "demo" vet 2. It should probably be possible for them to not "waste" unit exp by reworking their system by just a little bit, and I'd be happy to tell them how if they want me to.
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EIRRMod Offline
Administrator / Lead Developer
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Posts: 11009



« Reply #3 on: March 15, 2009, 09:53:55 pm »

Yep, thats completely correct.

It was made to make units *unable* to go from vet 1 - vet 3 in a game, so that you had to play multiple games to get there.

However, its not possible to get vet 2 (from vet 1) via multiple games, because the server will set the unit to 1000 exp each game.
Even if it DOES get to 1000xp in a game (ha....) it wont stay there next game.

You must spend PP for it.  No ifs, whys or buts.

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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #4 on: March 16, 2009, 05:48:21 am »

How about doing this so that people get the exp "over the top". I mean, if your tiger is 1 exp away from vet 2, and you kill 40 guys with it, it's quite a big waste.
Current.EXP+1000 - launcher vet 2 req
Very simple fix, and people will get their exp they deserve.
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