200-250 APM is basically 3-4 clicks a second. That sounds like clickspam to me(it's a matter of taste, though).
It isn't a matter of taste. Simplifying SC's 200-250 APM to "spam" would be like simplifying COH APM to "interactive movie"; it doesn't compute. "Spam" involves pumping out more, in exchange for more. APM in SC simply doesn't work like that, as I've stated twice already. There's a difference between "fast" and "spam".
Sure, there's a lot of tactics/strategies in Starcraft, and I won't argue with you which one of them is better, as you clearly know more than me(I was ever only a casual player).
My point is, though, is that starcraft, even being an awesome game, is not nearly as tactical as CoH, or a lot of other games, and that it features quite too much clickspam for me to ever think otherwise. In a 1v1, the one with the better perfected build algorythm and faster ability to charge his mass of units(higher APM) would win, rather than the better microing player.
I've already addressed build algorithms. But it's impossible to discuss anything further without the following being done first:
Download a cracked/pirated version of Starcraft*. Download ICCUP. Play a couple dozen games*. Watch GomTV.
*Please, just buy a copy, it costs less than $10. And don't expect to win many games for the first season or so.
That's all I can say about the above comments without getting irritated. Plus, it will be good practice for SC2.
Information on the UC Berkeley Starcraft class.
http://www.sirlin.net/blog-archive/And, on a related note...
http://www.escapistmagazine.com/forums/read/375.103903For some reason, Valve is losing to Turbine.