Home
Forum
Search
Login
Register
Account
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
November 30, 2024, 12:34:07 am
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Resources
Leaderboards
Unit Price Lists
Map List
Launcher status:
Players in chat: 0
Battles in progress: 0
Battles waiting: 5
Download the mod from Steam
Join our Discord server
Recent posts
Please don’t open this th...
by
Olazaika1
[November 01, 2024, 12:46:37 pm]
Required age ratings for ...
by
Unkn0wn
[October 05, 2024, 07:29:20 am]
50 minutes cap victory
by
Olazaika1
[September 05, 2024, 01:54:13 pm]
Feedback
by
Olazaika1
[July 16, 2024, 11:30:34 pm]
Anyone here still alive?
by
Olazaika1
[June 22, 2024, 06:49:40 am]
very glad to be signing u...
by
Olazaika1
[March 08, 2024, 12:13:38 am]
EiR:R ACA (Art Credits Ar...
by
Olazaika1
[March 08, 2024, 12:12:54 am]
Hello, New guy in the mod
by
Olazaika1
[March 08, 2024, 12:09:37 am]
CoH 3 Old Guard
by
chefarzt
[December 30, 2023, 08:00:58 pm]
KT got buffs, Rug stop hi...
by
LittleJoe
[February 04, 2023, 11:46:41 am]
Awards
2007
Mod of the Year
Editor's Choice
2008
Most Innovative Multiplayer
Nominee
Want to help promote Europe In Ruins? It's as easy as clicking here once a day!
Why?
COH: Europe In Ruins
>
Forum
>
EIR Main Forums
>
Technical Support
>
Bug Reporting
>
Still a problem with the allied Half-track...
Pages: [
1
]
Go Down
Print
Author
Topic: Still a problem with the allied Half-track... (Read 1218 times)
0 Members and 1 Guest are viewing this topic.
Osprey
Maj. Osprey, Royal Lincolnshire Regiment
Posts: 375
Still a problem with the allied Half-track...
«
on:
April 30, 2009, 12:28:35 pm »
If the machine gunner gets killed, it cannot be repaired, believe me, I was trying frantically to do so, but it just won't. Even putting infantry inside doesn't do anything.
Can this be fixed, or else go back to needing a unit on board to operate? It really makes the Half-track worth very little, especially compared to the Panzer Elite's Infantry Half-tracks and Bren Carriers, whose guns are always operational.
Logged
http://www.youtube.com/watch?v=JEle_DL
brn4meplz
Misinformation Officer
Posts: 6952
Re: Still a problem with the allied Half-track...
«
Reply #1 on:
April 30, 2009, 12:33:45 pm »
Yeah it annoys me that i can never get a top gunner back. damage is required to kill the gunner so maybe making repairs replenish him would be the best way.
Also Allied mortars cannot enter the M3 halftrack. Relic patched it in in 2.400 i think but either 2.5XX reverted it or EiRR never adopted it.
Logged
He thinks Tactics is a breath mint
Quote from: Unkn0wn on July 31, 2012, 03:50:15 am
Wow I think that was the nicest thing brn ever posted!
Quote from: Bear on June 19, 2013, 01:24:59 pm
the pussy of a prostitute is not tight enough for destroy a condom
Bubz
EIR Veteran
Posts: 726
Re: Still a problem with the allied Half-track...
«
Reply #2 on:
May 01, 2009, 04:01:00 am »
Does Axis Halftrack have the same suppression value in vCoh? Because if so it needs a change.
Logged
Pages: [
1
]
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
News & Introductions
-----------------------------
=> Updates & Announcements
=> EIR Boot Camp
===> In Other Languages
=====> In Chinese
=====> In German
=====> In Spanish
=====> In Polish
=====> In French
=====> In Norwegian
=> New Players
-----------------------------
EIR Main Forums
-----------------------------
=> General Discussion
=> Tactics & Strategy
=> Balance & Design
=> Broadcasts & Replays
=> Projects & Mapping
=> Technical Support
===> Bug Reporting
-----------------------------
General Forums
-----------------------------
=> General Discussion
=> Other Games
TinyPortal v1.0 beta 4 ©
Bloc
Loading...