EIRRMod
Administrator / Lead Developer
Posts: 11009
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« on: May 06, 2009, 02:20:33 am » |
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Unit fixes: Pak can now rotate while cloaked.
Battle Advantages: Bombing run and Strafe time till activate increased. (Not ability cooldown) Less Uses Max and Free - until Full Doctrines etc are in.
Launcher and Backend: Lag in battle room hopefully reduced. Negative Vet bug removed.
Maps updated and downloadable.
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« Last Edit: May 06, 2009, 05:09:58 am by EIRRMod »
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Shit I'm pretty sure you could offer the guy a cup of coffee and he'd try to kill you with the mug if you forgot sugar.
That's like offering Beer to fuck the fat chick. It will work for a while, but it's not gonna last. Not only that, but there is zero motivation for the Fat chick to loose weight.
Why don't you collect up your love beads and potpourri and find something constructive to do.
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nugnugx
Donator
Posts: 4051
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« Reply #1 on: May 06, 2009, 04:50:03 am » |
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yay for maps !
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Malevolence
Donator
Posts: 1871
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« Reply #2 on: May 06, 2009, 06:41:11 am » |
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I like all the changes except for the PaK, but that's an issue with the apparently pointless change to make it immobilized while cloaked in the first place.
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Akranadas' Greatest Hits, Volume 1: Vet has nothing to do with unit preformance. We are serious about enforcing this, and I am sure you all want to be able to have your balance thought considered by the development team with some biased, sensationalist coming into your thread and ruining it.
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #3 on: May 06, 2009, 07:28:52 am » |
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EscforrealityTLS
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« Reply #4 on: May 06, 2009, 07:42:51 am » |
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Holly shit you guys work fast. Playing all maps again sweet.
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Pwanawan baby!
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Draken
Chess master
EIR Veteran Posts: 1850
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« Reply #5 on: May 06, 2009, 07:45:51 am » |
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Wow that was fast, good job.
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Two
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« Reply #6 on: May 06, 2009, 07:51:38 am » |
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Will pak crews still have to uncloak if you want them to retreat instantly?
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EIRRMod
Administrator / Lead Developer
Posts: 11009
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« Reply #7 on: May 06, 2009, 07:53:11 am » |
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Will pak crews still have to uncloak if you want them to retreat instantly?
This sounds like a bug. Can you PM me the details - I'll test it tommorow.
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Draken
Chess master
EIR Veteran Posts: 1850
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« Reply #8 on: May 06, 2009, 08:04:08 am » |
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Launcher works real faster now how you fixed that?
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EIRRMod
Administrator / Lead Developer
Posts: 11009
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« Reply #9 on: May 06, 2009, 08:04:42 am » |
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I fed the hamsterer.
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Draken
Chess master
EIR Veteran Posts: 1850
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« Reply #10 on: May 06, 2009, 08:15:32 am » |
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you mean stumpster :p
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pernik
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« Reply #11 on: May 06, 2009, 11:30:41 am » |
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ROFL.
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pernik
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« Reply #12 on: May 06, 2009, 11:32:42 am » |
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Good work anyway Btw. where did post edit button go?
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salan
Synergies TL2 mod!
Posts: 6290
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« Reply #13 on: May 06, 2009, 11:41:13 am » |
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can't edit news and announcement posts
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pernik
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« Reply #14 on: May 06, 2009, 11:48:43 am » |
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Ah good to know. Btw salan! Where's some shoutcast? I have watched them again a while ago and I wanna see new ones!
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salan
Synergies TL2 mod!
Posts: 6290
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« Reply #15 on: May 06, 2009, 11:53:02 am » |
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problem is these hotfixes kill your replays from working, was looking at doing one real soon though
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Tymathee
Donator
Posts: 9741
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« Reply #16 on: May 06, 2009, 02:54:55 pm » |
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I like all the changes except for the PaK, but that's an issue with the apparently pointless change to make it immobilized while cloaked in the first place.
cloaked paks have been an issue for a long time in the eir environment, its a welcome addition. They're still insanely tough but you can't sneak them around back lines anymore, which is just retarded.
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"I want proof!" "I have proof!" "Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
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Malevolence
Donator
Posts: 1871
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« Reply #17 on: May 06, 2009, 03:01:30 pm » |
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Yeah, but you can still shoot a tank twice for free...
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Mgallun74
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« Reply #18 on: May 06, 2009, 03:05:29 pm » |
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Yeah, but you can still shoot a tank twice for free...
last night i sacrificed a sherman, and it was 3 times.. shot hit, no visual on gun.. 3 times.. then the gun appeared.. then i just offmapped him. lol.
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CafeMilani
Aloha
Posts: 2994
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« Reply #19 on: May 06, 2009, 04:02:23 pm » |
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Yeah, but you can still shoot a tank twice for free...
last night i sacrificed a sherman, and it was 3 times.. shot hit, no visual on gun.. 3 times.. then the gun appeared.. then i just offmapped him. lol. a sherman should not get 3 shot of a pak..try to improve ur tank micro
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