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Poll
Question: Which UI scheme colour is the best?
Yellow UI
Light Red UI
Grey UI
Green UI
Light Blue UI
Same Colour as it is now
Don't Touch the UI

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Author Topic: EIR UI Art Discussion  (Read 19439 times)
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Scyn Offline
EIR Veteran
Posts: 1011


« Reply #60 on: June 04, 2009, 08:22:14 pm »

I really like the new backgrounds btw, Akra. nice work.
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God is a genetically induced obsession that we interpret in such a way as to maintain our obedience.
salan Offline
Synergies TL2 mod!
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Posts: 6290


« Reply #61 on: June 04, 2009, 10:03:14 pm »

They are sexy
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Malevolence Offline
Donator
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Posts: 1871



« Reply #62 on: June 04, 2009, 10:12:36 pm »

Quote
The icons haven't had any brightness changed to them; they are no brighter then the icons before.

Then the HUD is accenting them excessively, hence they appear brighter (in relation to the HUD as mentioned). Ergo why I wanted a bit of a tone fix to the HUD. Low priority at best.
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Akranadas' Greatest Hits, Volume 1:

Quote from: Akranadas
Vet has nothing to do with unit preformance.

Quote from: Akranadas
We are serious about enforcing this, and I am sure you all want to be able to have your balance thought considered by the development team with some biased, sensationalist coming into your thread and ruining it.
EIRRMod Offline
Administrator / Lead Developer
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Posts: 11009



« Reply #63 on: June 04, 2009, 11:57:59 pm »

make an editor where everyone can create his own hud
I might talk to Akra about something with this in mind.

Something in the line of choosing your skin in game, or depending on what doctrine you are.

I can make it work Wink
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Quote from: brn4meplz
Shit I'm pretty sure you could offer the guy a cup of coffee and he'd try to kill you with the mug if you forgot sugar.
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That's like offering Beer to fuck the fat chick. It will work for a while, but it's not gonna last. Not only that, but there is zero motivation for the Fat chick to loose weight.
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Akranadas Offline
Honoured Member
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Posts: 6906


« Reply #64 on: June 05, 2009, 11:38:25 pm »

I've got to fix the 7 Error first.
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Tymathee Offline
Donator
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Posts: 9741



« Reply #65 on: June 06, 2009, 04:48:49 am »

make an editor where everyone can create his own hud
I might talk to Akra about something with this in mind.

Something in the line of choosing your skin in game, or depending on what doctrine you are.

I can make it work Wink

Yes He Can! Yes He Can! Yes He Can!
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"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Akranadas Offline
Honoured Member
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Posts: 6906


« Reply #66 on: June 06, 2009, 04:56:51 am »

12 doctrines.... 12 different skins!  Shocked
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Tymathee Offline
Donator
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Posts: 9741



« Reply #67 on: June 06, 2009, 04:59:51 am »

that'd be awesome but can it be done!!!!
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Akranadas Offline
Honoured Member
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Posts: 6906


« Reply #68 on: June 06, 2009, 05:00:43 am »

More like; Do you want it to be done........ My eyes began to hurt doing the doctrine icons  Cry
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Tymathee Offline
Donator
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Posts: 9741



« Reply #69 on: June 06, 2009, 05:01:33 am »

More like; Do you want it to be done........ My eyes began to hurt doing the doctrine icons  Cry

i personally don't care. I could care less what the UI looks like, as long as it doesn't interfere with game-play.
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Akranadas Offline
Honoured Member
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Posts: 6906


« Reply #70 on: June 06, 2009, 05:17:52 am »

I'll make yours lime green
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Baine Offline
Steven Spielberg
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Posts: 3713


« Reply #71 on: June 06, 2009, 05:38:37 am »

Btw, the doctrine icons for defensive are totally mixed up Tongue

But, good work so far, and i thought the 7 error was a feature!  Grin
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Akranadas Offline
Honoured Member
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Posts: 6906


« Reply #72 on: June 06, 2009, 05:40:43 am »

Doctrine Icons aren't in yet, once 006c goes live; they'll start appearing
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Baine Offline
Steven Spielberg
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Posts: 3713


« Reply #73 on: June 06, 2009, 05:51:05 am »

Doctrine Icons aren't in yet, once 006c goes live; they'll start appearing
Oh loked like you already had T1 icons, just mixed them up, but i know you guys are on it!
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Tymathee Offline
Donator
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Posts: 9741



« Reply #74 on: June 06, 2009, 06:01:53 am »

I'll make yours lime green

fine with me :-p i like lime.
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Akranadas Offline
Honoured Member
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Posts: 6906


« Reply #75 on: June 06, 2009, 06:04:54 am »

Doctrine Icons aren't in yet, once 006c goes live; they'll start appearing
Oh loked like you already had T1 icons, just mixed them up, but i know you guys are on it!

Tell me how they look now Baine
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Baine Offline
Steven Spielberg
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Posts: 3713


« Reply #76 on: June 06, 2009, 06:14:28 am »

Doctrine Icons aren't in yet, once 006c goes live; they'll start appearing
Oh loked like you already had T1 icons, just mixed them up, but i know you guys are on it!

Tell me how they look now Baine

Left side looks good, Advanced Warning has a sherman, guess thats intended as soldiers might see them earlier?
But right side is crazy. Tank symbol for Officer and no icon(rifle man) for Flak.
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Tymathee Offline
Donator
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Posts: 9741



« Reply #77 on: June 06, 2009, 06:15:36 am »

like the new infantry icons, look nice.
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Akranadas Offline
Honoured Member
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Posts: 6906


« Reply #78 on: June 06, 2009, 06:15:57 am »

Restart your launcher Baine
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Baine Offline
Steven Spielberg
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Posts: 3713


« Reply #79 on: June 06, 2009, 07:36:47 am »

Yeah good job, T1 is successfully in Tongue
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