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Author Topic: map size & spawn times  (Read 2213 times)
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LeoPhone Offline
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« on: June 08, 2009, 08:46:37 am »

its simple: some maps are bigger than others, so it takes longer to get to the frontline. some people find this annoying. so reduce the spawn times on bigger maps, to compensate travel distance.
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Mysthalin Offline
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« Reply #1 on: June 08, 2009, 08:49:16 am »

Write up the code for it, and maybe they will.
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31stPzGren Offline
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Posts: 455


« Reply #2 on: June 08, 2009, 08:50:30 am »

Eliminate spawn times and make LONG maps. So we don't have pansies hiding at spawn. I nearly always push my opponents to spawn. It ain't no fun and I never get to benefit from spawn buff. Cheesy
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LeoPhone Offline
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« Reply #3 on: June 08, 2009, 08:53:37 am »

Write up the code for it, and maybe they will.

if i could i would, now its their decision if its worth it...

but you DO say its a good idea, becouse you want it to be done  Wink
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Mysthalin Offline
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« Reply #4 on: June 08, 2009, 09:50:39 am »

Actualy, I don't. The bigger the map, the longer your units take to get to the battlefield, the longer they're alive. The lesser the callin tiems ;P.
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LeoPhone Offline
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« Reply #5 on: June 08, 2009, 10:48:41 am »

that sounds really ridiculus...
cant some dev say now this will be done or not?  Grin
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