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Author Topic: BETA TEST GORKHALIS 4v4  (Read 23144 times)
0 Members and 1 Guest are viewing this topic.
hans Offline
EIR Veteran
Posts: 3497



« on: December 11, 2011, 08:50:31 am »

link:

http://www.gamefront.com/files/21072537/Betamap1_sga


structure
 C:\Program Files\THQ\Company of Heroes\EuropeInRuins\Archives
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Also, bad analogy ground, My vegetables never pissed on my ego when I decided they defeated me and gave up on dessert.
GORKHALI Offline
EIR Veteran
Posts: 1472



« Reply #1 on: December 11, 2011, 08:53:38 am »

 Cheesy
« Last Edit: December 11, 2011, 05:14:34 pm by GORKHALI » Logged

Demon767 Offline
Warmap Betatester
EIR Veteran
Posts: 6190



« Reply #2 on: December 11, 2011, 09:07:59 am »

WTF!!

so detailed!

Gork, make it into a 3v3, itll get more plays
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Generalleutnant of The Reichs Wolves

Nevergetsputonlistguy767
LeoPhone Offline
Honoured Member
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Posts: 0


« Reply #3 on: December 11, 2011, 09:08:56 am »

Looks pretty but screwed up spawns and screwed up pathing
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hans Offline
EIR Veteran
Posts: 3497



« Reply #4 on: December 11, 2011, 09:34:25 am »

okay test finished

map is too big, too many details make it a lagfestival

but nice try  Cool
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GORKHALI Offline
EIR Veteran
Posts: 1472



« Reply #5 on: December 11, 2011, 09:48:19 am »

Betamap test failed horribly so further development stopped .....
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LeoPhone Offline
Honoured Member
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Posts: 0


« Reply #6 on: December 11, 2011, 09:56:54 am »

Lol.

well people: don't playtest maps for gorkhali anymore. as you've just heard from him doing so will just make him stop working on it. he doesn't do anything with what he had learned from the playtest.
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GORKHALI Offline
EIR Veteran
Posts: 1472



« Reply #7 on: December 11, 2011, 11:11:21 am »

Lol.

well people: don't playtest maps for gorkhali anymore. as you've just heard from him doing so will just make him stop working on it. he doesn't do anything with what he had learned from the playtest.
Leo you didn't even played the map fully how do you know that it has pathing problems ,you guys fail  Wink
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GORKHALI Offline
EIR Veteran
Posts: 1472



« Reply #8 on: December 11, 2011, 05:19:44 pm »

 Cheesy
« Last Edit: December 13, 2011, 01:48:45 am by GORKHALI » Logged
LeoPhone Offline
Honoured Member
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Posts: 0


« Reply #9 on: December 11, 2011, 05:21:36 pm »

spawns are still wrong way around, map is still too big, pathing is still bad
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GORKHALI Offline
EIR Veteran
Posts: 1472



« Reply #10 on: December 11, 2011, 06:15:11 pm »

this map is meant to be played like this Leo .i made the map Normandy, where u can play side ways but this map is beach assault map so one team start off the beach and one from inland so, i tried to make as exact as Omaha beach,and one more thing there is no such Pathing problems, i played it in vcoh and it plays very well , players here like you and most of them r used to play tante and neuville and they know the map very well and can use all weakness of the maps to win the battle but when it come to new map with different map style everybody whine coz they r mostly afraid to lose coz they don't know how the map look like or if their coy fit perfectly to adapt the gamestyle of the maps...but this problem is not only with this map as you know it coz how many maps r there in eir which doesn't even get played once in the month coz EIr has pro players but when it comes to new maps nobody wants to try it coz eventhough they r pro they are afraid that their coy cannot handle the playstyle of those maps ,...and anyway thx for testing the map with me today LEO i appreciate it eventhough you started complaining about the maps  even before the game started until you surrenderd and dropped . ...i am not mad anyway so i am cool  Cool
« Last Edit: December 11, 2011, 06:20:15 pm by GORKHALI » Logged
Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #11 on: December 11, 2011, 06:17:17 pm »

Did anyone manage to read what gorkhali just said?
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Valexandes Offline
Donator
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Posts: 280


« Reply #12 on: December 12, 2011, 01:29:07 am »

Did anyone manage to read what gorkhali just said?

yup.

I think this map looks really cool. A very different style of gameplay sure but very interesting.
Also seems like it would really be nice to have maps where the playstyles vary this much as it would add variety. Possibly reduce spam too as having a range of playstyle maps available you need to have a company that is suitable for a wider range of playstyles than spam companies typically are.
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the nashorn is like a kid with a giant penis, it has no idea how to use it or where to point it most of the time but it could still fuck you

Your mom, and your grandma wont know....
Dnicee Offline
EIR Veteran
Posts: 998



« Reply #13 on: December 12, 2011, 01:38:12 am »

this should really be in the warmap, without the real d-day map it would be fail.
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BigDick
Guest
« Reply #14 on: December 12, 2011, 03:40:38 am »

Did anyone manage to read what gorkhali just said?

he said you don't want to play his map cos you suck and cos you just spam shit which effectiveness is map dependent
and his map is meant to be played different than the common maps like tanteville and neuville etc.
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GORKHALI Offline
EIR Veteran
Posts: 1472



« Reply #15 on: December 12, 2011, 04:52:09 am »

 Angry
« Last Edit: December 12, 2011, 05:16:15 am by GORKHALI » Logged
GORKHALI Offline
EIR Veteran
Posts: 1472



« Reply #16 on: December 12, 2011, 05:15:53 am »

 Cool
« Last Edit: December 12, 2011, 07:28:25 am by GORKHALI » Logged
Demon767 Offline
Warmap Betatester
EIR Veteran
Posts: 6190



« Reply #17 on: December 12, 2011, 07:44:55 am »

 Grin Grin Grin
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CafeMilani Offline
Aloha
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Posts: 2994



« Reply #18 on: December 12, 2011, 07:48:29 am »

Grin Grin Grin
u jelly?
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Mister Schmidt Offline
Lawmaker
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Posts: 5006



« Reply #19 on: December 12, 2011, 07:55:36 am »

Lol Gorkhali's sig
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and 6th " Main Thing " is you have to Chant " hare krishna hare krishna krishna krishna hare hare hare rama hare rama rama rama hare hare ".
"Seeing Bigdick in his full sado mask attire, David couldn't help but feel a tingle in his special place.."
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