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Author Topic: Allies suffer far to much from attrition  (Read 9046 times)
0 Members and 1 Guest are viewing this topic.
SpaceHamster Offline
EIR Veteran
Posts: 131



« Reply #20 on: November 25, 2011, 12:56:15 am »

Good enough, guess im not familiar with the system, used to getting vetted rifles back in VCoH through long hauls of retreats,

I might as well go test that medic casualty system in OMG while im typing long walls of texts that barely no one will read.
Logged

The warmap is like Dukenukem Forever.

No one thinks it will ever be released, then several years after everyone has given up the little hope they have it gets released from out of nowhere. And then it turns out it sucks.
jackmccrack Offline
EIR Veteran
Posts: 2484


« Reply #21 on: November 30, 2011, 01:46:39 am »

Spacehamster, you've got to accept the fact that EIR does not have reinforcing on the field. That is a vCoH mechanic we got rid of.

What you need to help you become a better player is better teammates.
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Let's talk about PIATs in a car.
SpaceHamster Offline
EIR Veteran
Posts: 131



« Reply #22 on: November 30, 2011, 07:57:02 pm »

Spacehamster, you've got to accept the fact that EIR does not have reinforcing on the field. That is a vCoH mechanic we got rid of.

What you need to help you become a better player is better teammates.

I dont really care about reinforcing though, im just saying that it is the common reason why some units are as strong as they should be while others fail to meet there standards. Never said I wanted to add reinforcement in just how it effects the mechanics in a mod that has no reinforcing, thats all.
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Demon767 Offline
Warmap Betatester
EIR Veteran
Posts: 6190



« Reply #23 on: November 30, 2011, 08:33:28 pm »

SpaceHamster, take it from us that this situation arises a considerable amount. Im talking about a new guy coming in and making balance discussion. I suggest playing for another 6 months and seeing how you feel then. i can assure you that your opinions will be different. So dont bother with this thread or making any in the near future, just listen to those in vent and other balance discussions that pop up before contributing.
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Generalleutnant of The Reichs Wolves

Nevergetsputonlistguy767
Jstek Offline
Donator
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Posts: 144


« Reply #24 on: November 30, 2011, 09:10:33 pm »

What demon suggests is you need to loose the next 1000 games in a row before you can understand how EIR works.  That is going to be the tag line for all the new players they plan on getting into the game also.  <sarcasm> And if they cant figure out how Allies are so OP and have no weaknesses they didn't want that player anyways. Let alone if you can get around the stomps and smurf games somehow. It's a new players dream </sarcasm>
« Last Edit: November 30, 2011, 09:20:24 pm by Jstek » Logged
Demon767 Offline
Warmap Betatester
EIR Veteran
Posts: 6190



« Reply #25 on: November 30, 2011, 09:33:06 pm »

I didn't suggest that.
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AmPM Offline
Community Mapper
*
Posts: 7978



« Reply #26 on: November 30, 2011, 09:34:11 pm »

Yea Jstek, god forbid someone be beaten by a better player...
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shockcoil Offline
griefer & spammer
EIR Veteran
Posts: 1566



« Reply #27 on: December 01, 2011, 07:29:11 am »

You all leave Jstek alone, he is the champion of the true EIR proletariat who will one day rise above their stacking and stomping oppressors.
Logged

acker Offline
EIR Veteran
Posts: 2053


« Reply #28 on: December 01, 2011, 08:28:30 am »

What demon suggests is you need to loose the next 1000 games in a row before you can understand how EIR works.  That is going to be the tag line for all the new players they plan on getting into the game also.  <sarcasm> And if they cant figure out how Allies are so OP and have no weaknesses they didn't want that player anyways. Let alone if you can get around the stomps and smurf games somehow. It's a new players dream </sarcasm>

I'll be blunt: if you don't like it, don't play. If you really, really don't like it, warn new players or mentor or complain about it somewhere where people care about this. Which isn't here.

Capitalism>>>Communism.
« Last Edit: December 01, 2011, 08:32:54 am by acker » Logged
hans Offline
EIR Veteran
Posts: 3497



« Reply #29 on: December 01, 2011, 11:20:17 am »

Allies are too strong for the world  Cool
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Also, bad analogy ground, My vegetables never pissed on my ego when I decided they defeated me and gave up on dessert.
Jstek Offline
Donator
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Posts: 144


« Reply #30 on: December 01, 2011, 11:42:46 am »

The Fix:  http://forums.europeinruins.com/index.php?topic=21688.0
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Mister Schmidt Offline
Lawmaker
*
Posts: 5006



« Reply #31 on: December 01, 2011, 12:08:42 pm »


Nope.
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and 6th " Main Thing " is you have to Chant " hare krishna hare krishna krishna krishna hare hare hare rama hare rama rama rama hare hare ".
"Seeing Bigdick in his full sado mask attire, David couldn't help but feel a tingle in his special place.."
WildZontar Offline
Donator
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Posts: 1168



« Reply #32 on: December 01, 2011, 12:11:22 pm »

WE DON'T NEED A GODDAMN AUTOMATCHER.


Goddamn..
Logged

Zontar is a filthy sludge-dwelling muppet, thats why.
Y U SAVED US FROM GOING INTO BANKRUPT!
ALL BOW DOWN TO WILDZONTAR!
Spartan_Marine88 Offline
EIR Veteran
Posts: 4838



« Reply #33 on: December 01, 2011, 12:31:40 pm »


How does auto matcher help when it comes to stupid company builds?
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Yes that's me, the special snowflake.
Jstek Offline
Donator
*
Posts: 144


« Reply #34 on: December 01, 2011, 01:36:17 pm »

How does auto matcher help when it comes to stupid company builds?

Glad you asked.  It will help because it will pit those stupid company builds with other like minded companies similar matched players.
Logged
AmPM Offline
Community Mapper
*
Posts: 7978



« Reply #35 on: December 01, 2011, 01:38:16 pm »

So automatcher will somehow detect the company build huh?

Automatch is useless.
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