*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
June 25, 2024, 09:04:20 pm

Login with username, password and session length

Resources

Recent posts

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]

[December 25, 2022, 11:36:26 am]

[December 14, 2022, 12:10:06 am]

[September 22, 2022, 06:57:30 am]

[August 22, 2022, 05:10:35 pm]
Pages: 1 2 [3]   Go Down
  Print  
Author Topic: XP/PP Grind  (Read 8360 times)
0 Members and 1 Guest are viewing this topic.
hans Offline
EIR Veteran
Posts: 3497



« Reply #40 on: February 10, 2012, 02:36:04 am »

There was a reason people stopped playing EIR when everyone was offered a level 9 account. Persistency and progression are tied into the grind, removing the grind can have significant impacts on the player.

We may not like the grind but we enjoy the feeling of progressing. Best way to explain
This without gettin into detail is how most people feel about a game
Once cheats are introduced. Most are likely to get bored quicker. Take the grind away and players will get bored quicker.

Not saying it can't be reduced or modified, but any such changed must be mindful of the points above.

true. there should be still a certain challenge to get the unlocks. but the system atm shoulda get a modification
Logged



Also, bad analogy ground, My vegetables never pissed on my ego when I decided they defeated me and gave up on dessert.
Pages: 1 2 [3]   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.056 seconds with 36 queries.