Home
Forum
Search
Login
Register
Account
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
December 01, 2024, 03:08:21 pm
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Resources
Leaderboards
Unit Price Lists
Map List
Launcher status:
Players in chat: 0
Battles in progress: 0
Battles waiting: 5
Download the mod from Steam
Join our Discord server
Recent posts
Please don’t open this th...
by
Olazaika1
[November 01, 2024, 12:46:37 pm]
Required age ratings for ...
by
Unkn0wn
[October 05, 2024, 07:29:20 am]
50 minutes cap victory
by
Olazaika1
[September 05, 2024, 01:54:13 pm]
Feedback
by
Olazaika1
[July 16, 2024, 11:30:34 pm]
Anyone here still alive?
by
Olazaika1
[June 22, 2024, 06:49:40 am]
very glad to be signing u...
by
Olazaika1
[March 08, 2024, 12:13:38 am]
EiR:R ACA (Art Credits Ar...
by
Olazaika1
[March 08, 2024, 12:12:54 am]
Hello, New guy in the mod
by
Olazaika1
[March 08, 2024, 12:09:37 am]
CoH 3 Old Guard
by
chefarzt
[December 30, 2023, 08:00:58 pm]
KT got buffs, Rug stop hi...
by
LittleJoe
[February 04, 2023, 11:46:41 am]
Awards
2007
Mod of the Year
Editor's Choice
2008
Most Innovative Multiplayer
Nominee
Want to help promote Europe In Ruins? It's as easy as clicking here once a day!
Why?
COH: Europe In Ruins
>
Forum
>
EIR Main Forums
>
General Discussion
>
Little theory I need testing...
Pages: [
1
]
Go Down
Print
Author
Topic: Little theory I need testing... (Read 1870 times)
0 Members and 1 Guest are viewing this topic.
Hicks58
Development
Posts: 5343
Little theory I need testing...
«
on:
February 15, 2012, 02:16:47 pm »
Basically, I've had a ponder about why StuH's and various allied HE rounds and arty can sometimes be total junk.
So I've come up with a little theory. Rounds that roll a hit will have any unit in the radius have to roll an accuracy check to see if they get hit, ala, a Tiger gibbing half a Riflemen squad if they are all standing in the splash range.
However rounds that do not roll actual hits, have the splash become affected by physics. For example if an object is in the way of the unit such as a sandbag in front of an 88... The sandbag takes the splash rather than the 88.
So, because HE rounds and StuH's do not roll hits, their rounds become affected by physics. This would mean terrain or objects in the environment would obstruct the splash which would have turned your infantry chunky. This also shows in StuH rounds landing in the middle of a squad and doing nothing, likely because of uneven terrain or an object at the epicentre of the blast.
Anybody care to prove/disprove this theory? I've no clue how I'd go about proving it myself lol.
Logged
Quote from: brn4meplz on November 05, 2012, 10:45:05 am
I mean I know Obama was the first one in EiR to get a card. and tbfh the Race card is pretty OP. but Romney has the K.K.K., those guys seem to camo anywhere. So OP units from both sides.
Quote from: Mysthalin on March 27, 2014, 04:57:09 pm
At the end of the day, however, stormtroopers finally got the anal invasion with a cactus they have richly deserved for years.
NightRain
EIR Veteran
Posts: 3908
Re: Little theory I need testing...
«
Reply #1 on:
February 15, 2012, 02:20:58 pm »
not a bad theory. But this needs answer.
If the targeted Shell fails at hitting infantry how come untargetted does not? (attackground vs attack)
Logged
Quote from: Unkn0wn on June 05, 2011, 04:01:40 am
Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
LeoPhone
Honoured Member
Posts: 0
Re: Little theory I need testing...
«
Reply #2 on:
February 15, 2012, 03:04:34 pm »
well yes its true stuh rounds collide with the environment while weapons that roll a hit won't collide
but the reason why the stuh sometimes won't even do anything when exploding right on a squad is because the splash calculates a hit/miss for each entity separately.
attack grounding won't make the chance the aoe rolls a hit bigger, but when you autotarget a squad the stuh can target a squadmember who is standing all the way on the left, instead of targeting the squads center.
Logged
DarkSoldierX
EIR Veteran
Posts: 3015
Re: Little theory I need testing...
«
Reply #3 on:
February 15, 2012, 03:33:17 pm »
To test the environment splash theory just put hedge down and some infantry behind it.
Set stuh splash range to insane levels and remove the damage/acc reduction from being in green cover.
If the squad takes damage from a shot that hit the hedge then you know the theory is false. If the squad didn't take damage then the theory is true.
Logged
Quote from: nugnugx on June 03, 2011, 11:42:22 am
two words
atgs and fireflies
Looks who's butthurt
Quote from: BigDick on January 08, 2012, 06:47:44 am
*waiting* 4 DarkSoldierNoobiX pops up to prove how much shit the T17 is penetrating KTs back and Jagd front and how much better the ac/puma is penetrating m10 rear
AmPM
Community Mapper
Posts: 7978
Re: Little theory I need testing...
«
Reply #4 on:
February 15, 2012, 03:44:02 pm »
Quote from: DarkSoldierX on February 15, 2012, 03:33:17 pm
To test the environment splash theory just put hedge down and some infantry behind it.
Set stuh splash range to insane levels and remove the damage/acc reduction from being in green cover.
If the squad takes damage from a shot that hit the hedge then you know the theory is false. If the squad didn't take damage then the theory is true.
You can hit infantry with an attack through hedges with tanks and STuH/LEiG.
So yea.
Logged
.
.
.
.
.
.
.
.
.
.
.
DarkSoldierX
EIR Veteran
Posts: 3015
Re: Little theory I need testing...
«
Reply #5 on:
February 15, 2012, 04:02:59 pm »
Quote from: AmPM on February 15, 2012, 03:44:02 pm
You can hit infantry with an attack through hedges with tanks and STuH/LEiG.
So yea.
I was meaning at a distance were the shot WILL hit the hedge.
Lol, do you think this is my first EiR game? How build base?!?!?!?!?!?
Logged
Tymathee
Donator
Posts: 9741
Re: Little theory I need testing...
«
Reply #6 on:
February 15, 2012, 04:27:30 pm »
its why the stummel sucks now and was so rape then. accuracy should be over 100% for all weapons like that but have high scatter.
Logged
Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Pages: [
1
]
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
News & Introductions
-----------------------------
=> Updates & Announcements
=> EIR Boot Camp
===> In Other Languages
=====> In Chinese
=====> In German
=====> In Spanish
=====> In Polish
=====> In French
=====> In Norwegian
=> New Players
-----------------------------
EIR Main Forums
-----------------------------
=> General Discussion
=> Tactics & Strategy
=> Balance & Design
=> Broadcasts & Replays
=> Projects & Mapping
=> Technical Support
===> Bug Reporting
-----------------------------
General Forums
-----------------------------
=> General Discussion
=> Other Games
TinyPortal v1.0 beta 4 ©
Bloc
Loading...