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Author Topic: Campaign Ideas  (Read 2630 times)
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Mister Schmidt Offline
Lawmaker
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Posts: 5006



« on: May 13, 2014, 03:26:45 am »

Hi Guys,

Constructive ideas here please of how you'd like to see the campaign run.

For those of you that were around in the GC days, I want it to be pretty similar to that.

We'll be using the TripleA A&A warmap, same as before.

What I want from you guys is just a big brainstorm of ideas, throw them all out here. How long will it last? How will it be regulated? Who's gonna help take charge of teams and reporting?

Just things like that, I welcome all ideas and criticism.

Thanks
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XIIcorps Offline
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Posts: 2558



« Reply #1 on: May 13, 2014, 03:33:31 am »

I think we should all have to choose one doc for the campaign, no changies.

Duration should be maybe 10-20 turns, with maybe 5-10 battles a turn.

Points tallied at the end of a turn.

*some sort of tech restriction would be nice, but entirley dependant on the Warmap and its state.

*regulated by nominated community memebers, with reputable behaviour and high activity

*Some sort of objective based games to break up the usual R+ ME Attack Modes.
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GrayWolf Offline
Development
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Posts: 1590



« Reply #2 on: May 13, 2014, 08:18:17 am »

*some sort of tech restriction would be nice, but entirley dependant on the Warmap and its state.

+1
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Mister Schmidt Offline
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Posts: 5006



« Reply #3 on: May 14, 2014, 04:49:50 pm »

Bump
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GrayWolf Offline
Development
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Posts: 1590



« Reply #4 on: May 15, 2014, 07:07:26 am »

How about finishing game in 15 turns ?

*Super Heavies are disabled : TA, JT, SP and Maus (if they move it back)

1st-5th turn - max t3; light artillery (+ nebel) and medium tanks unlocked, uncommon units unlocked.
6th-10th turn - t4 unlocked, Rocket and Heavy arty unlocked, rare units unlocked, Heavy tanks unlocked (Except KT, Churchill Croc and other Super Heavies).
11th - 15th turn - Churchill Croc and King Tiger unlocked. Bonus warmap points.

It is just an example, but tech restriciton would be nice Cheesy
« Last Edit: May 15, 2014, 07:09:03 am by GrayWolf » Logged
Katusha Offline
EIR Veteran
Posts: 989



« Reply #5 on: May 15, 2014, 12:48:29 pm »

Are you looking for one game scenarios or multiple game campaigns?
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Mister Schmidt Offline
Lawmaker
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Posts: 5006



« Reply #6 on: May 15, 2014, 12:50:29 pm »

You remember the Groundfire Campaign?

Consider this a reboot, want all of that going on again hopefully
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Mister Schmidt Offline
Lawmaker
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Posts: 5006



« Reply #7 on: May 19, 2014, 04:58:01 am »

Once again, bump

Lucky I have most of this in mind anyway, just want extra ideas
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Heartmann Offline
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Posts: 1776



« Reply #8 on: May 19, 2014, 08:49:55 am »

Hrmm, well make sure teams are stable and equal as far as can be done, also the factors of behin lines deployment and offmaps how they are to be handled and coys who are cut off from supply for an increased duration.
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