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						| Thtb  
								The German Guy 
								EIR Veteran Posts: 3875   | 
								| «  on: January 06, 2008, 01:04:16 pm » |  | 
 
 We tryed  3 times with the right win condition´s and profile name´s. Game didnt start and timer was stucked at 2:33. I think it might be cause of overpower.
 We had to abandon since we coud not play.
 
 Ucross, Sparten117 and Aldog vs Thtb, Apoxian & Days.
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						| Ucross  
								Honoured Member  Posts: 5732   | 
								| « Reply #1 on: January 06, 2008, 01:05:41 pm » |  | 
 
 It just paused at 2 seconds into the game each time.  Their timer stuck at 2:33 b/c of overpower reducing their entry time.  Our timer stuck at 2:58 both times.  The third time Sparten dropped and it still stuck at 2:58.  
 I have no idea what was going wrong.
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						| fldash  
								Founder  Posts: 9755   | 
								| « Reply #2 on: January 06, 2008, 01:14:26 pm » |  | 
 
 Replays? |  
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						| fldash  
								Founder  Posts: 9755   | 
								| « Reply #3 on: January 06, 2008, 01:17:27 pm » |  | 
 
 Overpower is a web-based change only, so I can't imagine it being the issue... |  
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						| AmPM  
								Community Mapper  Posts: 7978  
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								| « Reply #4 on: January 06, 2008, 01:19:12 pm » |  | 
 
 Odd, never happened to me. |  
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						| Ucross  
								Honoured Member  Posts: 5732   | 
								| « Reply #5 on: January 06, 2008, 01:31:28 pm » |  | 
 
 I don't think it's overpower.  I think it's either 1) a connection Relic thing (2sec in seems likely) or 2) a programming thing that occurs after 2s (isn't that when the first troops deploy)? |  
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						| Tharulerme   | 
								| « Reply #6 on: January 08, 2008, 10:25:56 am » |  | 
 
 I think that one of the players had a bad connection at that time with someone else? We had it before too, that a game wouldn't really start but just freeze, and that was because of someone who had a bad connection and the second one got problems with that. But all the players you name are all supposed to have good / reasonable connections, so it might be that it's Relic's fault again. My internet is actually not slow at all but because of Relic online I sometimes also get connection problems with people, blame the relic    |  
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						| Bonte   | 
								| « Reply #7 on: January 08, 2008, 10:27:08 am » |  | 
 
 fldash did u fix overpower not stacking yet? |  
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 I'm too candid to hide something like that.  Candid - frank; outspoken; open and sincere: a candid critic You must really think im an idoit. |  |  | 
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						| AmPM  
								Community Mapper  Posts: 7978  
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								| « Reply #8 on: January 08, 2008, 10:28:40 am » |  | 
 
 Its not supposed to stack, otherwise blitz would enter immediatly. |  
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						| fldash  
								Founder  Posts: 9755   | 
								| « Reply #9 on: January 08, 2008, 10:29:59 am » |  | 
 
 AmPM speaks the truth. |  
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						| Thtb-Ally  
								The German Guy on the Ally side? 
								EIR Veteran Posts: 1812   | 
								| « Reply #10 on: January 08, 2008, 10:31:02 am » |  | 
 
 Well they do in 1v1´s ... |  
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						| fldash  
								Founder  Posts: 9755   | 
								| « Reply #11 on: January 08, 2008, 10:33:07 am » |  | 
 
 The time you deploy depends on battle size...
 1v1 is faster than 2v2, which is faster than 3v3, which is faster than 4v4.
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						| Thtb  
								The German Guy 
								EIR Veteran Posts: 3875   | 
								| « Reply #12 on: January 08, 2008, 10:36:40 am » |  | 
 
 Overpower+
 Overwhelm
 
 = Instant Deploy in 1v1.
 
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						| fldash  
								Founder  Posts: 9755   | 
								| « Reply #13 on: January 08, 2008, 10:42:58 am » |  | 
 
 Yes...  |  
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						| fldash  
								Founder  Posts: 9755   | 
								| « Reply #14 on: January 08, 2008, 10:46:36 am » |  | 
 
 Overpower Deploy Times:1v1: 60s
 2v2: 35s
 3v3: 25s
 4v4: 20s
 
 Overwhelm Deploy Times:
 1v1: 180s
 2v2: 105s
 3v3: 75s
 4v4: 60s
 
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						| Thtb  
								The German Guy 
								EIR Veteran Posts: 3875   | 
								| « Reply #15 on: January 08, 2008, 10:49:30 am » |  | 
 
 To say it again;
 Overpower and Overhelm do greatly favour the 1v1 players. Blitz is basicly made for 1v1´s.
 However on a 4v4 you gain 20 sec  while the inf for example gets a min.
 
 I woud like it the other way around, giveing a bigger advvantage the bigger the game is.
 --------------------------------
 But thats way to offtopic.
 
 The bug didnt happen again so lets blame relic offline (former known as relic online).
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