Home
Forum
Search
Login
Register
Account
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
November 27, 2024, 05:48:06 pm
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Resources
Leaderboards
Unit Price Lists
Map List
Launcher status:
Players in chat: 0
Battles in progress: 0
Battles waiting: 5
Download the mod from Steam
Join our Discord server
Recent posts
Please don’t open this th...
by
Olazaika1
[November 01, 2024, 12:46:37 pm]
Required age ratings for ...
by
Unkn0wn
[October 05, 2024, 07:29:20 am]
50 minutes cap victory
by
Olazaika1
[September 05, 2024, 01:54:13 pm]
Feedback
by
Olazaika1
[July 16, 2024, 11:30:34 pm]
Anyone here still alive?
by
Olazaika1
[June 22, 2024, 06:49:40 am]
very glad to be signing u...
by
Olazaika1
[March 08, 2024, 12:13:38 am]
EiR:R ACA (Art Credits Ar...
by
Olazaika1
[March 08, 2024, 12:12:54 am]
Hello, New guy in the mod
by
Olazaika1
[March 08, 2024, 12:09:37 am]
CoH 3 Old Guard
by
chefarzt
[December 30, 2023, 08:00:58 pm]
KT got buffs, Rug stop hi...
by
LittleJoe
[February 04, 2023, 11:46:41 am]
Awards
2007
Mod of the Year
Editor's Choice
2008
Most Innovative Multiplayer
Nominee
Want to help promote Europe In Ruins? It's as easy as clicking here once a day!
Why?
COH: Europe In Ruins
>
Forum
>
EIR Main Forums
>
Projects & Mapping
>
Speaking of map removal
Poll
Question:
should we just get rid of most/all deadbolt maps?
yes
12 (63.2%)
no
7 (36.8%)
Total Voters: 18
Pages: [
1
]
Go Down
Print
Author
Topic: Speaking of map removal (Read 4404 times)
0 Members and 1 Guest are viewing this topic.
Spartan_Marine88
EIR Veteran
Posts: 4838
Speaking of map removal
«
on:
August 05, 2011, 11:00:31 pm »
i mean there are alot better quality maps out there that get denied
Logged
Quote from: Sachaztan on March 24, 2013, 03:49:43 pm
Yes that's me, the special snowflake.
Scotzmen
EIR Veteran
Posts: 2035
Re: Speaking of map removal
«
Reply #1 on:
August 05, 2011, 11:03:18 pm »
Since when did deadbolt even finish a map?!?!
Logged
deadbolt
Probably Banned
EIR Veteran
Posts: 4410
Re: Speaking of map removal
«
Reply #2 on:
August 06, 2011, 03:31:38 am »
nigga wuuuuut y u b trollin me
Logged
DERDBERT
Quote from: jackmccrack on August 03, 2014, 01:58:51 pm
Like Jesus, Keeps died for us
He made a funny thread for bear, and got banned.
Now bear makes his own funny thread. It's unsurprisingly not funny.
Keeps died for our funny threads.
TheIcelandicManiac
Resident forum troll. Fucked unkn0wns mom
Posts: 6294
Re: Speaking of map removal
«
Reply #3 on:
August 06, 2011, 04:21:20 am »
no, i like graveyard and i would like if it would stay.
Logged
Quote from: Grundwaffe
Soon™
Quote from: Shabtajus on May 18, 2013, 02:16:45 am
gj icelandic i am proud of u
Quote from: aeroblade56 on June 21, 2013, 11:47:37 am
Sometimes its like PQ doesnt carrot all.
Work Harder
hans
EIR Veteran
Posts: 3497
Re: Speaking of map removal
«
Reply #4 on:
August 06, 2011, 04:26:30 am »
plsssssssssss add denvarden 6player map
its more then 2-3 month after i created the map, why dont u add it?
??
Logged
Quote from: brn4meplz on May 06, 2013, 01:52:31 pm
Also, bad analogy ground, My vegetables never pissed on my ego when I decided they defeated me and gave up on dessert.
PonySlaystation
EIR Veteran
Posts: 4136
Re: Speaking of map removal
«
Reply #5 on:
August 06, 2011, 04:35:06 am »
Let's remove Bocage, wow that is just a terrible map.
Logged
Sharks are not monsters Henley, they are cute, cuddly and misunderstood. They love humans. sometimes they love TOO much. They love people so much that sometimes their kisses separate people into two flailing pieces which are consumed by other sharks in a frenzy of peace and joy.
tank130
Sugar Daddy
Posts: 8889
Re: Speaking of map removal
«
Reply #6 on:
August 06, 2011, 11:52:07 am »
Quote from: PonySlaystation on August 06, 2011, 04:35:06 am
Let's remove Bocage, wow that is just a terrible map.
Bocage is the third highest rated map on the list. Number 3 out of 42 maps. I am going to say you are a minority in that opinion.
Logged
Quote
Geez, while Wind was banned I forgot that he is, in fact, totally insufferable
Quote from: Hicks58 on June 05, 2013, 02:14:06 pm
I'm not going to lie Tig, 9/10 times you open your mouth, I'm overwhelmed with the urge to put my foot in it.
Katusha
EIR Veteran
Posts: 989
Re: Speaking of map removal
«
Reply #7 on:
August 06, 2011, 12:03:03 pm »
bocage is the shiznit.. but it really craps on some playstyles so that's why there's much hate
infantry really rapes on bocage
Logged
Smokaz
Honoured Member
Posts: 11418
Re: Speaking of map removal
«
Reply #8 on:
August 22, 2011, 06:38:14 am »
Bocage is the BEST map in EIRR. I will eat 8 subway melts and take the cheapest train possible to Unkn0wn and shit on his porch before you can say Pasta when you remove it.
Why is Bocage so great?
- Its fair terrain-wise! Nobody gets anything special on "their side".
- Its varied while still being fair!
- It has chateau. Delegated to the corner like the relic it is.
- It has open areas, it has shotblockers, it has houses.
- The sectoring means you can push for both left and right side.
Logged
SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
spinn72
EIR Veteran
Posts: 1802
Re: Speaking of map removal
«
Reply #9 on:
August 22, 2011, 07:10:33 am »
I'm still pissed that Linden was removed.
Logged
Smokaz
Honoured Member
Posts: 11418
Re: Speaking of map removal
«
Reply #10 on:
August 22, 2011, 07:18:52 am »
Was linden a 4v4 or a 3v3? It was weird because the map size itself easily catered to 4 persons overall, but the choke points on the other hand kinda demanded that players split up.
That said the right flank on linden was too easy to lock down and middle always became pretty campy.
Logged
spinn72
EIR Veteran
Posts: 1802
Re: Speaking of map removal
«
Reply #11 on:
August 22, 2011, 09:49:44 am »
Quote from: Smokaz on August 22, 2011, 07:18:52 am
Was linden a 4v4 or a 3v3? It was weird because the map size itself easily catered to 4 persons overall, but the choke points on the other hand kinda demanded that players split up.
That said the right flank on linden was too easy to lock down and middle always became pretty campy.
I was new when the map was around. Being new and fighting in a large open field was fantastic, locking down was (and is) one thing that you can always trust to noobs. They'll (mostly) get obliterated if you ask them to attack with you, but if you tell them to hold a line then they'll do it. Linden was perfect for this. Each teams best player would generally take the city, a middle player would half assist in city and half assist in field and one player would hold field. Much like most tante matches nowdays -- one player tends to basically hold field (maybe 15 pop to hold) and two players will try to push city, if it doesn't work you just switch it up and push field.
Technically speaking, there is nothing wrong with it. No retarted height mapping, no invisible shot-blockers/things that vehicles get stuck on. Playing the same maps sucks, and like I said before, if nothing else is going on, why don't we have a handful of maps back in?
Logged
8thRifleRegiment
EIR Veteran
Posts: 2210
Re: Speaking of map removal
«
Reply #12 on:
August 22, 2011, 09:55:42 am »
Add denvarden
Logged
I will never forget the rage we enduced together
Quote from: brn4meplz on March 08, 2013, 12:46:54 pm
Ohh Good, AmPm can pay in Doubloons.
Pages: [
1
]
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
News & Introductions
-----------------------------
=> Updates & Announcements
=> EIR Boot Camp
===> In Other Languages
=====> In Chinese
=====> In German
=====> In Spanish
=====> In Polish
=====> In French
=====> In Norwegian
=> New Players
-----------------------------
EIR Main Forums
-----------------------------
=> General Discussion
=> Tactics & Strategy
=> Balance & Design
=> Broadcasts & Replays
=> Projects & Mapping
=> Technical Support
===> Bug Reporting
-----------------------------
General Forums
-----------------------------
=> General Discussion
=> Other Games
TinyPortal v1.0 beta 4 ©
Bloc
Loading...