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Author Topic: Wehrmacht Pumas need dodge nerf  (Read 9791 times)
0 Members and 9 Guests are viewing this topic.
Sharpshooter824 Offline
I <3 Aloha
EIR Veteran
Posts: 775


« on: June 11, 2009, 10:58:34 am »

Alright as it stands pumas are just way to powerful for how well they dodge, at least 6 out of 10 AT gun shots will miss it always and it takes out AT guns THAT ARE SUPPORTED WITH EASE, the only thing that the puma needs changed is the ability to dodge AT gun shots and tank shots so easily for being such a big armored car that does so much damage it, they obvious hard counter does not counter pumas period.. can we get a dodge rate nerf on pumas devs?   Sad
« Last Edit: June 11, 2009, 11:01:55 am by Sharpshooter824 » Logged

Rawr
Piotrskivich Offline
EIR Veteran
Posts: 542



« Reply #1 on: June 11, 2009, 10:59:45 am »

Your a brit button them.
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Sharpshooter824 Offline
I <3 Aloha
EIR Veteran
Posts: 775


« Reply #2 on: June 11, 2009, 11:00:20 am »

Uh.. when I button it is able to back up completely and escape the buttoning while AT gun shots are missing around it..
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Sharpshooter824 Offline
I <3 Aloha
EIR Veteran
Posts: 775


« Reply #3 on: June 11, 2009, 11:01:07 am »

Its not that I need to L2P its the fact that AT guns rarely hit it and it takes what, 4 shots from an AT gun to kill?

(sorry for double post btw)
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Unkn0wn Offline
No longer retired
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Posts: 18378


« Reply #4 on: June 11, 2009, 11:01:32 am »

You should always have at least one additional AT piece supporting your ATG Smiley.
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Sharpshooter824 Offline
I <3 Aloha
EIR Veteran
Posts: 775


« Reply #5 on: June 11, 2009, 11:02:37 am »

Uhh I had 2 AT guns.. one behind the other and he wasn't circle strafing me either, I constantly would move my AT gun up because his micro was terrible and shoot at puma multiple times and not hit anything
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stumpster Offline
Honoured Member
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Posts: 2197


« Reply #6 on: June 11, 2009, 11:02:49 am »

The problem isn't the dodge rate (usually) it's the weird ability for the Puma to have shots that 'missed' that would have hit it phase through itself.  I'll see if that could be fixed (because that is a bug), but I'm pretty sure that is actually a bug on Relic's end.
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Quote
Step out of the way. He'll keep going until he hits a wall, that being Akranadas. Let him go unmolested, his journey will take less time.
Sharpshooter824 Offline
I <3 Aloha
EIR Veteran
Posts: 775


« Reply #7 on: June 11, 2009, 11:04:14 am »

I see..yes I had RR airborne from reinforcements package supporting AT guns at one time too phasing through puma constantly... but the AT guns we're occasionally phasing through and other times just plain missing which is extremely frustrating when you have multiple hard counters supported well that just don't do their job right
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Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #8 on: June 11, 2009, 11:10:45 am »

A puma has 310 HP, so thusly is capable of dieing from 2 57 shots, but will not always decide that this is the best thing to do, and will usualy take 3 of them.
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Sharpshooter824 Offline
I <3 Aloha
EIR Veteran
Posts: 775


« Reply #9 on: June 11, 2009, 11:14:42 am »

And the bad thing is when AT gun shots just phase through the puma it allows the puma precious time to shoot at the AT gun crew

@Piotr I also have a wehr account with several games.. so no more calling me biased   Wink
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Piotrskivich Offline
EIR Veteran
Posts: 542



« Reply #10 on: June 11, 2009, 11:16:21 am »

I didn't say you were biased I just said you could button.

And I know you have a Wehr account we won a game together.
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CafeMilani Offline
Aloha
*
Posts: 2994



« Reply #11 on: June 11, 2009, 11:20:41 am »

puma get hit very often, thats my experience. i never had problems with them.
play more axis sharp, ive never seen u playing axis.
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Sharpshooter824 Offline
I <3 Aloha
EIR Veteran
Posts: 775


« Reply #12 on: June 11, 2009, 11:22:45 am »

rofl, I play more axis then you play allies you biased noob  Cheesy

Anyway your experience means nothing, after all in your other experiences allied engineers wtfpwn KTs with their minesweeper upgrades and laugh in the face of ostwinds!

Pumas have way to many AT gun shots, tank shots and manheld AT weapons phase through and dodged, period
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vertigoanduminas Offline
EIR Regular
Posts: 3


« Reply #13 on: June 11, 2009, 11:23:13 am »

I was incredibly lucky that game. However, I think the biggest reason for the missing was that I never got close. I was dancing in and out of the AT's max range to hit the other units, and never got within accurate range. All units have a lower hit rate at max range. Also, though it may be a little op in its current state, 6 out of 10 is half the time, which is not unreasonable. The puma suffers from horrendously low acceleration and is so weak that it desperately needs a means of escape or it would be useless.
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(sharedblitz)
CafeMilani Offline
Aloha
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Posts: 2994



« Reply #14 on: June 11, 2009, 11:25:29 am »

dont call me noob when i pwn u every single game.

pumas die to 2 atgun shots because they almost always get hit in the side or rear.

l2p
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NightRain Offline
EIR Veteran
Posts: 3908



« Reply #15 on: June 11, 2009, 11:26:35 am »

Why people constantly moan a nerf for every single unit in the game? I've seen no problem with Pumas nor with Armored Cars even if they love to snipe my poor riflemen who I micro badly D:
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Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
Sharpshooter824 Offline
I <3 Aloha
EIR Veteran
Posts: 775


« Reply #16 on: June 11, 2009, 11:28:50 am »

Once again, those are far from facts aloha and I'd really like to know what your real name is..I play for fun and want to see the game balanced as much as possible, I am not hardcore when it comes to winning look at me win/loss ratio and you'll see that obviously, I am willing to play just about any game(lately I haven't, tired of stackers noob stomping) so really aloha, not sure how you pwn me when I have newer teammates or you have a stacked team and considering all the smurfing you do, you are really pathetic

@vertigo, yes but you got into Recoiless Rifle distance and I managed to get some shots off at you with those and  the aT gun was next to the AB so thats more about mid range for the AT gun..
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Sharpshooter824 Offline
I <3 Aloha
EIR Veteran
Posts: 775


« Reply #17 on: June 11, 2009, 11:29:34 am »

ITS not a significant nerf, its the fact that a hard counter to the puma has no effect because it can't hit it, im not asking for a damage or RoF nerf, just a fix for the phasing through bug and the dodge rate on it
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Killer344 Offline
The Inquisitor
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Posts: 6904



« Reply #18 on: June 11, 2009, 11:31:53 am »

Wanna beat a puma without any risk at all? use an m8 then, pumas hardly miss m8s shots.

ITS not a significant nerf, its the fact that a hard counter to the puma has no effect because it can't hit it, im not asking for a damage or RoF nerf, just a fix for the phasing through bug and the dodge rate on it

A 57 isn´t a hardcounter against a puma.

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If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
Sharpshooter824 Offline
I <3 Aloha
EIR Veteran
Posts: 775


« Reply #19 on: June 11, 2009, 11:33:19 am »

It takes what, 6 or 7 shots with an M8 to kill a puma? That is ample ample time to escape
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