EIRRMod
Administrator / Lead Developer
Posts: 11009
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« on: June 12, 2009, 03:09:00 am » |
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Gameplay Additions Unit Transporting Halftracks and vehicles that can carry units can now do so as they deploy. RMB on each unit (in the launcher) to add it to the correct transport (or move to no transport)
Gameplay Fixes Static Weapons no longer give xp Panzergrenadier Vet Sgt no longer costs 1 pop PE Panther Vet corrected to match WM Vet
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« Last Edit: June 12, 2009, 03:22:49 am by EIRRMod »
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Shit I'm pretty sure you could offer the guy a cup of coffee and he'd try to kill you with the mug if you forgot sugar.
That's like offering Beer to fuck the fat chick. It will work for a while, but it's not gonna last. Not only that, but there is zero motivation for the Fat chick to loose weight.
Why don't you collect up your love beads and potpourri and find something constructive to do.
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Baine
Steven Spielberg
Posts: 3713
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« Reply #1 on: June 12, 2009, 03:10:55 am » |
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Gameplay Additions Unit Transporting Halftracks and vehicles that can carry units can now do so. RMB on each unit to add it to the correct transport (or move to no transport)
What exactly does this mean? I mean halftrucks could already carry units
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salan
Synergies TL2 mod!
Posts: 6290
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« Reply #2 on: June 12, 2009, 03:12:11 am » |
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they will spawn with them in them now, you can specify which troops in which halftrack, or if they will spawn outside of it.
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« Last Edit: June 12, 2009, 03:24:01 am by salan »
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BigDick
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« Reply #3 on: June 12, 2009, 03:12:39 am » |
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"Static Weapons no longer give xp"?
what means that?
"PE Panther Vet corrected to match WM Vet"
will we see changes to xp requirements for vet on panthers?
because currently its so fucking high that is very hard to get vet on those...
vet for shermans and panzerIVs is much much easier to get
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CafeMilani
Aloha
Posts: 2994
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« Reply #4 on: June 12, 2009, 03:23:58 am » |
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they will spawn with them in them now.
thats cool. u cant get xp from killing atguns anymore. or flak. and other weapons.
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CrazyWR
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« Reply #5 on: June 12, 2009, 03:24:24 am » |
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shermans and panzer4's are also much easier to kill...
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1. New tactics? it's like JAWS, first one in the water dies
RCA-land where shells fall like raindrops and the Captain is an invincible god
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Demon767
Warmap Betatester
EIR Veteran Posts: 6190
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« Reply #6 on: June 12, 2009, 03:24:52 am » |
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yea you cant destroy uncrewed weapons anymore, seems reasonable.
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Generalleutnant of The Reichs Wolves Nevergetsputonlistguy767
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Baine
Steven Spielberg
Posts: 3713
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« Reply #7 on: June 12, 2009, 03:26:02 am » |
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yea you cant destroy uncrewed weapons anymore, seems reasonable.
Wrong. You still can destroy them, but it won't help you vetting up your units anymore!
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Demon767
Warmap Betatester
EIR Veteran Posts: 6190
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« Reply #8 on: June 12, 2009, 03:27:03 am » |
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yea dats what i meant just forgot to put the xp in. lol absent minded
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CrazyWR
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« Reply #9 on: June 12, 2009, 03:29:55 am » |
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can't seem to get the RMB to move my captain into my halftrack...
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Demon767
Warmap Betatester
EIR Veteran Posts: 6190
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« Reply #10 on: June 12, 2009, 03:30:44 am » |
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how can you test that already? lol
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Draken
Chess master
EIR Veteran Posts: 1850
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« Reply #11 on: June 12, 2009, 03:33:26 am » |
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Static Weapons no longer give xp" Destroying MGs, mortars, atgs won't give you xp now.
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Akranadas
Honoured Member
Posts: 6906
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« Reply #12 on: June 12, 2009, 03:33:42 am » |
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Its not ready yet
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Baine
Steven Spielberg
Posts: 3713
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« Reply #13 on: June 12, 2009, 03:36:09 am » |
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Seems to work in launcher at least. Gives my units and my halftruck a little 1 in the corner!
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salan
Synergies TL2 mod!
Posts: 6290
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« Reply #14 on: June 12, 2009, 04:08:24 am » |
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right clicking on the infantry puts them into the halftracks as per their number.
if you aren't sure how to do it.
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AmPM
Community Mapper
Posts: 7978
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« Reply #15 on: June 12, 2009, 04:30:42 am » |
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Vet Sgt still applies +1 pop per squad.
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pernik
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« Reply #16 on: June 12, 2009, 05:03:41 am » |
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I was clicking like crazy, but nothing happend... can someone make screenshot how it's supposed to look like when troops are loaded?
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Ununoctium
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« Reply #17 on: June 12, 2009, 05:20:26 am » |
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my halftrack says cargo 12/3
uhh that makes no sense since i put 2 engineers in it. shouldn't it be 6/12?
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My tigers get penetrated by everything. Its really really frustrating.
Your tiger is a whore
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Baine
Steven Spielberg
Posts: 3713
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« Reply #18 on: June 12, 2009, 05:23:07 am » |
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my halftrack says cargo 12/3
uhh that makes no sense since i put 2 engineers in it. shouldn't it be 6/12?
I figure it means 12 pop maximum, 3 slots. So your engineers are fine.
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pernik
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« Reply #19 on: June 12, 2009, 06:16:00 am » |
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Now it shows up. Good job devs.
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