Raio
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« on: June 19, 2009, 01:37:08 am » |
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« Last Edit: June 19, 2009, 01:49:30 am by Raio »
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Schultz
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« Reply #1 on: June 19, 2009, 01:54:16 am » |
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Indeed, if it was a crok axis mortar would have died in a single burst of flame.
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Raio
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« Reply #2 on: June 19, 2009, 01:57:06 am » |
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u talk big but ..
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Schultz
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« Reply #3 on: June 19, 2009, 01:58:52 am » |
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Close but no cigar
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Draken
Chess master
EIR Veteran Posts: 1850
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« Reply #4 on: June 19, 2009, 02:09:09 am » |
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My my full hp sniper died to one burts from out of control flame ht, schultz can confirm that.
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Raio
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« Reply #5 on: June 19, 2009, 03:29:34 am » |
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nice job
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #6 on: June 19, 2009, 03:32:38 am » |
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Flammenwerfer HTs are terrible.
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Schultz
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« Reply #7 on: June 19, 2009, 03:39:31 am » |
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My my full hp sniper died to one burts from out of control flame ht, schultz can confirm that.
Yeah i think you need to have at least two to expect to do some damage, or to have it work as a diversion unit to draw fire away from the main attack.
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EliteGren
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« Reply #8 on: June 19, 2009, 05:12:52 am » |
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I much prefer Inf Hts with Flamepios.
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i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
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Jazlizard
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« Reply #9 on: June 19, 2009, 08:38:01 am » |
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Flammenwerfer HTs are terrible.
QFT
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The MOD is over. The war is over. We're too lazy to restart it. You can all go fuck pickles mom, I hear she's easy.
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brn4meplz
Misinformation Officer
Posts: 6952
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« Reply #10 on: June 19, 2009, 10:08:10 am » |
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1 is bad, 3 is not. When i had a Wehr Company i had a 3 Flammenwerfer callin for 2 reasons, Pesky rangers(yeah you lose some, but they lose so much more) and Brit blobs, Played a game on St. Come du Mont where i routed 2 fully fielded brit players, Commando's, Commando PIAT's ATG's MG's Brens, Sappers, it was epic fun, Flammenwerfers still fire when buttoned, out of both hoses too!
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He thinks Tactics is a breath mint Wow I think that was the nicest thing brn ever posted! the pussy of a prostitute is not tight enough for destroy a condom
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Latios418
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« Reply #11 on: June 19, 2009, 10:48:49 am » |
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Flammenwerfers HTs are extremely similar to their man-packed brethren. You can't expect to charge at an enemy with 2-3 flamer squads and nothing else and expect something to happen. Both are very fragile, but pack a huge punch. You need to use other units with them to draw fire.
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Anonymous 06/19/09(Fri)11:55 No.4931966
Is Akranadas in this thread? Fucker can't stop bragging about his "waifu taldeer" and cosplaying in an eldar farseer costume while shouting "Flithy monkeighs!" interspaced with random eldar gibberish.
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brn4meplz
Misinformation Officer
Posts: 6952
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« Reply #12 on: June 19, 2009, 10:52:30 am » |
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Not even to draw fire, just to put their health into the yellow. the Flamer crit tables do the rest
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Mysthalin
Tired King of Stats
Posts: 9028
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« Reply #13 on: June 19, 2009, 10:57:55 am » |
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Latıos, ask draken or schultz or whoever played wıth me when I used to do clowncars, how well 3xflamers work unloaded at close range. It really ıs very, very nasty . I stıll love to do a quad flame engıe charge every once ın a whıle.
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Latios418
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« Reply #14 on: June 19, 2009, 11:01:40 am » |
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Right, when I said 2-3 flamer squads charging with nothing else I meant literally with nothing else. They tend to get absolutely shredded. Added in a halftrack breaks the 'with nothing else' rule =p
Brn also has a good point. I forgot to mention it in my post, but the reason that it failed so hard against that vet mortar was because it was pretty much full on health.
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Mysthalin
Tired King of Stats
Posts: 9028
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« Reply #15 on: June 19, 2009, 11:04:30 am » |
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3 flamer pıos wıll make short work of anythıng but commandos and rangers ^^.
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BradAnderson
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« Reply #16 on: June 19, 2009, 11:07:14 am » |
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The only reason the flammen sucks is cause it over shoots with its flame and flame only works like if it hits a certain unit that aint moving, you see where this is going....
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Latios418
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« Reply #17 on: June 19, 2009, 11:39:46 am » |
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With support, yes. But they easily get ripped apart if not. Pios have such extremely low hp...
Any situation where 3 flamer pios would actually do something, so would a flammenwerfer halftrack, with less casualties because all it's hp is focused in one unit. Unless what you're charging consists of four at guns and a bunch of PIAT sappers.
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Malevolence
Donator
Posts: 1871
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« Reply #18 on: June 19, 2009, 12:08:53 pm » |
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Gamesguy once lost a vet 2 captain to a single burst from an out of control infantry halftrack. I once lost a vet 3 LT and vet 3 captain in retail from a single burst of a non-out-of-control infantry halftrack.
Kind of lame :p
Also, looks like SOMEBODY is in need of a skinpack! *cough shameless plug cough cough*
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Akranadas' Greatest Hits, Volume 1: Vet has nothing to do with unit preformance. We are serious about enforcing this, and I am sure you all want to be able to have your balance thought considered by the development team with some biased, sensationalist coming into your thread and ruining it.
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