EIRRMod
Administrator / Lead Developer
Posts: 11009
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« on: June 19, 2009, 05:34:07 pm » |
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006m
Doctrine Abilities Tier 3 • Improved Armour [Armour Division] • Large Rockets [Defensive] • Battle Hardened [Blitzkrieg] • Bombardiers [Royal Engineers] • Kurts Finest [Luftwaffe]
Tier 4 • HEAT Rounds [Blitzkrieg] • M1 Carbines [Infantry Division] • Omniscience [Defensive] • German Steel [Terror] • Heavy Support [Terror] • British Grit [Commandos]
Game Price changes Commandos now 350 MP, 165 MU (From 320 MP, 135 MU) G43 for Luftwaffe and Fallschirmjagers now 65 / 60 MU (From 50 MU)
Game Fixes Fixed FOO on Cpt / Lieu Deploy Marksmen +5 range, and can snipe support teams fixed
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Shit I'm pretty sure you could offer the guy a cup of coffee and he'd try to kill you with the mug if you forgot sugar.
That's like offering Beer to fuck the fat chick. It will work for a while, but it's not gonna last. Not only that, but there is zero motivation for the Fat chick to loose weight.
Why don't you collect up your love beads and potpourri and find something constructive to do.
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Draken
Chess master
EIR Veteran Posts: 1850
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« Reply #1 on: June 19, 2009, 05:39:34 pm » |
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Deploy Marksmen +5 range, and can snipe support teams fixed Finally that was so anoying.
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EliteGren
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« Reply #2 on: June 19, 2009, 05:42:02 pm » |
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Why the heavy support nerf? No one ever complained about it.
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i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
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brn4meplz
Misinformation Officer
Posts: 6952
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« Reply #3 on: June 19, 2009, 05:43:52 pm » |
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Ha ha no on ever had the chance! really Mortars with 102 range? thats insanity
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He thinks Tactics is a breath mint Wow I think that was the nicest thing brn ever posted! the pussy of a prostitute is not tight enough for destroy a condom
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CrazyWR
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« Reply #4 on: June 19, 2009, 05:46:24 pm » |
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um, no, its not. Thats how it was in EIR, and it worked just fine...
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1. New tactics? it's like JAWS, first one in the water dies
RCA-land where shells fall like raindrops and the Captain is an invincible god
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EliteGren
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« Reply #5 on: June 19, 2009, 05:46:48 pm » |
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Its been like that with old EiR from the start afaik. This really makes me sadface.
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EIRRMod
Administrator / Lead Developer
Posts: 11009
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« Reply #6 on: June 19, 2009, 05:48:29 pm » |
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In 'old' EIR, the mortars didnt get the full benefit. Just fyi
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brn4meplz
Misinformation Officer
Posts: 6952
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« Reply #7 on: June 19, 2009, 05:49:40 pm » |
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Edited for What he said ^^
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EliteGren
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« Reply #8 on: June 19, 2009, 05:50:47 pm » |
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Its the range for the sniper I want, fuck mortars!
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Mukip
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« Reply #9 on: June 19, 2009, 05:53:18 pm » |
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What counts as "basic infantry" for British Grit?
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Scyn
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« Reply #10 on: June 19, 2009, 05:54:21 pm » |
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Tommies, Sappers
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God is a genetically induced obsession that we interpret in such a way as to maintain our obedience.
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SaintPauli
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« Reply #11 on: June 19, 2009, 06:03:42 pm » |
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Ha ha no on ever had the chance! really Mortars with 102 range? thats insanity
What’s the range of the supercharged mortar pit that can’t be counter artied? (Except for V1)
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LeoPhone
Honoured Member
Posts: 0
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« Reply #12 on: June 19, 2009, 06:13:17 pm » |
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commando price didnt change for me...
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BigDick
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« Reply #13 on: June 19, 2009, 06:18:21 pm » |
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Ha ha no on ever had the chance! really Mortars with 102 range? thats insanity
who wants mortars with 102 range when he can have mortars with 120 range?
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brn4meplz
Misinformation Officer
Posts: 6952
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« Reply #14 on: June 19, 2009, 06:19:57 pm » |
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Stationary mortars with 120 range, go for it. it still takes time to pack up a Mortar pit and even more time to put it down again
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Demon767
Warmap Betatester
EIR Veteran Posts: 6190
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« Reply #15 on: June 19, 2009, 06:25:56 pm » |
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thank you for kurts finest
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Generalleutnant of The Reichs Wolves Nevergetsputonlistguy767
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Trishut
Donator
Posts: 107
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« Reply #16 on: June 19, 2009, 07:25:47 pm » |
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Ha ha no on ever had the chance! really Mortars with 102 range? thats insanity
What’s the range of the supercharged mortar pit that can’t be counter artied? (Except for V1) Mortar pits still get raped by just a few shot by a wehr mortar or a mortar HT and it can't even counter the mortar HT or avoid the shots.
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gamesguy2
Honoured Member
Posts: 2238
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« Reply #17 on: June 19, 2009, 07:30:31 pm » |
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Ha ha no on ever had the chance! really Mortars with 102 range? thats insanity
What’s the range of the supercharged mortar pit that can’t be counter artied? (Except for V1) Mortar pits still get raped by just a few shot by a wehr mortar or a mortar HT and it can't even counter the mortar HT or avoid the shots. Uhh what are you smoking lol. It takes like 10 minutes of barraging with a mortar to kill a mortar pit.
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AmPM
Community Mapper
Posts: 7978
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« Reply #18 on: June 19, 2009, 07:45:51 pm » |
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Not currently at home, what does Kurt's Finest do now?
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spinn72
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« Reply #19 on: June 19, 2009, 08:00:41 pm » |
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in 0.06k you said this:
• Quad reduced to 310 MP, 100 MU, 30 FU, 6 pop (From 350 MP, 120 MU, 30 FU, 7 pop)
I still can't get this in my Armour reinforcements as brit. It still costs 350/120/30 for me with 6 pop though in the launcher details
Just wondering what happened?
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