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Author Topic: Blitzkrieg needs a slight change perhaps?  (Read 6064 times)
0 Members and 5 Guests are viewing this topic.
Sharpshooter824 Offline
I <3 Aloha
EIR Veteran
Posts: 775


« on: June 23, 2009, 02:40:36 pm »

Alright well after observing what Blitzkrieg is capable of doing im thinking it could use some changes..as it is, it is capable of letting tanks take on much greater numbers or much more powerful/well equipped enemies for a period of time..as a T1 I think its a bit too powerful..it pretty much is a ''Win Button'' when a tank is in trouble and needs to double its rate of fire..imagine using this on a KT or Tiger and all out raping AT guns in one shot rapidly..

My proposal is to either change it to a T2, maybe even T3 and make it cost PP to use per game like an offmap..

another idea is too remake the ability and change it so that it simply makes infantry and tanks faster for a short time and maybe make a accuracy penalty (Towards that tank..like other tanks have harder time hitting it..) to compliment the fast moving..

well these are all clearly my opinion so please do not flame my ideas and comment on how you think it should  be.
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Rawr
AmPM Offline
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Posts: 7978



« Reply #1 on: June 23, 2009, 02:49:10 pm »

IT does cost per game you noob.

It also reduces their accuracy by 50%.
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Fresz1 Offline
EIR Veteran
Posts: 75


« Reply #2 on: June 23, 2009, 03:03:52 pm »

IT does cost per game you noob.

It also reduces their accuracy by 50%.

Its about nerfing anythink that u can, this time blitz next time prec shot and so on...
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jackmccrack Offline
EIR Veteran
Posts: 2484


« Reply #3 on: June 23, 2009, 03:04:33 pm »

It's so crazy w/ Heat Rounds when the shots hit.
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Let's talk about PIATs in a car.
SaintPauli Offline
EIR Veteran
Posts: 530


« Reply #4 on: June 23, 2009, 03:04:51 pm »

Its 25% faster reload and 25% lower accuracy. Not double rate of fire. Yes, Blitz as an ability is good. The Blitz doctrine is however the worst axis doctrine and the standard tiger sucks hard (only 2 people use Tigers). You can’t have a King in Blitz.
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salan Offline
Synergies TL2 mod!
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Posts: 6290


« Reply #5 on: June 23, 2009, 03:05:27 pm »

there are a lot of t1s that are useful, we could look at some of the ones in armor tree as well if you would like.

I doubt you will ever see a change to the actual vcoh activated abilities.
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salan Offline
Synergies TL2 mod!
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Posts: 6290


« Reply #6 on: June 23, 2009, 03:07:45 pm »

(only 2 people use Tigers).

not true.  there are currently 5 purchased tigers, and 6 King tigers in the game.  and we just lowered their PP costs to help facilitate more.
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AlcapwneD Offline
EIR Veteran
Posts: 91


« Reply #7 on: June 23, 2009, 03:17:40 pm »

(only 2 people use Tigers).

not true.  there are currently 5 purchased tigers, and 6 King tigers in the game.  and we just lowered their PP costs to help facilitate more.

pshh the only way you can help faciliate more is if you make it tier 2,make tier 3 have three choices ;P
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CompanyofNubz - Allies
TheGenerals - Axis
Alcapwned - Axis

SaintPauli Offline
EIR Veteran
Posts: 530


« Reply #8 on: June 23, 2009, 03:26:45 pm »

not true.  there are currently 5 purchased tigers, and 6 King tigers in the game.  and we just lowered their PP costs to help facilitate more.
Guess only units with vet register on the board. But that still doesn’t change the fact that normal tigers are useless after buttoning and Fireflies entered the game.

Give the tiger lower moving accuracy penalty and + 5 range with veterancy and it will start to be slightly useful again (All the other axis heavy tanks have 45 range)
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Guderian Offline
EIR Veteran
Posts: 817



« Reply #9 on: June 23, 2009, 03:43:54 pm »

Why is the tiger useless in its current form? (would be great if someone could post a thread about it)
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Eir customer support staff.
wildsolus Offline
Donator
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Posts: 807


« Reply #10 on: June 23, 2009, 04:16:13 pm »

could we add fresz1 to the balance ban list please.
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Guderian Offline
EIR Veteran
Posts: 817



« Reply #11 on: June 23, 2009, 04:19:37 pm »

could we add fresz1 to the balance ban list please.

*raises hand*
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jackmccrack Offline
EIR Veteran
Posts: 2484


« Reply #12 on: June 23, 2009, 04:44:38 pm »

Its 25% faster reload and 25% lower accuracy. Not double rate of fire. Yes, Blitz as an ability is good. The Blitz doctrine is however the worst axis doctrine and the standard tiger sucks hard (only 2 people use Tigers). You can’t have a King in Blitz.

Yeah right! You are the guy with 4 Vet 3 Storms!
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gamesguy2 Offline
Honoured Member
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Posts: 2238


« Reply #13 on: June 23, 2009, 05:07:37 pm »

Its 25% faster reload and 25% lower accuracy. Not double rate of fire. Yes, Blitz as an ability is good. The Blitz doctrine is however the worst axis doctrine and the standard tiger sucks hard (only 2 people use Tigers). You can’t have a King in Blitz.

I'm gonna make a 6 P4 improved barrels heat rounds blitz company and lol at your statement that blitz is the worst doctrine.
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Blitzen Offline
EIR Veteran
Posts: 312


« Reply #14 on: June 23, 2009, 05:29:33 pm »

yea don't use tiger.  I think I was the first to get it... now I regret it, can't wait till they undo all the choices.  PIVS do way more damage then that thing, and get hurt less.  Since they aren't so god damn slow.
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Bullshit, only fags and girls dont like star wars Tongue
Tymathee Offline
Donator
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Posts: 9741



« Reply #15 on: June 23, 2009, 05:32:53 pm »

Its 25% faster reload and 25% lower accuracy. Not double rate of fire. Yes, Blitz as an ability is good. The Blitz doctrine is however the worst axis doctrine and the standard tiger sucks hard (only 2 people use Tigers). You can’t have a King in Blitz.

I'm gonna make a 6 P4 improved barrels heat rounds blitz company and lol at your statement that blitz is the worst doctrine.

lulz blitz is the worst doctrine yet its the most used wehr doctrine.
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"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Sharpshooter824 Offline
I <3 Aloha
EIR Veteran
Posts: 775


« Reply #16 on: June 24, 2009, 06:50:00 am »

Alright, i'll lemme say one thing, im sorry 'bout making the unresearched statement about blitz..
tbh I wouldn't mind seeing the armor doctrine T1s changed to benefit more of tanks instead of light vehicles..
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Smokaz Offline
Honoured Member
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Posts: 11418



« Reply #17 on: June 24, 2009, 06:54:12 am »

Blitz is pretty expensive too.
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SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
VictorTarget Offline
EIR Veteran
Posts: 234



« Reply #18 on: June 24, 2009, 07:24:20 am »

Alright, i'll lemme say one thing, im sorry 'bout making the unresearched statement about blitz..
tbh I wouldn't mind seeing the armor doctrine T1s changed to benefit more of tanks instead of light vehicles..
NO!

Damnit, stop trying to change things on my favorite company!  I need my light vehicles, Armor -LIVES- by its halftracks and other lights. I need them all to eat the 2.5 shit-tons of AT in every game.

More realistically, changing the T1s would nerf a more mobile armored company, and that's something I'd like to avoid.  Please?
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SaintPauli Offline
EIR Veteran
Posts: 530


« Reply #19 on: June 24, 2009, 08:08:50 am »

Its 25% faster reload and 25% lower accuracy. Not double rate of fire. Yes, Blitz as an ability is good. The Blitz doctrine is however the worst axis doctrine and the standard tiger sucks hard (only 2 people use Tigers). You can’t have a King in Blitz.

I'm gonna make a 6 P4 improved barrels heat rounds blitz company and lol at your statement that blitz is the worst doctrine.
5 P4s... And congrats for singling out the only viable blitz build…

Edit: Lightning War is still good though.
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