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Author Topic: Field Repairs (Field Reapers)  (Read 1756 times)
0 Members and 7 Guests are viewing this topic.
donnieDark Offline
EIR Veteran
Posts: 95


« on: June 25, 2009, 06:55:14 pm »

Field repairs works fine, the only problem is.  When you buy 2 uses you only get 1.  Please put this on your fix list.  Thanks
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donnieDark Offline
EIR Veteran
Posts: 95


« Reply #1 on: June 30, 2009, 04:25:20 pm »

Also...could you make it where Field repairs is in line with Crew repairs.  Right now...field repairs really does nothing for the Pershing, maybe 30% health.
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EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #2 on: June 30, 2009, 04:39:38 pm »

So you can get your pershing to full health 3 times?
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i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #3 on: June 30, 2009, 04:41:28 pm »

990 health on field repairs healing would be horribly OP.
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SaintPauli Offline
EIR Veteran
Posts: 530


« Reply #4 on: June 30, 2009, 04:51:58 pm »

I agree. Healing all vehicles in the field for 300HP in 30sec while moving is simply not OP enough…   Roll Eyes
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donnieDark Offline
EIR Veteran
Posts: 95


« Reply #5 on: June 30, 2009, 05:03:29 pm »

Im not asking for a full heal, and besides..isnt that what Onboard mechanics is gonna be.  Im just saying field repairs really isnt that great on heavy tanks compared to smaller low hp tanks.
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