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Field Repairs (Field Reapers)
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Topic: Field Repairs (Field Reapers) (Read 1755 times)
0 Members and 8 Guests are viewing this topic.
donnieDark
EIR Veteran
Posts: 95
Field Repairs (Field Reapers)
«
on:
June 25, 2009, 06:55:14 pm »
Field repairs works fine, the only problem is. When you buy 2 uses you only get 1. Please put this on your fix list. Thanks
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donnieDark
EIR Veteran
Posts: 95
Re: Field Repairs (Field Reapers)
«
Reply #1 on:
June 30, 2009, 04:25:20 pm »
Also...could you make it where Field repairs is in line with Crew repairs. Right now...field repairs really does nothing for the Pershing, maybe 30% health.
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EliteGren
EIR Veteran
Posts: 6106
Re: Field Repairs (Field Reapers)
«
Reply #2 on:
June 30, 2009, 04:39:38 pm »
So you can get your pershing to full health 3 times?
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Quote from: deadbolt on December 30, 2010, 09:14:16 am
i prefer to no u
Quote from: deadbolt on July 30, 2012, 08:08:48 am
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Mysthalin
Tired King of Stats
Posts: 9028
Re: Field Repairs (Field Reapers)
«
Reply #3 on:
June 30, 2009, 04:41:28 pm »
990 health on field repairs healing would be horribly OP.
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SaintPauli
EIR Veteran
Posts: 530
Re: Field Repairs (Field Reapers)
«
Reply #4 on:
June 30, 2009, 04:51:58 pm »
I agree. Healing all vehicles in the field for 300HP in 30sec while moving is simply not OP enough…
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donnieDark
EIR Veteran
Posts: 95
Re: Field Repairs (Field Reapers)
«
Reply #5 on:
June 30, 2009, 05:03:29 pm »
Im not asking for a full heal, and besides..isnt that what Onboard mechanics is gonna be. Im just saying field repairs really isnt that great on heavy tanks compared to smaller low hp tanks.
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