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006n Hotfix List
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Topic: 006n Hotfix List (Read 48530 times)
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EIRRMod
Administrator / Lead Developer
Posts: 11009
006n Hotfix List
«
on:
June 27, 2009, 05:43:36 pm »
Doctrines
Tier 2
Hard n Fast [Airborne]
Ready Rounds [Defensive]
Tier 3
Repair Specialization [Blitzkrieg]
Supercharged Rounds [Royal Artillery]
Tier 4
Tank Reapers [Infantry]
Crete Veterans [Luftwaffe]
Fortress Europe [Luftwaffe]
Telescopic Sights [Tank Hunters]
Chemical Fire [Scorched Earth]
Raid Assault [Airborne]
Airborne Elite [Airborne]
Next-Gen Vehicles [Armour]
Gameplay
US
Stickies now have 4 Uses, 5 with Short Fuse [Infantry]
Smoke Grenades no longer deal suppression.
Sherman Crocodile 225 fuel (from 275 fuel)
Concussion Grenades: 20 Mun (From 40)
British
Captain FOO now on a 480s (8min) cycle instead of uses.
Bren Carrier(MMG) health increased to 300. Now uses M3 HT Armor.
Bren Carrier(No MG) health increased to 300. Now uses M3 HT Armor.
Sapper Demolitions now come with a use of mines.
Damage increased from 10 to 16 on 2inch mortar
Sherman Firefly weapon cooldown increased to 4.25s to prevent more than 2 CCTs stacking. Cooldown change will not affect the reload.
Churchill mk4 410 MP, 200 F (from 260 F)
Bren MMG carrier 270 MP, 45 Mun, 30 F from (270 MP, 60 Mun, 35 Fl)
AP round 25 Ammo from (50 Mun)
Riflegrenades: 75 Mun (From 90)
Boyz AT Rifle Price 50 Mun (from 80)
Wehrmacht
Fully Loaded [Blitzkrieg] Now lets Bundled Grenades come with an extra use.
Crit Tables adjusted for Panzerfaust - Can no longer Destroy main gun, or Immobilize from Green. (30% chance to damage engine from yellow, 75% chance to destroy engine from red)
Nebelwerfer Rocket Barrage increased to 120s base cooldown.
Officer Mortar Barrage decreased to 480s (8min) base cooldown.
Tiger Vet 3 changed to 1.2 Damage modifier from Turret Rotation
Second Stormtrooper Panzerschreck: 280 Mun (From 250)
Second Stormtrooper MP44: 80 Mun (From 90)
Panzer Elite
Crit Tables adjusted for Panzerfaust - Can no longer Destroy main gun, or Immobilize from Green.(30% chance to damage engine from yellow, 75% chance to destroy engine from red)
Incendiary Mortar barrage decreased to 180s base cooldown
Tank Busters and Assault Grenadiers now come with Veteran Sergeant bonus
Firecracker mines suppression increased
Mechanized Scout [Luftwaffe] Now increases Kettenkrad pop by 1
Mortar Halftrack - 440 MP, 50 Mun, 45 F, 6 pop (from 440 MP, 60 Mun, 60 F, 6 pop)
Incendiary Mortar Rounds - 40 Mun (from 65 Mun (180 seconds))
Fallschirmjager Reinforcements fixed to 2/1 for supply. (standard package allowance)
«
Last Edit: June 28, 2009, 12:04:14 am by salan
»
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Quote from: brn4meplz
Shit I'm pretty sure you could offer the guy a cup of coffee and he'd try to kill you with the mug if you forgot sugar.
Quote from: tank130
That's like offering Beer to fuck the fat chick. It will work for a while, but it's not gonna last. Not only that, but there is zero motivation for the Fat chick to loose weight.
Quote from: tank130
Why don't you collect up your love beads and potpourri and find something constructive to do.
spinn72
EIR Veteran
Posts: 1802
Re: 006n Hotfix List
«
Reply #1 on:
June 27, 2009, 05:49:01 pm »
Fantastic Patch Notes, looks like one huge step into the right direction. Thanks for addressing mainly everything asked.
And T4ss!!!! OMG are some players gonna be happy.
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Skaevola
EIR Veteran
Posts: 175
Re: 006n Hotfix List
«
Reply #2 on:
June 27, 2009, 05:50:25 pm »
What do concussion grenades do?
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Scyn
EIR Veteran
Posts: 1011
Re: 006n Hotfix List
«
Reply #3 on:
June 27, 2009, 05:51:55 pm »
Same thing as an Assault grenade. Damage + stun
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God is a genetically induced obsession that we interpret in such a way as to maintain our obedience.
EIRRMod
Administrator / Lead Developer
Posts: 11009
Re: 006n Hotfix List
«
Reply #4 on:
June 27, 2009, 05:52:31 pm »
You can thank the Scyn + the team for this one, I only put the patch notes here =)
I was 'outties' for this lot of patch work.
Good job too guys.
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gamesguy2
Honoured Member
Posts: 2238
Re: 006n Hotfix List
«
Reply #5 on:
June 27, 2009, 05:56:27 pm »
Quote from: Skaevola on June 27, 2009, 05:50:25 pm
What do concussion grenades do?
You know the volk assault grenades?
It basically throws one of that.
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gamesguy2
Honoured Member
Posts: 2238
Re: 006n Hotfix List
«
Reply #6 on:
June 27, 2009, 05:56:57 pm »
Also, <3 scyn.
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pqumsieh
EIR Veteran
Posts: 2367
Re: 006n Hotfix List
«
Reply #7 on:
June 27, 2009, 06:25:54 pm »
Thanks guys, amazing job with this patch! Was wondering if firecracker mines could be looked at. Their cost is a bit high compared to other mine upgrade. Instead of 40 muni, could it be lowered to 25 or 30?
PQ
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Common sense is not so common after all.
Piotrskivich
EIR Veteran
Posts: 542
Re: 006n Hotfix List
«
Reply #8 on:
June 27, 2009, 06:30:25 pm »
Great patch and nice changes to chemical fire
Also it seems the mortar halftrack changes are not in effect? Still costs the same for halftrack and ability.
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BigDick
Guest
Re: 006n Hotfix List
«
Reply #9 on:
June 27, 2009, 06:32:09 pm »
Quote from: EIRRMod on June 27, 2009, 05:43:36 pm
• Mortar Halftrack - 440 MP, 50 Mun, 45 F, 6 pop (from 440 MP, 60 Mun, 60 F, 6 pop)
• Incendiary Mortar Rounds - 40 Mun (from 65 Mun (180 seconds))
lol you made one of the most powerful and cost effective pe units cheaper? instead of making underused units more attractive
pe requires indirect fire to have an easier time against at guns and other support weapons but why not making the mortar halftrack more expensive and hotchkiss stukka cheaper and pp free?
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Piotrskivich
EIR Veteran
Posts: 542
Re: 006n Hotfix List
«
Reply #10 on:
June 27, 2009, 06:35:29 pm »
The hotchkiss stuka is PP free isn't it? (I use it all the time, maybe because I am scorched earth?)
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BigDick
Guest
Re: 006n Hotfix List
«
Reply #11 on:
June 27, 2009, 06:37:26 pm »
Quote from: Piotrskivich on June 27, 2009, 06:35:29 pm
The hotchkiss stuka is PP free isn't it? (I use it all the time, maybe because I am scorched earth?)
only for scorched earth..the other doctrines pay 5pp
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DuckOfDoom
EIR Veteran
Posts: 318
Re: 006n Hotfix List
«
Reply #12 on:
June 27, 2009, 06:38:36 pm »
Quote from: EIRRMod on June 27, 2009, 05:43:36 pm
Riflegrenades: 75 Mun (From 90)
This one is still priced at 90.
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Scyn
EIR Veteran
Posts: 1011
Re: 006n Hotfix List
«
Reply #13 on:
June 27, 2009, 06:39:01 pm »
Sorry guys. I'm making all the price changes now. It'll just be a moment.
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CafeMilani
Aloha
Posts: 2994
Re: 006n Hotfix List
«
Reply #14 on:
June 27, 2009, 06:43:37 pm »
boys at rifles still shoot infantry-.- accuracy should be veryvery low vs inf imo
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Armfelt
EIR Veteran
Posts: 453
Re: 006n Hotfix List
«
Reply #15 on:
June 27, 2009, 06:48:32 pm »
Patch doesn΄t seem to work, game ain΄t playable when loaded, all map is just fog of war.
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"Well opinions are like assholes, everybody has one."
gamesguy2
Honoured Member
Posts: 2238
Re: 006n Hotfix List
«
Reply #16 on:
June 27, 2009, 06:49:22 pm »
Quote from: aloha622 on June 27, 2009, 06:43:37 pm
boys at rifles still shoot infantry-.- accuracy should be veryvery low vs inf imo
It doesnt matter if they shoot infantry, they have a .25 dmg modifier vs infantry, so when they hit, its like getting shot by a regular rifle.
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Piotrskivich
EIR Veteran
Posts: 542
Re: 006n Hotfix List
«
Reply #17 on:
June 27, 2009, 06:50:18 pm »
Quote from: Armfelt on June 27, 2009, 06:48:32 pm
Patch doesn΄t seem to work, game ain΄t playable when loaded, all map is just fog of war.
Confirmed
Logged
acker
EIR Veteran
Posts: 2053
Re: 006n Hotfix List
«
Reply #18 on:
June 27, 2009, 06:51:42 pm »
Confirmed.
Logged
EliteGren
EIR Veteran
Posts: 6106
Re: 006n Hotfix List
«
Reply #19 on:
June 27, 2009, 06:53:43 pm »
You guys are fucking awesome!
Thanks for this.
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Quote from: deadbolt on December 30, 2010, 09:14:16 am
i prefer to no u
Quote from: deadbolt on July 30, 2012, 08:08:48 am
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
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