*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
November 16, 2024, 09:09:43 pm

Login with username, password and session length

Resources

Recent posts

[November 01, 2024, 12:46:37 pm]

[October 05, 2024, 07:29:20 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]
Pages: 1 ... 4 5 [6] 7 8   Go Down
  Print  
Author Topic: 006n Hotfix List  (Read 43828 times)
0 Members and 1 Guest are viewing this topic.
Baine Offline
Steven Spielberg
*
Posts: 3713


« Reply #100 on: June 28, 2009, 01:09:57 pm »

shreks don't get a huge nerf against side skirts....rr's do.

and what competent axis player doesn't have skirts on his pz4's and panthers?

Those that need the munition for other goodies?
Logged

Detrian Offline
EIR Regular
Posts: 38


« Reply #101 on: June 28, 2009, 01:15:00 pm »

Veteran Sergent removing mp44s/panzershreck from squads is REALLY FUCKING ANNOYING.
Logged
Mysthalin Offline
Tired King of Stats
*
Posts: 9028


« Reply #102 on: June 28, 2009, 01:32:10 pm »

shreks don't get a huge nerf against side skirts....rr's do.

and what competent axis player doesn't have skirts on his pz4's and panthers?

Those that need the munition for other goodies?

And those other goodies clearly never come into play to support the un-skirted P4s? Tongue.
Logged

Raio Offline
EIR Veteran
Posts: 243



« Reply #103 on: June 28, 2009, 02:06:03 pm »

ehm, can anybody tell me if those glorious sapper demo charges r visible for axis ?
 ty very much  Kiss
Logged
Illegal_Carrot Offline
Global Moderator
*
Posts: 1068


« Reply #104 on: June 28, 2009, 05:37:54 pm »

shreks don't get a huge nerf against side skirts....rr's do.

and what competent axis player doesn't have skirts on his pz4's and panthers?
Schrecks don't have 100% accuracy, damage and penetration* modifiers against all unupgraded enemy vehicles, have an insanely low scatter that makes them near 100% accurate, and come on the best platform in the game; RRs do.
*only exceptions being the Panther, Hetzer, and superheavies.

I already pay 40MU more for a Schreck than a RR, and can only take one Schreck on a squad. Why should I have to pay an additional 60-80MU per vehicle just to make things 'even?'
Logged

Quote
Rifle87654: Give me reward points.
Brn4meplz: I'm drunk.
Mukip Offline
EIR Veteran
Posts: 450



« Reply #105 on: June 28, 2009, 05:40:47 pm »

Quote
• Hard n Fast [Airborne]

How much does 15% reduced incoming accuracy improve a squad's survivability?
Logged
brn4meplz Offline
Misinformation Officer
*
Posts: 6952


« Reply #106 on: June 28, 2009, 05:44:04 pm »

I'll shoot you 20 times, now remove 3 of the bullets. Do you feel better?

Anytime reduced accuracy is in play it adds quite a bit to survivability. you generally own;t notice it in stand up fights but it's there. you mostly notice it on snipers or when retreating or something, but AB get a base 20% moving reduced accuracy bonus and this works with that also. I use my AB to draw out Sniper fire because they have the highest chance of missing on them.
Logged

He thinks Tactics is a breath mint

Wow I think that was the nicest thing brn ever posted!  Tongue

the pussy of a prostitute is not tight enough for destroy a condom Wink
Raio Offline
EIR Veteran
Posts: 243



« Reply #107 on: June 28, 2009, 05:46:49 pm »

omg
Logged
brn4meplz Offline
Misinformation Officer
*
Posts: 6952


« Reply #108 on: June 28, 2009, 05:52:33 pm »

Also, an RR does half the damage a schrek does, you get 2 for an upgrade. but you pay 165 munitions for it. They are not the best AT platfrom because they are visible and do take time to kill their targets. Stormtroopers are the best platform. AB comes in at a close second but you do feel the cost hurt when you purchase RR's.

Logged
Illegal_Carrot Offline
Global Moderator
*
Posts: 1068


« Reply #109 on: June 28, 2009, 06:11:13 pm »

Anytime reduced accuracy is in play it adds quite a bit to survivability. you generally own;t notice it in stand up fights but it's there. you mostly notice it on snipers or when retreating or something, but AB get a base 20% moving reduced accuracy bonus and this works with that also. I use my AB to draw out Sniper fire because they have the highest chance of missing on them.
It's a 25% moving reduction actually.
AB Armor + Hard n Fast means that AB get almost 40% damage reduction. Wowzers. I know what I'll be taking.
Logged
Freek Offline
EIR Veteran
Posts: 218


« Reply #110 on: June 28, 2009, 06:41:45 pm »

I'll shoot you 20 times, now remove 3 of the bullets. Do you feel better?


Lol.
Logged
tank130 Offline
Sugar Daddy
*
Posts: 8889


« Reply #111 on: June 28, 2009, 06:53:22 pm »

All I play is Airborne. RR's are great against Axis Armor, and they do hit most of the time.

One problem is the damge they do sucks most of the time.
The biggest problem is any type of infantry rapes them. I really don't give a shit about stats and tables, the truth lies in game play.

I do not noob stomp - therefore I rarely see an axis tank that does not have some sort of infantry nearby. (axis mortar from the other side of the map comes to mind as well). By the time my airborne get thier second shot off, they are gibbed by the axis infantry.

So the stats and tables may say the airborne with RR are a great platform; but in reality, I must keep them hidden most of the game and pray my team mates have some good AI.

But what the fuck do I know...I suck most of the time anyway.
Logged

Quote
Geez, while Wind was banned I forgot that he is, in fact, totally insufferable
I'm not going to lie Tig, 9/10 times you open your mouth, I'm overwhelmed with the urge to put my foot in it.
gamesguy2 Offline
Honoured Member
*
Posts: 2238


« Reply #112 on: June 28, 2009, 07:01:30 pm »

RRs are skirmishers and snipers.

Storms with shreks are close range ambushers.

They work differently.  Storms with shreks take a lot of risk, RRs, properly microed, can easilly last you the entire game.   Although without a triage this is hard now.

And dodge bonuses >>>> dmg reduction bonuses.    I saw a sherman miss a stationary terror vet 3 gren squad in green cover 10 times in a row because of all the stacking dodge bonuses from cover+vet+ fitness.
Logged
Tymathee Offline
Donator
*
Posts: 9741



« Reply #113 on: June 28, 2009, 08:21:26 pm »

RRs are skirmishers and snipers.

Storms with shreks are close range ambushers.

They work differently.  Storms with shreks take a lot of risk, RRs, properly microed, can easilly last you the entire game.   Although without a triage this is hard now.

And dodge bonuses >>>> dmg reduction bonuses.    I saw a sherman miss a stationary terror vet 3 gren squad in green cover 10 times in a row because of all the stacking dodge bonuses from cover+vet+ fitness.

yea...and its kinda funny cuz they miss weird too. I played a game where my sherman shot at a house with a vet squad in it and it hit the ground in front of the house at least twice im like "wtf?"
Logged

"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
VictorTarget Offline
EIR Veteran
Posts: 234



« Reply #114 on: June 28, 2009, 09:03:42 pm »

Wait.  Increase the cooldown on fireflies?  Isn't that going to force people to use multiple CCTs? Embarrassed
Logged


Akranadas Offline
Honoured Member
*
Posts: 6906


« Reply #115 on: June 28, 2009, 09:15:51 pm »

It doesn't. It just makes the Firefly worse with CCTs on them
Logged
brn4meplz Offline
Misinformation Officer
*
Posts: 6952


« Reply #116 on: June 28, 2009, 09:33:17 pm »

Worse is the wrong word. It just makes ti so you can;t achieve the Semi auto Firefly with stacked CCT's
Logged
Akranadas Offline
Honoured Member
*
Posts: 6906


« Reply #117 on: June 28, 2009, 09:40:30 pm »

No, actually it makes it worse

http://www.youtube.com/watch?v=D8WHSlrugW8
Logged
scrapking Offline
EIR Veteran
Posts: 924


« Reply #118 on: June 28, 2009, 09:48:59 pm »

Stormtroopers are the best platform. AB comes in at a close second but you do feel the cost hurt when you purchase RR's.



I think that is at least debatable.  Personally I'd prefer AB with fireup since it helps them stay on map much longer after the first time you use them.  Stormies have to outright avoid being put at risk of being suppressed - while using a weapon that needs closer range to begin with, and the AB can not only engage at a farther range - but fireup should things get dicey.  I guess what I'm saying is, fireup > cloak, 6 men > 4 men, imo.  I could understand someone else may not agree though.

Regardless, both weapons are very good, and both weapons are priced relatively equally.  If someone wanted to split hairs, I suppose an argument could be made to either increase shrek price by a very small amount, or decrease RR by a very small amount...  but its not as though adding or subtracting 50 or so MU from any given company is really going to change much.

Honestly I think the bigger issue is skirts > no skirts.
Logged
Tymathee Offline
Donator
*
Posts: 9741



« Reply #119 on: June 28, 2009, 09:59:04 pm »

No, actually it makes it worse

http://www.youtube.com/watch?v=D8WHSlrugW8


so, was the first part before the "wipe" the old and then after, the new with multiple cct's?
Logged
Pages: 1 ... 4 5 [6] 7 8   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.077 seconds with 37 queries.