*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
November 26, 2024, 04:16:22 pm

Login with username, password and session length

Resources

Recent posts

[November 01, 2024, 12:46:37 pm]

[October 05, 2024, 07:29:20 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]
Pages: 1 [2] 3 4 ... 8   Go Down
  Print  
Author Topic: 006o Hotfix  (Read 48374 times)
0 Members and 1 Guest are viewing this topic.
gamesguy2 Offline
Honoured Member
*
Posts: 2238


« Reply #20 on: July 06, 2009, 08:54:23 pm »

Quote
Tiger no longer has Elite armor status

Is this just the tiger or the KT as well?



i was unaware of the KT, i'll make note for the next point, and try to get it out faster then later.

yer welcome though , and thanks for pointing it out

Thank you Salan. Cheesy

If you guys ever decide to implement the tiger ace, it has elite armor as well, just FYI.
Logged
CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #21 on: July 06, 2009, 08:55:03 pm »

So, now LT's, captains and CCTs only are affecting one squad?
Logged

1. New tactics? it's like JAWS, first one in the water dies

RCA-land where shells fall like raindrops and the Captain is an invincible god
CommanderHolt Offline
EIR Veteran
Posts: 600


« Reply #22 on: July 06, 2009, 08:57:13 pm »

No Officers of the same type can't stack aura together. (ie. 2 Lt.s affecting the same squad) They can still affect several different squads.
Logged
CrazyWR Offline
EIR Veteran
Posts: 3616


« Reply #23 on: July 06, 2009, 08:59:40 pm »

so what was the point of doing this to LT's and captains when only CCT's were the problem...?
Logged
salan Offline
Synergies TL2 mod!
*
Posts: 6290


« Reply #24 on: July 06, 2009, 09:03:16 pm »

It looks like British Officer Aura (individual) has been nerfed. Whats the point of nerfing bonus health to emplacements? They are not being used very often.


The base values will be audited soon.  They were giving values higher then our doctrine t4s, and were brought into line with all other buffs in game.
Logged

spinn72 Offline
EIR Veteran
Posts: 1802



« Reply #25 on: July 06, 2009, 09:09:17 pm »

so what was the point of doing this to LT's and captains when only CCT's were the problem...?

Just to stop the LT stacking, even though it already gave diminishing returns.

Salan is right, it gives T4 like buffs to all the units by having it out.  That's why pop and price has been compensated for now, because of that.  However that being said Brits in VCoH used to rely totally on having the command units near them, i think that reliance is becoming less and less in EIR.

Logged
salan Offline
Synergies TL2 mod!
*
Posts: 6290


« Reply #26 on: July 06, 2009, 09:13:20 pm »

well they still offer a strong buff, very strong comparably. they cost less, and only 2 pop.  I can't see them being useless by any means. 

The brits themselves have been added to with support weapons, we will continue to work on them to maintain their usefulness vs themselves and all other factions, no worries!
Logged
jackmccrack Offline
EIR Veteran
Posts: 2484


« Reply #27 on: July 06, 2009, 09:17:13 pm »

Quote
*  Firefly cooldown removed.

Wait...does this mean it fires like it does in vCoH?
Logged

Let's talk about PIATs in a car.
IIPraeToriaNII Offline
EIR Veteran
Posts: 121


« Reply #28 on: July 06, 2009, 09:17:30 pm »

anything getting done is a good job in my book.... Grin

WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHH HHHHHHHHHHHHHHH!!!!!!!!!!              Grin              hahahaha
Logged

fuck off...
Freek Offline
EIR Veteran
Posts: 218


« Reply #29 on: July 06, 2009, 09:37:12 pm »

So, zooks get 0 bonuses right now?
Logged
Malevolence Offline
Donator
*
Posts: 1871



« Reply #30 on: July 06, 2009, 09:37:29 pm »

Quote
Super Heavy Tanks: -Extra Heavy vehicles
King Tiger - 80 Mun
Jagdpanther - 80 Mun

Change is not implemented yet, intentional?
Logged

Akranadas' Greatest Hits, Volume 1:

Quote from: Akranadas
Vet has nothing to do with unit preformance.

Quote from: Akranadas
We are serious about enforcing this, and I am sure you all want to be able to have your balance thought considered by the development team with some biased, sensationalist coming into your thread and ruining it.
Killer344 Offline
The Inquisitor
*
Posts: 6904



« Reply #31 on: July 06, 2009, 09:41:04 pm »

Do captains work with US stuff?
Logged

If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
CommanderHolt Offline
EIR Veteran
Posts: 600


« Reply #32 on: July 06, 2009, 09:42:44 pm »

Quote
*  Firefly cooldown removed.

Wait...does this mean it fires like it does in vCoH?

Yes... That cooldown is taken away since the CCT doesn't give anymore special reload bonus to the FF anymore. Therefore it can now operate more independently.
Logged
Killer344 Offline
The Inquisitor
*
Posts: 6904



« Reply #33 on: July 06, 2009, 09:43:17 pm »

btw, can someone tell me which files were changed, because the auto-updater isn't updating anything for me, but it will if I delete those files manually.... please?
Logged
salan Offline
Synergies TL2 mod!
*
Posts: 6290


« Reply #34 on: July 06, 2009, 09:43:50 pm »

So, zooks get 0 bonuses right now?

I wasn't able to fix it without it breaking other units... so I left it out till i make sure its working correctly, it'll be in real soon.  I spent so many hours working on that.. gah
Logged
spinn72 Offline
EIR Veteran
Posts: 1802



« Reply #35 on: July 06, 2009, 09:45:27 pm »

*  Recon Tommy availability in supply raised to 3 from 2

It's actually in Reserve Raised to 3 from 2, just a typo Cheesy.

This means you can have 3 in your company while paying 0pp.
Logged
Tymathee Offline
Donator
*
Posts: 9741



« Reply #36 on: July 06, 2009, 09:46:24 pm »

So, zooks get 0 bonuses right now?

I wasn't able to fix it without it breaking other units... so I left it out till i make sure its working correctly, it'll be in real soon.  I spent so many hours working on that.. gah

how does that work? You couldn't just take out one and replace with another?

I'm guessing that because it affects "hardpoint_01" that it will double over on both at guns and zooks or is it only zooks? is that the issue?
Logged

"I want proof!"
"I have proof!"
"Whatever, I'm still right"

Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Malevolence Offline
Donator
*
Posts: 1871



« Reply #37 on: July 06, 2009, 09:46:35 pm »

There's no typo there spinn...
Logged
salan Offline
Synergies TL2 mod!
*
Posts: 6290


« Reply #38 on: July 06, 2009, 09:53:29 pm »

Quote
Super Heavy Tanks: -Extra Heavy vehicles
King Tiger - 80 Mun
Jagdpanther - 80 Mun

Change is not implemented yet, intentional?

I'm slow, I just finished the repair costs and the SP costs.. was a lot of work Sad
Logged
EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #39 on: July 06, 2009, 10:06:17 pm »

Is the decreased cooldown for officer aryt at vet 3 working?
Logged

i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
Pages: 1 [2] 3 4 ... 8   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.071 seconds with 37 queries.