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Author Topic: Large rockets  (Read 1904 times)
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Killer344 Offline
The Inquisitor
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Posts: 6904



« on: July 11, 2009, 05:31:09 pm »

Is it working?
Do I need to re-purchase my stuka/nebel?

If it's working I can't tell the difference between a vet 2 stuka with large rockets and a vet 0 one without it tbh.
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If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #1 on: July 11, 2009, 05:32:07 pm »

Yeah it works on stuka, not sure about nebel as I havent seen any difference.
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i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
salan Offline
Synergies TL2 mod!
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Posts: 6290


« Reply #2 on: July 11, 2009, 07:46:52 pm »

the nebelwerfer 100% gets the ability, so if its on the stuka and working, it is on the nebel and working as well!
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Illegal_Carrot Offline
Global Moderator
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Posts: 1068


« Reply #3 on: July 11, 2009, 08:19:59 pm »

Probably because the Nebel's damage mainly comes from the DOT, rather than the impact itself, where as the Stuka is the opposite.
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Quote
Rifle87654: Give me reward points.
Brn4meplz: I'm drunk.
Malevolence Offline
Donator
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Posts: 1871



« Reply #4 on: July 11, 2009, 08:22:08 pm »

50% bonus damage to the rocket of a nebel is worth piss all, that's why you haven't seen any difference, EliteGren. 50% more of 30 is still only 45 against most targets, and the DOT doesn't get any extra damage as far as I can tell. Might be a bit better against riflemen, if it actually hits (which it won't Tongue)

Compare this with Stuka rocket which can now do up to 180 damage (from 120) and you get a noticeable difference on anything it hits.
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Akranadas' Greatest Hits, Volume 1:

Quote from: Akranadas
Vet has nothing to do with unit preformance.

Quote from: Akranadas
We are serious about enforcing this, and I am sure you all want to be able to have your balance thought considered by the development team with some biased, sensationalist coming into your thread and ruining it.
salan Offline
Synergies TL2 mod!
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Posts: 6290


« Reply #5 on: July 12, 2009, 07:05:46 pm »

mmm when we're done the doctrines remind me of this, maybe we'll look at it for all damage instead of just the impact.

the impact is good for killing houses, but ya..
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gamesguy2 Offline
Honoured Member
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Posts: 2238


« Reply #6 on: July 12, 2009, 07:16:23 pm »

mmm when we're done the doctrines remind me of this, maybe we'll look at it for all damage instead of just the impact.

the impact is good for killing houses, but ya..

Personally I think large rockets is fine the way it is.  Fear the fire is a comparable tier 3 that doesn't affect stukas but makes the nebel do more damage/burn more.

If the dot from large rockets did more damage it would just be plain better.
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salan Offline
Synergies TL2 mod!
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Posts: 6290


« Reply #7 on: July 12, 2009, 07:20:41 pm »

mmm when we're done the doctrines remind me of this, maybe we'll look at it for all damage instead of just the impact.

the impact is good for killing houses, but ya..

Personally I think large rockets is fine the way it is.  Fear the fire is a comparable tier 3 that doesn't affect stukas but makes the nebel do more damage/burn more.

If the dot from large rockets did more damage it would just be plain better.

ya i wasn't sure if that was separate or not, but im just tired...!

it is good
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