*

Account

Welcome, Guest. Please login or register.
Did you miss your activation email?
November 15, 2024, 12:43:40 am

Login with username, password and session length

Resources

Recent posts

[November 01, 2024, 12:46:37 pm]

[October 05, 2024, 07:29:20 am]

[September 05, 2024, 01:54:13 pm]

[July 16, 2024, 11:30:34 pm]

[June 22, 2024, 06:49:40 am]

[March 08, 2024, 12:13:38 am]

[March 08, 2024, 12:12:54 am]

[March 08, 2024, 12:09:37 am]

[December 30, 2023, 08:00:58 pm]

[February 04, 2023, 11:46:41 am]
Pages: [1] 2 3   Go Down
  Print  
Author Topic: Reinforcement Package Suggestions  (Read 12752 times)
0 Members and 6 Guests are viewing this topic.
Unkn0wn Offline
No longer retired
*
Posts: 18379


« on: July 17, 2009, 11:03:07 am »

In conjunction with:
http://forums.europeinruins.com/index.php?topic=11000.msg187981#msg187981

Post all your reinforcement package suggestions here!

Guidelines:
* 3 - 4 units for every package
* All packages need to be balanced & interesting at the same time
* No doctrine exclusive elite infantry/tanks/artillery

Help us shape the future reinforcement packages!
Logged
Baine Offline
Steven Spielberg
*
Posts: 3713


« Reply #1 on: July 17, 2009, 11:12:37 am »

Ok here we go:

British:

Armour
- Cromwell
- Firefly
- Stuart
- Bren Carrier MMG

Infantry
- Tommies
- Lt.
- Sappers
- Bren Carrier

Supporter
- Captain
- Recon Tommies
- 6pdr
- Bren Carrier MMG
« Last Edit: July 17, 2009, 11:32:29 am by Baine » Logged

Piotrskivich Offline
EIR Veteran
Posts: 542



« Reply #2 on: July 17, 2009, 11:21:07 am »

No doctrine exclusive units? I thought that was the whole point, for example I got commando reinforcements for armor company so I could have some elite infantry.
Logged
Baine Offline
Steven Spielberg
*
Posts: 3713


« Reply #3 on: July 17, 2009, 11:21:11 am »

Ok here we go again:

U.S.:

Armour
- M4 Sherman
- Croc
- Greyhound
- M10

Infantry
- Riflemen
- Sniper
- 57
- Halftruck

Supporter
- HMG
- Mortar
- Quad
- Engineers
« Last Edit: July 17, 2009, 11:35:45 am by Baine » Logged
salan Offline
Synergies TL2 mod!
*
Posts: 6290


« Reply #4 on: July 17, 2009, 11:25:13 am »

Also guys, something that should be noted here.  You do NOT need to call them COMMANDO REINFORCEMENTS.  TERROR REINFORCEMENTS.

The fact of the matter is we have full control over what we do with these.  We can name them whatever we want to name them. 

I had drafted up an idea based on roll of units for American infantry, American weapon support, american tank support.. it just turned out too blah for the american and british weapon support, as you could guess.

I was thinking last night on my 400km drive that could do it in small clumps, 3 infantry unlocks, 3 auxillary infantry unlocks, 3 support weapons, 3 light vehicles, 3 anti infantry vehicles, 3 tanks.

the whole reason i'm saying this is to show that you CAN do whatever you want to do with these.  Get creative.  and ultimately there is nothing forcing us to have a reinforcement package with only 1 faction in it.. Could even mix and mingle american and british units in the same package if needed, but there NEEDS TO BE SOME SORT OF COMMON THREAD TO YOUR POST.

be the person to craft a portion of EIRR, get those suggestions in!
Logged

velo78 Offline
EIR Veteran
Posts: 50


« Reply #5 on: July 17, 2009, 11:42:31 am »

change names of reniforcement packages, like insead of calling it blitzkrieg call it assault reniforcements

Assault reniforcements(grants one use of butterfly bombs)
-Assault grens
-motar halftrack
-inf ht
-kch


light amour reniforcemnts (grants one use of henshel)
-pe ac
-panzer 4 ist
-at ht
-muni ht



support reniforements (grants one use of sector arty)
-healing scout car
-pios
-tank busters
-marder
Logged
deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #6 on: July 17, 2009, 11:49:00 am »

Armour:

Pershing
Calliope
Hellcat
Croc

Inf:

Howi
Bazooka Riflemen
Sniper
Engis

Air:

Jeep
KT
Sherman
Jagdpanther
« Last Edit: July 17, 2009, 11:52:14 am by deadbolt » Logged

DERDBERT
Like Jesus, Keeps died for us

He made a funny thread for bear, and got banned.

Now bear makes his own funny thread. It's unsurprisingly not funny.

Keeps died for our funny threads.
crimsonrabbit Offline
EIR Veteran
Posts: 380



« Reply #7 on: July 17, 2009, 12:05:15 pm »

Armour:

Pershing
Calliope
Hellcat
Croc

Inf:

Howi
Bazooka Riflemen
Sniper
Engis

Air:

Jeep
KT
Sherman
Jagdpanther
....................................... ...................right Tongue............
Logged

I defy all laws of scienceee.

This is Bunny.
Copy and paste bunny into your signature to help him gain world domination
(\__/)
(+'.'+)
(")_(")
deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #8 on: July 17, 2009, 12:33:07 pm »

Armour:

Pershing
Calliope
Hellcat
Croc

Inf:

Howi
Bazooka Riflemen
Sniper
Engis

Air:

Jeep
KT
Sherman
Jagdpanther
....................................... ...................right Tongue............

gtfo my face
Logged
pqumsieh Offline
EIR Veteran
Posts: 2367


« Reply #9 on: July 17, 2009, 12:44:40 pm »

American

Airborne
 - Airborne
 - 57 mm
 - M3 Halftrack
 - M10

Infantry
 - Rangers
 - MG
 - M3 Quad
 - Sniper

Armor
 - Engineers
 - Jeep
 - Sherman
 - M10

PE

Scortched Earth
 - Panzer Gred
 - Vamp Halftrack
 - Hotchkiss Stuka
 - Munitions Halftrack

Luftwaf
 - Falls
 - Assault Gred
 - Panzer IV IST
 - Scout Car

Tank Destroyer
 - Tank Bustesr
 - ATHT
 - Marder
 - Hetzer

Discuss
Logged

Common sense is not so common after all.
deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #10 on: July 17, 2009, 12:46:33 pm »

American

Airborne
 - Airborne
 - 57 mm
 - M3 Halftrack
 - M10

Infantry
 - Rangers
 - MG
 - M3 Quad
 - Sniper

Armor
 - Engineers
 - Jeep
 - Sherman
 - M10

PE

Scortched Earth
 - Panzer Gred
 - Vamp Halftrack
 - Hotchkiss Stuka
 - Munitions Halftrack

Luftwaf
 - Falls
 - Assault Gred
 - Panzer IV IST
 - Scout Car

Tank Destroyer
 - Tank Bustesr
 - ATHT
 - Marder
 - Hetzer

Discuss

In conjunction with:
http://forums.europeinruins.com/index.php?topic=11000.msg187981#msg187981

Post all your reinforcement package suggestions here!

Guidelines:
* 3 - 4 units for every package
* All packages need to be balanced & interesting at the same time
* No doctrine exclusive elite infantry/tanks/artillery

Help us shape the future reinforcement packages!

kk
Logged
SaintPauli Offline
EIR Veteran
Posts: 530


« Reply #11 on: July 17, 2009, 12:48:14 pm »

Here is a suggestion if we stick to the idea of a “second” doctrine. The reinforcement packages include some doctrinal unlock units but no elite infantry, no command units and no open carriers.

Blitzkrieg Reinforcement
Volksgrenadiers
Panzer IV
StuG
StuH

Terror Reinforcement
Bike
Sniper
Mortar
Axis Flammenwerfer 

Defensive Reinforcement
Grenadiers
Pioneers
HMG 42 
Pak 38

Scorched Earth Reinforcement
Kettenkrad (with Firecrackers)
Hotchkiss
Mortar Halftrack
Munitions Halftrack

Luftwaffe Reinforcement
Luftwaffe Infantry
Flakverling 38
Wirblewind
Armored Car

Tank Hunters
Tank Busters
AT Halftrack
Hetzer
Marder III

Infantry Reinforcement
Riflemen
.30 cal
M3 Halftrack
M3 Quad 

Airborne Reinforcement
Airborne (cannot buy RRs and Satchel)
Airborne 57mm
Sniper
Jeep
 
Armor Reinforcement
Engineer
M8
M10
Sherman

Commando Reinforcement
Tommy Recon Infantry Section
Piat Commandos
HMG Commando's
Mortar Commando's

Royal Canadian Artillery Reinforcement
Tommy Squad
2" Mortar
3" Mortar emplacement
25pounder 

Royal Engineers Reinforcement
Sappers
Churchill
6pounder AT gun
17pounder Anti Tank gun


 
Logged
deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #12 on: July 17, 2009, 12:50:14 pm »

CCT needs to be back in rotation
Logged
SaintPauli Offline
EIR Veteran
Posts: 530


« Reply #13 on: July 17, 2009, 12:52:33 pm »

CCT needs to be back in rotation
No...
Logged
deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #14 on: July 17, 2009, 12:53:22 pm »

Yes
Logged
Guderian88mm Offline
EIR Regular
Posts: 4


« Reply #15 on: July 17, 2009, 12:54:31 pm »

Mobile support
-Munition halftrack
-Wehr Halftrack
-Scout car
-Panzer grens

Hold the line!
-Volks
-Mg 42
-Pios
-Stug
Logged
deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #16 on: July 17, 2009, 12:59:01 pm »

Support Retard Support:

Volks
Mortar
MG
Pak
Logged
SaintPauli Offline
EIR Veteran
Posts: 530


« Reply #17 on: July 17, 2009, 01:09:58 pm »

No… We need to remove the units that allow unintended stacking. The dual pershin/command thank with field repairs comes to mind here…

Another one would be the doctrine ability Tank Command (each tank gives 3 extra pop) together with a command tank. This could enable you to field 3 M10s + 2Shermans + 1 command tank.
Logged
LeoPhone Offline
Honoured Member
*
Posts: 0


« Reply #18 on: July 17, 2009, 01:31:44 pm »

how aboud youd get the new units salan's been working on with reinforcement package?
Logged
CryingWolf Offline
EIR Veteran
Posts: 138


« Reply #19 on: July 17, 2009, 01:33:31 pm »

Wouldn't it be better if we were allowed to chose what we wanted for reforcements, Rather then being confined to set reforcement packages. It be harder to put in, but it probally be alot more rewarding for everyone, since we be able to set up our company's how we like to.
For example, Me personally, for my SE company, would love Paks to give me some GOOD at, some volks for meat, An Officer because they are bad ass and maybe a PIV so I got a tank with a turret that isn't a heavy tank.
Obviously thats just ONE example of what people could do. Maybe allow people to chose something like, One type of Inf, Support (MG,Pak,Mortar ect), Specials (Muni HT, Officer, Support Car ect) and a form of tank, and after they chose one of each, Thats all they can get unless you make it if you hit a certain rank again you can chose a little more. Just a quick note, if you get special units for your doc, maybe allow them to get more in-supply ect ect.

That probally be a better way to do these reforcement packages, but that's my take on this.

Edit:-
how aboud youd get the new units salan's been working on with reinforcement package?

* No doctrine exclusive elite infantry/tanks/artillery
Help us shape the future reinforcement packages!

/Facepalm
« Last Edit: July 17, 2009, 01:35:14 pm by CryingWolf » Logged

Who's Afraid Of The Big Bad Wolf?
Pages: [1] 2 3   Go Up
  Print  
 
Jump to:  

TinyPortal v1.0 beta 4 © Bloc
Powered by MySQL Powered by PHP Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC
Valid XHTML 1.0! Valid CSS!
Page created in 0.074 seconds with 35 queries.