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Tank Reapers
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Topic: Tank Reapers (Read 6731 times)
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Mgallun74
EIR Veteran
Posts: 1478
Tank Reapers
«
on:
July 18, 2009, 02:06:43 pm »
curious on something, TR only effects 57mm, zook, and sticky? so if i pick up a piat or schk, or choose the brits and get the 6pdr are any of these effected with those buffs?
Logged
Malevolence
Donator
Posts: 1871
Re: Tank Reapers
«
Reply #1 on:
July 18, 2009, 02:07:21 pm »
I don't believe so, no. Only affects YOUR bazookas, too. Stolen bazookas are a no-go.
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Akranadas' Greatest Hits, Volume 1:
Quote from: Akranadas
Vet has nothing to do with unit preformance.
Quote from: Akranadas
We are serious about enforcing this, and I am sure you all want to be able to have your balance thought considered by the development team with some biased, sensationalist coming into your thread and ruining it.
Illegal_Carrot
Global Moderator
Posts: 1068
Re: Tank Reapers
«
Reply #2 on:
July 18, 2009, 09:17:41 pm »
TR replaces the vanilla Bazooka with one that has the better stats.
So the Bazooka that your Rifles/Rangers take with Tr is better than the Zook they take without TR.
Also, be careful about dropping your TR Zooks, because they enemy will get the TR benefits if they pick them up.
But it says in the description that it only affects Zooks/57/Stickies, so no, like Mal said, it would not affect units from reinforcement packages.
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Quote
Rifle87654: Give me reward points.
Brn4meplz: I'm drunk.
RikiRude
Donator
Posts: 4376
Re: Tank Reapers
«
Reply #3 on:
July 18, 2009, 09:27:47 pm »
what about recrewed 57s? do you lose it if the 57 gets decrewed? or if you recrew your 57 will it still have TR benefits? What about friendly decrewed 57's?
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Quote from: Killer344
Killer344: "Repent: sory no joke i just had savage diorea"
Quote from: Malgoroth on October 10, 2011, 05:03:49 pm
... or a fat ass cock sucking churchill being stupid
Malevolence
Donator
Posts: 1871
Re: Tank Reapers
«
Reply #4 on:
July 18, 2009, 10:32:03 pm »
Quote from: Malevolence on July 18, 2009, 02:07:21 pm
I don't believe so, no. Only affects YOUR bazookas, too. Stolen bazookas are a no-go.
By this I meant if you stole other people's bazookas you don't get the bonus, not that if enemies steal your bazookas they don't get the bonus (which in fact they do).
Logged
Demon767
Warmap Betatester
EIR Veteran
Posts: 6190
Re: Tank Reapers
«
Reply #5 on:
July 18, 2009, 10:40:14 pm »
There totally different bazookas, call em MarkII. so if you drop a MarkII Zook and if the enemy picks it up there gonna get the same bonuses because its of course a totally different zook with its own stats.
does the new zook recieve a small price increase?
Logged
Generalleutnant of The Reichs Wolves
Nevergetsputonlistguy767
Smokaz
Honoured Member
Posts: 11418
Re: Tank Reapers
«
Reply #6 on:
July 18, 2009, 10:41:59 pm »
Stabilized fin shreks should do this too
moar work for the devs, lul
Logged
SlippedHerTheBigOne: big penis puma
SlippedHerTheBigOne: and i have no repairkits
SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
wildsolus
Donator
Posts: 807
Re: Tank Reapers
«
Reply #7 on:
July 18, 2009, 10:43:17 pm »
why would the zook get a price increase? that'd be kinda weak for a t4 bonus.
Logged
lol
lol x2
Demon767
Warmap Betatester
EIR Veteran
Posts: 6190
Re: Tank Reapers
«
Reply #8 on:
July 18, 2009, 10:58:18 pm »
i was asking.
does it?
Logged
Pak88mm
EIR Veteran
Posts: 423
Re: Tank Reapers
«
Reply #9 on:
July 18, 2009, 11:15:57 pm »
reapers is ok now. nothing worthy to talk about it. Unlike before lol....
Logged
Exactly.
There is only so many times you can slaughter Lt Apollo, Rocksitter, and Alwaysloseguy24 before you get bored and fall asleep.
-GamesGuy-
Most Hated player in EiR....Pak88Mm
Tymathee
Donator
Posts: 9741
Re: Tank Reapers
«
Reply #10 on:
July 19, 2009, 12:10:56 am »
No it doesn't get a price increase, just like stickies and 57's dont get price increases or your p4's dont get price increases with heat rounds and improved barrels.
Logged
Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Demon767
Warmap Betatester
EIR Veteran
Posts: 6190
Re: Tank Reapers
«
Reply #11 on:
July 19, 2009, 01:09:31 am »
good it be lame if it did, i dont see enough TR in game.
Logged
Mgallun74
EIR Veteran
Posts: 1478
Re: Tank Reapers
«
Reply #12 on:
July 19, 2009, 01:17:30 am »
Quote from: Demon767 on July 19, 2009, 01:09:31 am
good it be lame if it did, i dont see enough TR in game.
probably because it isnt all that good lol. only thing really worth it is 57mm.. zooks are still goober, and stickies are, well, stickies.
Logged
AmPM
Community Mapper
Posts: 7978
Re: Tank Reapers
«
Reply #13 on:
July 19, 2009, 03:12:25 am »
The zooks do good damage =)
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Tymathee
Donator
Posts: 9741
Re: Tank Reapers
«
Reply #14 on:
July 19, 2009, 03:57:08 am »
the zooks do more damage now and they are absolute rape if you get assed now and have a higher penetration plus better accuracy than schrecks now but yea, they still pretty much fail.
they absolutely rape light vehicles though, so awesome.
Logged
AmPM
Community Mapper
Posts: 7978
Re: Tank Reapers
«
Reply #15 on:
July 19, 2009, 03:58:31 am »
Wait, so they have higher penetration, more damage, and higher accuracy than a schrek....and still fail Tym?
WTF are you on.
Logged
Halfling
EIR Veteran
Posts: 70
Re: Tank Reapers
«
Reply #16 on:
July 19, 2009, 04:02:43 am »
Bazookas aren't halfway good as a shrek.
Don't know where poeple got it from that zooks are better than shreks.
They still miss all the time and doesn't even penetrate front of PIV sometimes.
Logged
just Halfwhining sometimes
DasNoob
EIR Veteran
Posts: 3430
Re: Tank Reapers
«
Reply #17 on:
July 19, 2009, 04:29:27 am »
Quote from: Halfling on July 19, 2009, 04:02:43 am
Bazookas aren't halfway good as a shrek.
Don't know where poeple got it from that zooks are better than shreks.
They still miss all the time and doesn't even penetrate front of PIV sometimes.
With the doctrine choice tank reapers, they get a buff.
Logged
Quote from: fldash on Today at 06:22:34 PM
DISASTER AVERTED... IM A MOTHER FUCKING GENIUS!
Quote from: Smokaz on February 24, 2010, 11:45:39 am
You have DasNoob who uses the mod as COHTV
NightRain
EIR Veteran
Posts: 3908
Re: Tank Reapers
«
Reply #18 on:
July 19, 2009, 04:49:31 am »
C'mon guys Bazooka ain't bad anti-tank weapon. Actually I use Bazooka like a Shreck and it works fine. Sure damage ain't that high vs high health units nor the Accuracy always at the top but hey even a Shreck misses...
Enjoy the fact that BAZOOKA is 50 mun when single shreck is 110 mun
Only rangers get 2 for 80 mun
«
Last Edit: July 19, 2009, 04:52:06 am by NightRain
»
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Quote from: Unkn0wn on June 05, 2011, 04:01:40 am
Because a forum post should be like a woman's skirt. Long enough to cover the subject material, but short enough to keep things interesting.
Tymathee
Donator
Posts: 9741
Re: Tank Reapers
«
Reply #19 on:
July 19, 2009, 05:32:20 am »
Quote from: AmPM on July 19, 2009, 03:58:31 am
Wait, so they have higher penetration, more damage, and higher accuracy than a schrek....and still fail Tym?
WTF are you on.
I said pretty much. They still bounce quite often on front shots, you still have to use 'em like you had to before and get on the sides and back to really be effective. Have you used tank reapers yet? Playing against it is different, playing with is a whole different thing. Dont get me wrong, i love the ability and this was a fix i proposed a loooong time ago back in old eir (except m10's were affected) so I'm happy with it, it's just that vs front armor, it still bounces more often thank schrecks do.
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