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Author Topic: Nebels & Buildings  (Read 8920 times)
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LeoPhone Offline
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Posts: 0


« on: July 21, 2009, 10:31:49 am »

i had these full health commandos in a building, and then a nebel started shooting at em.
now when the 1st nebel rocket hit the ground NEXT TO THE BUILDING(or even before) the commandos just vanished and died. after the last shot of the nebel, the building came down. what the hell happened here???

heres a vid that shows what happened:
http://www.xfire.com/video/f7663/
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Baine Offline
Steven Spielberg
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Posts: 3713


« Reply #1 on: July 21, 2009, 10:35:14 am »

It's an old bug you should know already. Nebels like to instakill buildings and units in them.
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Killer344 Offline
The Inquisitor
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Posts: 6904



« Reply #2 on: July 21, 2009, 10:36:34 am »

More like a feature  Tongue.
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If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
LeoPhone Offline
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« Reply #3 on: July 21, 2009, 10:38:34 am »

so old and still no fix? does it happen in vCoH?
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Killer344 Offline
The Inquisitor
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Posts: 6904



« Reply #4 on: July 21, 2009, 10:41:13 am »

yes, it happens in vCoH, and no it isn't a bug.
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LeoPhone Offline
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« Reply #5 on: July 21, 2009, 10:44:28 am »

stupid nebelwerfers, theyre so strong already.
it cant be fixed i guess?  Undecided
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Killer344 Offline
The Inquisitor
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Posts: 6904



« Reply #6 on: July 21, 2009, 10:45:06 am »

Are you fucking blind?
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BradAnderson Offline
EIR Veteran
Posts: 1233



« Reply #7 on: July 21, 2009, 10:49:09 am »

Its not a bug its a feature, it only happens to buildings without roofs, i remember bonte had 3 vet 3 storms with dual mp44 in the chateau in abbeville and a single nebel rocket killed them all insta, fucking awesome, it was duvkas captured nebel that got 50kills....
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Glaze Offline
EIR Veteran
Posts: 112



« Reply #8 on: July 21, 2009, 10:51:03 am »

Intersting, but shouldn't the nebel rocket at least hit the building for that to happen?
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Glaze (US)!
I am also...
Glazerman (PE)
Glaza (CW)
EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #9 on: July 21, 2009, 10:59:57 am »

Its an intentional feature, Nebel has the ability to insta-crit any infantry garrisoned in houses unlike any other form arty.

The chance of it happening is only small though, you got unlucky.
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i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
SaintPauli Offline
EIR Veteran
Posts: 530


« Reply #10 on: July 21, 2009, 11:29:26 am »

stupid nebelwerfers, theyre so strong already.
it cant be fixed i guess?  Undecided
Nebels got nerfed with 30sec longer reload time (=50% longer reload at v3). Only noobs and defensive players are fielding nebels now.
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Two Offline
EIR Veteran
Posts: 2079


« Reply #11 on: July 21, 2009, 11:47:06 am »

record that again but capture the commando flying out the building in slo mo lol could add it into some eir movie
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Quote
IplayForKeeps: if we were an equation
IplayForKeeps: it would be
IplayForKeeps: two = keeps
IplayForKeeps: i only have 1 friend
wildsolus Offline
Donator
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Posts: 807


« Reply #12 on: July 21, 2009, 12:22:26 pm »


Only noobs and defensive players are fielding nebels now.


quoted cause you play blitz
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VictorTarget Offline
EIR Veteran
Posts: 234



« Reply #13 on: July 21, 2009, 12:30:47 pm »


Only noobs and defensive players are fielding nebels now.


quoted cause you play blitz
Quoted because you play blitz.  Tongue
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wildsolus Offline
Donator
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Posts: 807


« Reply #14 on: July 21, 2009, 01:08:33 pm »

i was quoting him for hypocrisy Sad
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VictorTarget Offline
EIR Veteran
Posts: 234



« Reply #15 on: July 21, 2009, 01:09:27 pm »

i was quoting him for hypocrisy Sad
Still, it was amusing.
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SaintPauli Offline
EIR Veteran
Posts: 530


« Reply #16 on: July 21, 2009, 01:40:22 pm »

i was quoting him for hypocrisy Sad
Why? In a team game you should field units that are made strong by you doctrinal choices. Why field a nebel that takes 50% longer to reload (and possible lower damage) than the one defensive can field?
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wildsolus Offline
Donator
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Posts: 807


« Reply #17 on: July 21, 2009, 01:50:05 pm »

otherwise your only arty for blitz is precision strike and mortars?
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SaintPauli Offline
EIR Veteran
Posts: 530


« Reply #18 on: July 21, 2009, 01:57:40 pm »

otherwise your only arty for blitz is precision strike and mortars?
Fielding a slow reloading nebel won’t change this.

Artillery has always been the weakness of blitz and tank hunters. This is also the reason why it better to play together with teammates who have arty if you are Blitz/TH.

 
 


 
 


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MeyeC Offline
EIR Regular
Posts: 39


« Reply #19 on: July 21, 2009, 02:05:20 pm »

As a blitz player I find the nebel useful, even with the long reload time.  It's cooldown is faster as it becomes vetted, but most importantly the nebel is a godsend for me when I'm advancing against a soft target.
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