Home
Forum
Search
Login
Register
Account
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
November 11, 2024, 04:06:12 pm
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Resources
Leaderboards
Unit Price Lists
Map List
Launcher status:
Players in chat: 2
Battles in progress:
Battles waiting:
Download the mod from Steam
Join our Discord server
Recent posts
Please don’t open this th...
by
Olazaika1
[November 01, 2024, 12:46:37 pm]
Required age ratings for ...
by
Unkn0wn
[October 05, 2024, 07:29:20 am]
50 minutes cap victory
by
Olazaika1
[September 05, 2024, 01:54:13 pm]
Feedback
by
Olazaika1
[July 16, 2024, 11:30:34 pm]
Anyone here still alive?
by
Olazaika1
[June 22, 2024, 06:49:40 am]
very glad to be signing u...
by
Olazaika1
[March 08, 2024, 12:13:38 am]
EiR:R ACA (Art Credits Ar...
by
Olazaika1
[March 08, 2024, 12:12:54 am]
Hello, New guy in the mod
by
Olazaika1
[March 08, 2024, 12:09:37 am]
CoH 3 Old Guard
by
chefarzt
[December 30, 2023, 08:00:58 pm]
KT got buffs, Rug stop hi...
by
LittleJoe
[February 04, 2023, 11:46:41 am]
Awards
2007
Mod of the Year
Editor's Choice
2008
Most Innovative Multiplayer
Nominee
Want to help promote Europe In Ruins? It's as easy as clicking here once a day!
Why?
COH: Europe In Ruins
>
Forum
>
EIR Main Forums
>
Balance & Design
>
[PE] Tank Hunters - Telescopic sights
Pages:
1
[
2
]
Go Down
Print
Author
Topic: [PE] Tank Hunters - Telescopic sights (Read 8146 times)
0 Members and 1 Guest are viewing this topic.
wildsolus
Donator
Posts: 807
Re: [PE] Tank Hunters - Telescopic sights
«
Reply #20 on:
July 27, 2009, 11:21:11 pm »
just look at the leaderboard list for the 50mm and compare to the other atht...
I understand it's a new unit but it needs to be looked at, especially when combined with telescopic, as it was outranging a firefly with a cct.....
maybe let it keeps it range and have it fire as often as a geschutzwagen
Logged
lol
lol x2
jackmccrack
EIR Veteran
Posts: 2484
Re: [PE] Tank Hunters - Telescopic sights
«
Reply #21 on:
July 27, 2009, 11:23:56 pm »
It's a bitch to face.
Logged
Let's talk about PIATs in a car.
pqumsieh
EIR Veteran
Posts: 2367
Re: [PE] Tank Hunters - Telescopic sights
«
Reply #22 on:
July 27, 2009, 11:29:06 pm »
Another suggestion might be to increase its damage from tank guns. Although it has "paper" armor, it fairs well against most tanks in 1v1 combat. If tanks like the sherman or at the very least FF are given weapon modifiers, this might help eleviate the problem. As it stands, it only really has paper armor against a 57mm, and with doctrine unlocks its hard counter can be negated to an extent.
If tanks 2-3 shot it, we might have a decent solution. Right now, the best counter to the 50mm ATHT is elite infantry. If you run with airborne, I like to send in riflemen w/ bars followed by airborne with RR's. This usually is enough to pin PG's and push in your airborne. Rangers can work by themselves, but you might get unlucky with the bazooka unless you have tank reapers. Even then, you'll want to get into medium range.
As far as brits go, I think they have a much harder time countering the 50mm then the americans. Thats were this discussion is really rooted at, I'll start a new thread to actually get into the details of how to counter the 50 mm.
PQ
Logged
Common sense is not so common after all.
EIRRMod
Administrator / Lead Developer
Posts: 11009
Re: [PE] Tank Hunters - Telescopic sights
«
Reply #23 on:
July 27, 2009, 11:38:41 pm »
Quote from: Smokaz on July 27, 2009, 10:23:45 pm
I talked to nevyen and ampm about this, they seemed hesistant to agree with me and claimed it was a situation blessed by EIRRMOD. I'm sure EIRRMOD will pick up on this sooner or later, however.
If by 'blessed' you mean I said yes to the ATHT, then you are correct.
I changed the ATHT from being locked down to fire, to unlocked with a slightly less range than an AT gun, providing a counter to it - AT guns, and small fire (to a lesser extent).
The issue does not stem from the ATHT, it stems from the T4.
Thanks for listening, and blessings on all your Panthers and Shermans.
Logged
Quote from: brn4meplz
Shit I'm pretty sure you could offer the guy a cup of coffee and he'd try to kill you with the mug if you forgot sugar.
Quote from: tank130
That's like offering Beer to fuck the fat chick. It will work for a while, but it's not gonna last. Not only that, but there is zero motivation for the Fat chick to loose weight.
Quote from: tank130
Why don't you collect up your love beads and potpourri and find something constructive to do.
BigDick
Guest
Re: [PE] Tank Hunters - Telescopic sights
«
Reply #24 on:
July 28, 2009, 01:31:03 am »
Quote from: Smokaz on July 27, 2009, 10:23:45 pm
As for PE ability to harass the "at lines", there's something called flanks, baiting, and most importantly the hotchkiss stuka and the mortar halftracks, assault nades etc. Noone else fights dug in positions without sacrificial units etc. Of course, the hotchkiss stuka and the mortar ht might need buffs if this is currently impossible to do.
I've been saying for a while that I think the mortar ht should receive +5 range, PE needs their mortar. Right now using it in the open is pretty tough because of at guns creeping up on it.
but smokaz you say a mortar HT needs more range because its AT gun food in the open.....you should know that the mortar HT has 70 range....that is +5 more than an AT HT with telescopic sights
they have similar health and armor...if a mortar that mortaring AT guns in the open can be sniped by moving the AT gun 5 meters up why not the AT halftrack with telescopic sight and even lower range?
i agree with panthers would be insane having 70 range since they can take some beating and maybe the marder too since it can take more beating than other PE vehicles...
PE is kind of weak against AT weapons like AT guns...and they have problems to stop rush of infantry (since the lack of suppression) the most deadly thing are combining this two worlds -> men packed AT like RR airbornes completely rape PE
take advance on that
Logged
HansVonLuk
EIR Veteran
Posts: 220
Re: [PE] Tank Hunters - Telescopic sights
«
Reply #25 on:
July 28, 2009, 09:58:54 pm »
Quote from: pqumsieh on July 27, 2009, 09:20:18 pm
Hey guys,
The +10 range given by this ability is a bit too much I'm finding. More so when its used with the 50mm ATHT. To put this into perspective, +10 range is a %20-30 increase in range on most AT platforms for a tank hunter. First off, I think range buffs should NOT be added to units as it causes too many balance issues. Secondly, if they are given, they must be done so with extreme caution.
I am either proposing removing/reducing the range increase on the T4 or removing it from the ATHT and the Marder if it has not already been done. 65 meter range is just too great, causing these units to easily snipe and destroy most armor. The amount of effort it takes to counter these units, specically the 50mm, is far too great. Essentially, this unit has become a mobile flak 88, exchanging damage/range for mobility/cost.
I realize the 50mm ATHT and doctrines are still being balanced, so I am simply bringing this up so the devs are aware that many allies are having an extremely difficult time dealing with these new units. Part of it is due to the fact that we still need to learn the proper counters, but when in the hands of good players, countering units with 65 meters in range is not easy.
What do the rest of you think, lets try and keep this unbiased/civil.
PQ
Obviosly an aliied lover compaining.
Logged
jackmccrack
EIR Veteran
Posts: 2484
Re: [PE] Tank Hunters - Telescopic sights
«
Reply #26 on:
July 28, 2009, 10:03:55 pm »
PQ plays both u cacataster lmao
On topic: I actually haven't had much experience facing Telescopic Sight companies so I cannot comment much.
Logged
HansVonLuk
EIR Veteran
Posts: 220
Re: [PE] Tank Hunters - Telescopic sights
«
Reply #27 on:
July 28, 2009, 10:12:38 pm »
Quote from: jackmccrack on July 28, 2009, 10:03:55 pm
PQ plays both u cacataster lmao
On topic: I actually haven't had much experience facing Telescopic Sight companies so I cannot comment much.
But allied are his preffered option, no? Just look at 35% increased damage and accucracy and then cry about about 10 increase in range. What being used at the moment most and abused, airbourne. So stop your whining.
Logged
jackmccrack
EIR Veteran
Posts: 2484
Re: [PE] Tank Hunters - Telescopic sights
«
Reply #28 on:
July 28, 2009, 10:13:25 pm »
Not whining at all.
Like I said I have not played against Telescopic Sight enough to say anything about it but I do agree Airborne are the most feared unit.
«
Last Edit: July 28, 2009, 10:14:56 pm by jackmccrack
»
Logged
HansVonLuk
EIR Veteran
Posts: 220
Re: [PE] Tank Hunters - Telescopic sights
«
Reply #29 on:
July 28, 2009, 10:16:32 pm »
Quote from: jackmccrack on July 28, 2009, 10:13:25 pm
Not whining at all.
Like I said I have not played against Telescopic Sight enough to say anything about it but I do agree Airborne are the most feared unit.
Like I said no body uses it, so not too worry. Not like airbourne spam, that is coomon place with all there cheap buffs.
Logged
CommanderHolt
EIR Veteran
Posts: 600
Re: [PE] Tank Hunters - Telescopic sights
«
Reply #30 on:
July 28, 2009, 10:19:38 pm »
AMPM currently has it in his PE TH Company. I haven't faced it myself, but I know his 50mm ATHT Out-ranges Allied ATG in the replays I saw.
Logged
HansVonLuk
EIR Veteran
Posts: 220
Re: [PE] Tank Hunters - Telescopic sights
«
Reply #31 on:
July 28, 2009, 10:26:50 pm »
Quote from: CommanderHolt on July 28, 2009, 10:19:38 pm
AMPM currently has it in his PE TH Company. I haven't faced it myself, but I know his 50mm ATHT Out-ranges Allied ATG in the replays I saw.
So thats one, not like the 10+ airbourne spammers.
Logged
Mysthalin
Tired King of Stats
Posts: 9028
Re: [PE] Tank Hunters - Telescopic sights
«
Reply #32 on:
July 29, 2009, 01:17:03 am »
In this thread, there was 1, single person that was not a dev/mod and who plays axis that responded to PQs thread without derogatory, flaming or demeaning in his post.
Right after PQ posted a well worded, non-flaming, literate opinion on the matter, and ASKED for people not to resort to childish antics.
Do you want me to point to the person who was doing it right, or can maybe you guys find out who it was yourself, rethink, and try again?
Logged
Pages:
1
[
2
]
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
News & Introductions
-----------------------------
=> Updates & Announcements
=> EIR Boot Camp
===> In Other Languages
=====> In Chinese
=====> In German
=====> In Spanish
=====> In Polish
=====> In French
=====> In Norwegian
=> New Players
-----------------------------
EIR Main Forums
-----------------------------
=> General Discussion
=> Tactics & Strategy
=> Balance & Design
=> Broadcasts & Replays
=> Projects & Mapping
=> Technical Support
===> Bug Reporting
-----------------------------
General Forums
-----------------------------
=> General Discussion
=> Other Games
TinyPortal v1.0 beta 4 ©
Bloc
Loading...