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Author Topic: RCA Improved Rifling  (Read 5447 times)
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pqumsieh Offline
EIR Veteran
Posts: 2367


« on: July 28, 2009, 12:39:36 am »

Does this increase the range of all tommy rifles/weapons including the bren lmg? Or does it only apply to standard tommy squads, also excluding scout tommies.

?
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BigDick
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« Reply #1 on: July 28, 2009, 12:54:03 am »

afaik it is a 1.3 modifier linked to the unit itsself and extend the weapon range by 30% what would affect all kind of weapons carried by tommies (includoing brens, picked up weapons...)

imho that is way to powerful for a T2
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Akranadas Offline
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« Reply #2 on: July 28, 2009, 01:33:54 am »

30% only increases the range by 10. So from 35 to 45.

Only affects Lee-Enfields in Tommy Squads.
« Last Edit: July 28, 2009, 01:37:19 am by Akranadas » Logged
Tymathee Offline
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« Reply #3 on: July 28, 2009, 01:40:43 am »

i dunno if this is that powerful tbh, cuz unless you have good sight, you wont get the benefit from it anyway,

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Akranadas Offline
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« Reply #4 on: July 28, 2009, 01:43:44 am »

It's not powerful as you think it is; it allows Tommy Squads a barrage of fire and a half more chance before the enemy fires back. It doesn't change accuracy or damage. 
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BigDick
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« Reply #5 on: July 28, 2009, 01:48:50 am »

ok it affects no brens because bren range is limited to 35...are there any pickable weapons that have "unlocked" range like lee enfield rifle?
and it should affect at least the rifles in a bren squad too

ok since it affects not the bren gun itsself its maybe not that overpowered but it remains very powerful since tommies are long range fighters...

even volks (the long range fighters vs us) are best used to rush tommis for close range (without brens)
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Akranadas Offline
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« Reply #6 on: July 28, 2009, 01:57:04 am »

Tommies have a 40% chance to hit at long range, 55% at Medium and 70% at Short
Volks have a 35% chance to hit at long range, 55% at medium and 75% at short.

You have to remember, that when you tell your squad to engage IR Tommies, they will go to their range; so the Tommies bonus of that 10 extra range is negated when the enemy enters combat with that squad.

IR Tommies will still lose to Kar98k Grenadiers; 45% chance to hit at long range, 65% at Medium and 85% at Short
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Raio Offline
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Posts: 243



« Reply #7 on: July 28, 2009, 02:10:11 am »

Mod Action: Send a PM next time
« Last Edit: July 28, 2009, 02:21:47 am by EIRRMod » Logged
DuckOfDoom Offline
EIR Veteran
Posts: 318


« Reply #8 on: July 28, 2009, 02:53:20 am »

IR Tommies will still lose to Kar98k Grenadiers; 45% chance to hit at long range, 65% at Medium and 85% at Short

so hold on, a T2 doctrinally buffed infantry unit STILL loses to a vanilla non doctrinal non buffed infantry that is 15 mp cheaper? And this is a T2 why, exactly? How can you justify that this is even REMOTELY balanced?
« Last Edit: July 28, 2009, 02:55:39 am by DuckOfDoom » Logged
Akranadas Offline
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« Reply #9 on: July 28, 2009, 03:05:27 am »

Because it doesn't buff accuracy or damage?

With IR, Tommies can outrange HMGs and engage them at a safe distance.
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DuckOfDoom Offline
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Posts: 318


« Reply #10 on: July 28, 2009, 03:08:17 am »

Because it doesn't buff accuracy or damage?

With IR, Tommies can outrange HMGs and engage them at a safe distance.

Oh right, I thought you implied they would outright LOSE to grenadiers in combat. I can see now that you refer to their accuracy which is slightly less then that of grenadiers.
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Speigass Offline
banzai
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Posts: 114


« Reply #11 on: July 28, 2009, 03:36:52 am »

Improved rifling works wonders when combined with improved recon squads and officer with binoculiars. Because recons also use lee enfield rifles and extend line of sight... so you can almost kite infantry with long range rifle fire.

Brit arty doctrine provides very unique way of play. Officers are essential to their play... too many buffs to pass by.
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Akranadas Offline
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« Reply #12 on: July 28, 2009, 03:48:05 am »

We're hoping they'll only get better
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Aggamemnon Offline
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« Reply #13 on: July 28, 2009, 05:18:25 am »

Better as an Infantry company or an actual Artillery company though ... Roll Eyes
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Sharpshooter824 Offline
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« Reply #14 on: July 28, 2009, 08:26:29 am »

IR should give the Lee - Enfield a slight accuracy increase at long range too..
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Rawr
pqumsieh Offline
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Posts: 2367


« Reply #15 on: July 28, 2009, 09:54:50 am »

so does IR help bren tommie and riflenade tommies at all by at least increasing the range on the other 3 men? Or does it only apply to recon and vanilla tommies?

PQ
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CommanderHolt Offline
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Posts: 600


« Reply #16 on: July 28, 2009, 12:08:36 pm »

Yes, the other 3 guys who have Lee-enfields in a Bren or Rifle Grenade squads still do benfit from increased range.
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salan Offline
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« Reply #17 on: July 28, 2009, 06:22:27 pm »

30% only increases the range by 10. So from 35 to 45.

Only affects Lee-Enfields in Tommy Squads.

hate to burst your bubble but according to the rgds its a "apply_to_weapon" "Hardpoint_01" buff which means anything in each entities hardpoint 1 will get the buff.

which unless I miss something, when they have a different weapon, they are still in hardpoint 1.
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pqumsieh Offline
EIR Veteran
Posts: 2367


« Reply #18 on: July 28, 2009, 06:34:49 pm »

so? brens get a range buff then?
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salan Offline
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« Reply #19 on: July 28, 2009, 06:37:59 pm »

I'm dealing with it... it'll be fixed.
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