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Author Topic: [US] Infantry T3 Mobile Cover  (Read 6526 times)
0 Members and 2 Guests are viewing this topic.
Tymathee Offline
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« Reply #20 on: August 05, 2009, 04:24:05 pm »

I say every unit should have a follow command Cheesy
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lionel23 Offline
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« Reply #21 on: August 05, 2009, 07:36:02 pm »

I love it, it's one of the things that makes my company work so well.  Also, it effects the hellcat which is pretty awesome.  Cloak that sucker and put your inf around it, it can provide last minute AT fire and cover your inf defending the immediate area, and makes more sense to me for cover since its a long range tank compared to shermans and halftracks.

Quads also make very good mobile cover points due to their long engagement, and a bumrushing sherman with assault infantry also works wonders.  Put an officer with the squads and yeah, small numbers can hold ground pretty well (don't overstack like 5 squads on the tank though, that screams ARTILLERY!)  Grin
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LuAn Offline
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« Reply #22 on: August 05, 2009, 07:44:17 pm »

Since when are Quads considered as tanks?
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pqumsieh Offline
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« Reply #23 on: August 05, 2009, 07:56:40 pm »

stay on topic guys, should the radius be increased or is it fine at 15 meters?

I argue it should be increased because unit AI with tanks are really bad, causing your squads at times to split up a significant distance. That in its own right causes a lot of issues with the squad...especially if the units lagging are carrying important weapons like a bazooka or BAR.

PQ
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CommanderHolt Offline
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« Reply #24 on: August 05, 2009, 08:04:51 pm »

Since when are Quads considered as tanks?

It affects both Tanks and Halftracks.
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Jazlizard Offline
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Posts: 691


« Reply #25 on: August 05, 2009, 08:22:03 pm »

If it's 15 then it's fine, that's pretty large.
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Groundfire Offline
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« Reply #26 on: August 05, 2009, 09:42:19 pm »

increased to 18m, not only for the reasons PQ gave, but HT become useless after 2 hits with engine damage, and Shermans are just as fragile.

You can very easily lose your cover unit to a fuck up mine, or treadbreaker, etc.
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Mysthalin Offline
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« Reply #27 on: August 06, 2009, 12:35:03 am »

I still believe the range is 5, not 15.
The blitz one is definately 15, the infantry one is 5.
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