Ununoctium
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« on: August 10, 2009, 05:14:29 pm » |
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Every use of V1 comes with a use of V1 DUD - all the noise and none of the boom.
Look at it this way: It's a buff that actually does nothing to balance while improving the effectiveness of a doctrine choice that really rarely pays for itself.
Below this line is just theory crafting Firestorm needs some sort of minibuff.. like reduce missile damage by 50% and increase flame radius by 100% and flame damge by 50% so its like american 105 barrage - GTFO or your ass is fried.
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My tigers get penetrated by everything. Its really really frustrating.
Your tiger is a whore
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EliteGren
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« Reply #1 on: August 10, 2009, 05:16:27 pm » |
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Im kinda liking this idea.
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i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
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CrazyWR
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« Reply #2 on: August 10, 2009, 05:18:41 pm » |
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why does firestorm need a buff?
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1. New tactics? it's like JAWS, first one in the water dies
RCA-land where shells fall like raindrops and the Captain is an invincible god
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Ununoctium
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« Reply #3 on: August 10, 2009, 05:20:35 pm » |
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why does firestorm need a buff?
like i said there that part is just theory not suggesting anything
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Unkn0wn
No longer retired
Posts: 18379
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« Reply #4 on: August 10, 2009, 05:23:14 pm » |
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I like the fake V1 idea .
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CafeMilani
Aloha
Posts: 2994
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« Reply #5 on: August 10, 2009, 05:34:20 pm » |
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make it a v1 with a boom but 0 damage xD
and yes, the firestorm takes a bit too long to come down. maybe -0.5 or -1 seconds less delay
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« Last Edit: August 10, 2009, 05:36:54 pm by aloha622 »
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Ununoctium
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« Reply #6 on: August 10, 2009, 05:40:48 pm » |
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make it a v1 with a boom but 0 damage xD
does it matter i mean it hits nothing?
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EliteGren
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« Reply #7 on: August 10, 2009, 05:44:31 pm » |
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Well you could spam the ingame chat with some script or something and hope they dont hear the V1 coming lol.
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Tymathee
Donator
Posts: 9741
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« Reply #8 on: August 10, 2009, 08:06:30 pm » |
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firestorm does a lot of damage at the time it comes down.
and the idea you proposed is the "Opening Barrage" for SE.
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"I want proof!" "I have proof!" "Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
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Aggamemnon
Donator
Posts: 418
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« Reply #9 on: August 10, 2009, 09:03:23 pm » |
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I've always wanted officers to be able to make fake smoke like commandoes unlock ability, it would be taking something unique away from that doctrine though.
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"Success on D-Day, depended entirely on these men"
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Tymathee
Donator
Posts: 9741
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« Reply #10 on: August 10, 2009, 10:10:37 pm » |
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I wish ami officer could drop smoke barrage since he's an assault officer, it would make a lot of sense. Drop smoke, pop that inspired assault thing and boom.
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EIRRMod
Administrator / Lead Developer
Posts: 11009
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« Reply #11 on: August 10, 2009, 10:27:50 pm » |
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I've always wanted officers to be able to make fake smoke like commandoes unlock ability, it would be taking something unique away from that doctrine though.
I wish ami officer could drop smoke barrage since he's an assault officer, it would make a lot of sense. Drop smoke, pop that inspired assault thing and boom.
Both good suggestions. The Doctrines are undergoing a *MAJOR* overhaul atm, we're taking in a lot of your input and seeing whats working and not working. We're close to ending this phase, we should only let it run for a few more days at most.
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Shit I'm pretty sure you could offer the guy a cup of coffee and he'd try to kill you with the mug if you forgot sugar.
That's like offering Beer to fuck the fat chick. It will work for a while, but it's not gonna last. Not only that, but there is zero motivation for the Fat chick to loose weight.
Why don't you collect up your love beads and potpourri and find something constructive to do.
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Smokaz
Honoured Member
Posts: 11418
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« Reply #12 on: August 11, 2009, 03:38:50 am » |
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BTW, I LOVE the new nebel terror thing. +111111
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SlippedHerTheBigOne: big penis puma SlippedHerTheBigOne: and i have no repairkits SlippedHerTheBigOne: ( ͡° ͜ʖ ͡°)
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Baine
Steven Spielberg
Posts: 3713
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« Reply #13 on: August 11, 2009, 03:56:02 am » |
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BTW, I LOVE the new nebel terror thing. +111111
What would that be?
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Illegal_Carrot
Global Moderator
Posts: 1068
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« Reply #14 on: August 11, 2009, 04:02:27 am » |
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BTW, I LOVE the new nebel terror thing. +111111
What would that be? I think he means Fear the Fire (which is a pretty shitty T3).
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Rifle87654: Give me reward points. Brn4meplz: I'm drunk.
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LeoPhone
Honoured Member
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« Reply #15 on: August 11, 2009, 04:12:36 am » |
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i think it would be good if all offmaps change to some sort of annoying tactic, instead of just killing.
so make the nebel burn the land for a long time and make rockets do less dmg give v1 also a fake use henchel can dmg engines sector arty can stay as it is since it already is annoying earthshaker is changed to arty that pins enemys far around where the shells hit(and slow tanks too) etc.
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Ununoctium
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« Reply #16 on: August 11, 2009, 06:01:56 am » |
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i think it would be good if all offmaps change to some sort of annoying tactic, instead of just killing.
so make the nebel burn the land for a long time and make rockets do less dmg give v1 also a fake use henchel can dmg engines sector arty can stay as it is since it already is annoying earthshaker is changed to arty that pins enemys far around where the shells hit(and slow tanks too) etc.
go die in a hole. *mumbles threats under breath* strafing sticky bomb cannon..... Earthquake arty...... 1/10 on your sig now... Back on topic: Fake V1 use is a go?
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« Last Edit: August 11, 2009, 06:06:21 am by Ununoctium »
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CafeMilani
Aloha
Posts: 2994
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« Reply #17 on: August 11, 2009, 06:04:41 am » |
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i think it would be good if all offmaps change to some sort of annoying tactic, instead of just killing.
so make the nebel burn the land for a long time and make rockets do less dmg give v1 also a fake use henchel can dmg engines sector arty can stay as it is since it already is annoying earthshaker is changed to arty that pins enemys far around where the shells hit(and slow tanks too) etc.
Back on topic: Fake V1 use is a go? its a gogo but pls with the boom and without damage
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Aggamemnon
Donator
Posts: 418
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« Reply #18 on: August 11, 2009, 07:59:56 am » |
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sector arty can stay as it is since it already is annoying earthshaker is changed to arty that pins enemys far around where the shells hit(and slow tanks too) etc.
Why would you change one and not the other? These two are the most compareable in terms of when to use, and the effect i has on the enemy If V1 gets a fake fire, then other artillery should too, I think this would go someway to compensate artillery based doctrines somewhat if/when they are changed.
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Illegal_Carrot
Global Moderator
Posts: 1068
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« Reply #19 on: August 11, 2009, 02:11:40 pm » |
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If V1 gets a fake fire, then other artillery should too, I think this would go someway to compensate artillery based doctrines somewhat if/when they are changed.
Some arty already gets fake uses. Besides, fake arty fits much better into Terror than any other company.
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