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Author Topic: Unit upgrade prices bugged?  (Read 13632 times)
0 Members and 15 Guests are viewing this topic.
Sach Offline
EIR Veteran
Posts: 1211


« Reply #20 on: August 14, 2009, 03:59:37 pm »

Why do people insist on using schrecks so much? In the 2 years I have been playing EIR I don;t think I have ever had more than 4 gren single schreck squads at one time.
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Sach Wins! Cheesy

Would people please stop killing my AVREs. Not cool.
anthony210 Offline
EIR Veteran
Posts: 1016


« Reply #21 on: August 14, 2009, 03:59:43 pm »

Wow, this is stupid.  Huge nerf to axis
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deadbolt Offline
Probably Banned
EIR Veteran
Posts: 4410



« Reply #22 on: August 14, 2009, 04:01:50 pm »

Why do people insist on using schrecks so much? In the 2 years I have been playing EIR I don;t think I have ever had more than 4 gren single schreck squads at one time.

but u r t3h prosauce
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DERDBERT
Like Jesus, Keeps died for us

He made a funny thread for bear, and got banned.

Now bear makes his own funny thread. It's unsurprisingly not funny.

Keeps died for our funny threads.
DasNoob Offline
EIR Veteran
Posts: 3430



« Reply #23 on: August 14, 2009, 04:03:31 pm »

Why do people insist on using schrecks so much? In the 2 years I have been playing EIR I don;t think I have ever had more than 4 gren single schreck squads at one time.

Sach, most players in this generation need that blob of infantry that are both equally good at AI and AT to play...
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Quote from: fldash on Today at 06:22:34 PM
DISASTER AVERTED... IM A MOTHER FUCKING GENIUS!

You have DasNoob who uses the mod as COHTV
LuAn Offline
EIR Veteran
Posts: 572



« Reply #24 on: August 14, 2009, 04:04:15 pm »

Im curious: could one of the developers check through the database to see the overall occurences of those Upgrades in relation to the amount of battalions?
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aka UckY  Wink
Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #25 on: August 14, 2009, 04:04:43 pm »

Quote
I have a feeling that this increase was to make manpack AT scarce, to force the axis into a situation where they really will have a hard time defeating allied spam.  Manpack AT is essential for an axis player, removing that removes a very important counter to cheap allied vehicles.
I beg to differ, with Pak38s costing only 10 MUN more than 57mms and Axis tanks being superior overall AT wise it's really not as bad as things look.

The panzerschreck's stats have not been changed, they're still exactly the same as in vCOH.

The general idea is to force people to rely more on support weapons and tanks for AT purposes again rather than the current ability for a player to simply blob it all (powerful AT + AI) up in infantry.

Give it a chance before you call to arms, it's not the end of the world and its quickly reverted if it turns out to be catastrophic. These are changes that we feel needed to be tried out.


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Crono Offline
EIR Veteran
Posts: 366


« Reply #26 on: August 14, 2009, 04:05:12 pm »

Basically it comes down to his.  Allies complain about he strength of Axis weapons, so they get a cost increase.  This then puts the axis player in a bind.  Either they have to put mun into getting AI weapons, or AT weapons.  By doing this they lose the ability to be diversive and can counter anything.  Allies on the other hand, get there way, beat on the axis for awhile, and then the dev realize there mistake, fix things, and the allies go back to complaining.  It has been this way for as long as I have been around, and from the look of things, wont be changing anytime soon.
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I will hide this........giant gun.

Pak-38 commander when going into cloak
Mysthalin Offline
Tired King of Stats
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Posts: 9028


« Reply #27 on: August 14, 2009, 04:08:11 pm »

Quote
cheap allied vehicles

Most tanks/vehicles of comparable effectiveness cost the same on both sides.
The price diff between P4 and Sherman is just 10 FU, for instance.

Quote
have the panzerschreck stats been changed to nerf there penetration/damage values?

They're the exact same as in vCoH - top to bottom.

Quote
Sach, most players in this generation need that blob of infantry that are both equally good at AI and AT to play...

Time to adapt Wink.

Quote
lose the ability to be diversive and can counter anything.

no unit should be able to counter anything. None.

It's not just a nerf to axis manpack AT, yet again, it's a nerf to everyone's manpack AT.
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DasNoob Offline
EIR Veteran
Posts: 3430



« Reply #28 on: August 14, 2009, 04:09:36 pm »

Basically it comes down to his.  Allies complain about he strength of Axis weapons, so they get a cost increase.  This then puts the axis player in a bind.  Either they have to put mun into getting AI weapons, or AT weapons.  By doing this they lose the ability to be diversive and can counter anything.  Allies on the other hand, get there way, beat on the axis for awhile, and then the dev realize there mistake, fix things, and the allies go back to complaining.  It has been this way for as long as I have been around, and from the look of things, wont be changing anytime soon.

So you can go back to the hole you crawled out of then, since you don't even have an active company, and do not play this mod.  But, if you continue to bait/flame the community on the boards you'll be moderated.
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Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #29 on: August 14, 2009, 04:11:42 pm »

Allies didn't complain about panzerschrecks, no one did Smiley. Balance isn't always about who complains, sometimes there's an underlying issue without there being any real complaints.

People do complain about blobs, on both sides of the playing field. This is one step of multiple that we are taking to address the issue. Obviously, when blobs get addressed there's also much less a need for artillery spam, hence why (off-map) artillery spam will be getting addressed as well.

Quote
Most tanks/vehicles of comparable effectiveness cost the same on both sides.
The price diff between P4 and Sherman is just 10 FU, for instance.
This

Also axis is the only faction that gets access to a non-doctrine specific heavy tank. This tank is superb at what it does, killing other tanks and with these changes in place its cost effectiveness has gone up quite a bit. In addition I can also foresee these changes having a positive effect on the survivability and desirability of light vehicles. (Which mind you are controlled through availability and will be monitored in case any severe balance issues with them do unrise)

The entire point is that everyone starts making choices, no longer do we want players to be able to get all-in infantry able to combat everything, then all-in armour and a whole bunch of support teams on top of that.
« Last Edit: August 14, 2009, 04:13:38 pm by Unkn0wn » Logged
fallensoldier7 Offline
EIR Veteran
Posts: 667


« Reply #30 on: August 14, 2009, 04:13:20 pm »

Why do people insist on using schrecks so much? In the 2 years I have been playing EIR I don;t think I have ever had more than 4 gren single schreck squads at one time.

I've never had more than 2.  PIVs and paks are, to me, much more effective than shrek grens because I'm not forced to play defensively with my PIVs or paks, but I have to play defensively with my shrek grens, or else they'll get kited.
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Crono Offline
EIR Veteran
Posts: 366


« Reply #31 on: August 14, 2009, 04:31:45 pm »

I am here commenting on an issue, if you find that inflammatory, so be it.  This also shows that there is an underlying issue that is not being addressed.  Having that many vehicles in a 3v3 is downright insane, and then your proposing a price increase on manpack AT?  Come now, how is that a solution to the problem?
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Killer344 Offline
The Inquisitor
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Posts: 6904



« Reply #32 on: August 14, 2009, 04:45:11 pm »

Schrecks sucks against light vehicles so I have no clue wtf are you talking about crono, last time I checked the only effective counter to light tank spamming was ostwinds and supported paks.
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If I get shot and it's a gay medic fixing me up, he's not gonna be fondling my balls while he does it. You can't patch a chest wound and suck a cock at the same time.
Crono Offline
EIR Veteran
Posts: 366


« Reply #33 on: August 14, 2009, 04:54:56 pm »

schrecks in the right hands kill all vehicles very well, with vanilla stats.  Now, going back to the question I asked, have the EIRR devs changed the schrek stats?  If so, I can see why you think they dont do very well against light vehicles.
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BigDick
Guest
« Reply #34 on: August 14, 2009, 04:55:56 pm »

The changes affect allies just as much as they do axis - the increase is a 15-20 percent one across the board, as DasNoob pointed out.

PIATs are getting a biger percental nerf when compared to the shrek, for instance.

And Das, we already found it all out on our own Tongue.

just do the math that 165->180 for RR are 9% more and for wehr schrecks are almost 17% more

or similar for zooks

and with light armor spam you are as most wehr companys fucked (when not prepared) and with PE companies completely fucked since M10 M18 staghounds M8 rape all halftracks(especially M18 penetration always and 160damage or even 212 with ambush)
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Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #35 on: August 14, 2009, 04:56:38 pm »

Quote
ave the EIRR devs changed the schrek stats?  If so, I can see why you think they dont do very well against light vehicles.

No we haven't, we are using the panzerschrecks from the latest version of vCOH.
Have you played vCOH recently?

Quote
Just do the math that 165->180 for RR are 9% more and for wehr schrecks are almost 17% more
Now do the math for piats Shocked

Quote
PE companies completely fucked since M10 M18 staghounds M8 rape all halftracks(especially M18 penetration always and 160damage or even 212 with ambush)
Did you notice that PE panzerschrecks went up only by 10 Mun?
« Last Edit: August 14, 2009, 04:58:52 pm by Unkn0wn » Logged
Killer344 Offline
The Inquisitor
*
Posts: 6904



« Reply #36 on: August 14, 2009, 05:00:52 pm »

schrecks in the right hands kill all vehicles very well, with vanilla stats.  Now, going back to the question I asked, have the EIRR devs changed the schrek stats?  If so, I can see why you think they dont do very well against light vehicles.

I'm in EIRR's vent in the Chateau, lets make a 1vs1, I'll use the armor doc, against any wher doctrine you want, I'll be waiting for you.
« Last Edit: August 14, 2009, 05:02:33 pm by Killer344 » Logged
CafeMilani Offline
Aloha
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Posts: 2994



« Reply #37 on: August 14, 2009, 05:01:42 pm »

crono is my man! <3
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BigDick
Guest
« Reply #38 on: August 14, 2009, 05:06:08 pm »

Did you notice that PE panzerschrecks went up only by 10 Mun?

thats a team game..wehr player has less shreks or other muni costly stuff pe has less shreks...and us can spam the shit out of light armor

look at the fucking list in my beginning post..just count the fucking amount of vehicles and you make the shrek more expensive? lol

if you dont believe me send me a pm and i send you the replay
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Computer991 Offline
Donator
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Posts: 1219



« Reply #39 on: August 14, 2009, 11:01:36 pm »


look at the fucking list in my beginning post..just count the fucking amount of vehicles and you make the shrek more expensive? lol

I kinda agree with him...seriously play against 2 light vehicle spammers and you'll see pak guns will get overrun
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