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Author Topic: Tankshock bug!!!!  (Read 1953 times)
0 Members and 3 Guests are viewing this topic.
CBrClaudio Offline
EIR Regular
Posts: 20


« on: August 18, 2009, 12:14:49 pm »

I just played a game with pak88 and rudy, and during that match i meet brits with tankshock abillity. Problem here is that my units inside a freaking halftrack got suppressed also!!!!! and this is the third time it happened, so i hope you guys could fix it right away. I was playing PE.


Cheers!
« Last Edit: August 18, 2009, 12:18:23 pm by CBrClaudio » Logged

Leave it to Akranadas to add an air of Nazi Death Camp Role-Call to a simple "help us improve EiRR survey sign up".

If you love Jesus Christ and are 100% proud of it copy this and make your signature!!!
Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #1 on: August 18, 2009, 12:30:00 pm »

Bug, not a dispute.
Moved to appropriate forum.

This will normally be fixed in the next patch.
Logged
AmPM Offline
Community Mapper
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Posts: 7978



« Reply #2 on: August 18, 2009, 12:43:49 pm »

It actually does not pin or suppress them, they will fire as normal from the IHT. Same with units in buildings that are near a tank shocking tank.
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EliteGren Offline
EIR Veteran
Posts: 6106


« Reply #3 on: August 18, 2009, 12:47:42 pm »

If it didn't happen he wouldn't have reported it.
Logged

i prefer to no u
Don't knock it til uve tried it bitchface, this isn't anything like salads version. Besides u said a semois conversion would never work, now look that's the most played map, ohgodwhy.jpg r u map lead
AmPM Offline
Community Mapper
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Posts: 7978



« Reply #4 on: August 18, 2009, 12:49:18 pm »

Elite, it says they are suppressed/pinned over the vehicle or building they are in, it actually doesn't prevent shooting though. I've had more than my share of Churchills shot by schreks in nearby IHTs that are supposedly "pinned".
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Unkn0wn Offline
No longer retired
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Posts: 18379


« Reply #5 on: August 18, 2009, 12:51:01 pm »

Problem is they do appear to come out of the vehicle pinned AFAIK.
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AmPM Offline
Community Mapper
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Posts: 7978



« Reply #6 on: August 18, 2009, 12:52:13 pm »

Might be, would have to make sure that when they come out its after the Tank Shock cycle is done. Go lab it Unknown!
Logged
salan Offline
Synergies TL2 mod!
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Posts: 6290


« Reply #7 on: August 18, 2009, 01:34:14 pm »

I tested it some, the units in the garrison do indeed seem to fire as normal, its if they come out of that garrison they are kinda hooped.

trying to add in some filters for the targets with the next patch..
Logged

CafeMilani Offline
Aloha
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Posts: 2994



« Reply #8 on: August 18, 2009, 01:40:58 pm »

tankshock is a bug, yea..
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salan Offline
Synergies TL2 mod!
*
Posts: 6290


« Reply #9 on: August 18, 2009, 01:49:06 pm »

tankshock is a bug, yea..

squish it... squish it!
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CafeMilani Offline
Aloha
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Posts: 2994



« Reply #10 on: August 18, 2009, 01:51:35 pm »

yes i do =) but i have to say, church croc flametrower is more fun
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