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Gimmicks
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Topic: Gimmicks (Read 6355 times)
0 Members and 6 Guests are viewing this topic.
Ununoctium
EIR Veteran
Posts: 1256
Gimmicks
«
on:
August 29, 2009, 06:13:44 am »
I liked the new EiR since its more like CoH, you need a variety of units to win.
Now its old EiR with everybody gimmicking out their ass.
Reconspam wiht stags,
clown carriers,
vehiclespam,
mysthalins: panthers and flamers in HTs
PE pure halftrack company,
officerspam (terror, infantry)
walls of longrange AT that makes playing any allied armour fail
Its mostly by choice and a need to win.
Very few doctrines are OP enough to work normally like terror and tank hunters.
So I guess its either use OP, gimmick or quit EiR,
Pick one and post since i can't make a poll.
Logged
Quote from: shockcoil
Quote from: CrazyWR
My tigers get penetrated by everything. Its really really frustrating.
Your tiger is a whore
EIRRMod
Administrator / Lead Developer
Posts: 11009
Re: Gimmicks
«
Reply #1 on:
August 29, 2009, 06:15:26 am »
DOOOM! DOOOOOM!
Killer344: testing..
«
Last Edit: August 29, 2009, 06:50:59 am by Killer344
»
Logged
Quote from: brn4meplz
Shit I'm pretty sure you could offer the guy a cup of coffee and he'd try to kill you with the mug if you forgot sugar.
Quote from: tank130
That's like offering Beer to fuck the fat chick. It will work for a while, but it's not gonna last. Not only that, but there is zero motivation for the Fat chick to loose weight.
Quote from: tank130
Why don't you collect up your love beads and potpourri and find something constructive to do.
shockcoil
griefer & spammer
EIR Veteran
Posts: 1566
Re: Gimmicks
«
Reply #2 on:
August 29, 2009, 06:42:26 am »
Quote from: EIRRMod on August 29, 2009, 06:15:26 am
DOOOM! DOOOOOM!
THE END IS NIGH!!!!!!!
IMO the only real gimmick companies are those that are not even trying to win, just trying to grief. That is not on. What you've mentioned is just smart company building.
Logged
CafeMilani
Aloha
Posts: 2994
Re: Gimmicks
«
Reply #3 on:
August 29, 2009, 08:14:08 am »
i dont vethunt. but if theres a retreating vet3 AB 1men squad and i and i got a sniper right next to it, why not shoot him in his face?
Logged
Unkn0wn
No longer retired
Posts: 18379
Re: Gimmicks
«
Reply #4 on:
August 29, 2009, 08:24:57 am »
Moved to EIR Related discussions, it's too much of a broad complaint to be considered a 'balance concern'.
Logged
Mysthalin
Tired King of Stats
Posts: 9028
Re: Gimmicks
«
Reply #5 on:
August 29, 2009, 09:24:38 am »
You forgot to mention recon spam with stags is mine as well
.
Logged
deadbolt
Probably Banned
EIR Veteran
Posts: 4410
Re: Gimmicks
«
Reply #6 on:
August 29, 2009, 10:10:20 am »
Quote from: Ununoctium on August 29, 2009, 06:13:44 am
I liked the new EiR since its more like CoH, you need a variety of units to win.
Now its old EiR with everybody gimmicking out their ass.
Reconspam wiht stags,
clown carriers,
vehiclespam,
mysthalins: panthers and flamers in HTs
PE pure halftrack company,
officerspam (terror, infantry)
walls of longrange AT that makes playing any allied armour fail
Its mostly by choice and a need to win.
Very few doctrines are OP enough to work normally like terror and tank hunters.
So I guess its either use OP, gimmick or quit EiR,
Pick one and post since i can't make a poll.
first you complained about schreks being op, devs did something about it by increasing price, now axis use an alternative AT spam cos of the new availibilty system to counter light armour spam, and you're asking them to nerf practically all axis at, even more so you can run wild with your company- you'll get bored of armour and move to axis when its been nerfed then next war all we'll hear from you is, axis is up buff buff buff, nerf nerf nerf.
Logged
DERDBERT
Quote from: jackmccrack on August 03, 2014, 01:58:51 pm
Like Jesus, Keeps died for us
He made a funny thread for bear, and got banned.
Now bear makes his own funny thread. It's unsurprisingly not funny.
Keeps died for our funny threads.
Warlight
Donator
Posts: 304
Re: Gimmicks
«
Reply #7 on:
August 29, 2009, 10:20:15 am »
Quote from: Ununoctium on August 29, 2009, 06:13:44 am
I liked the new EiR since its more like CoH, you need a variety of units to win.
Now its old EiR with everybody gimmicking out their ass.
Reconspam wiht stags,
clown carriers,
vehiclespam,
mysthalins: panthers and flamers in HTs
PE pure halftrack company,
officerspam (terror, infantry)
walls of longrange AT that makes playing any allied armour fail
Its mostly by choice and a need to win.
Very few doctrines are OP enough to work normally like terror and tank hunters.
So I guess its either use OP, gimmick or quit EiR,
Pick one and post since i can't make a poll.
What do you mean by, "OP to work Normaly, like,... Tank hunters.'
Tank hunters doesn't work at all if know how ot use fraking AT Guns at all, and the only other person who plays them more regularly then I used to (Wind Cries Mary) doesn't use any of the hardly any of the tank busters special abuilities. So your fighting a mostly vanilla PE force with a buffed Panther.
You can rate faction OP ness by what factions are played by the most people. Because people are attracted to obvious strengths plain and simple.
«
Last Edit: August 29, 2009, 10:31:48 am by Warlight
»
Logged
Tymathee
Donator
Posts: 9741
Re: Gimmicks
«
Reply #8 on:
August 29, 2009, 10:25:03 am »
killer's got mod powers huh? wonderful...
anyway, Ununoctium you complain a whole lot my man. It seems like 7 out of 10 posts about something being OP is made by you. Personally, soon i'm about to start ignoring any post started by you because it's becoming ridiculous, especially since you contradict yourself a lot and some things that you're having problems with can be fixed by a change in strategy but you'd rather they change the game for you.
Logged
Quote from: nikomas on October 04, 2012, 09:26:33 pm
"I want proof!"
"I have proof!"
"Whatever, I'm still right"
Dafuq man, don't ask for proof if you'll refuse it if it's not in your favor, logic fallacy for the bloody win.
Bubz
EIR Veteran
Posts: 726
Re: Gimmicks
«
Reply #9 on:
August 29, 2009, 11:13:25 am »
I've just come back to play a game and got outplayed by some kind of weird gimmick company made by pumas and pIV/pak spam. If that's what you mean unu.
«
Last Edit: August 29, 2009, 11:16:54 am by Bubz
»
Logged
tankspirit666
EIR Regular
Posts: 41
Re: Gimmicks
«
Reply #10 on:
August 29, 2009, 12:32:12 pm »
Quote from: Ununoctium on August 29, 2009, 06:13:44 am
I liked the new EiR since its more like CoH, you need a variety of units to win.
That`s a long time ago.
Quote from: Ununoctium on August 29, 2009, 06:13:44 am
Now its old EiR with everybody gimmicking out their ass.
Reconspam wiht stags,
clown carriers,
vehiclespam,
mysthalins: panthers and flamers in HTs
PE pure halftrack company,
officerspam (terror, infantry)
walls of longrange AT that makes playing any allied armour fail
AB Spam, Ranger Spam, Tommy Spam, etc. .
Quote from: Ununoctium on August 29, 2009, 06:13:44 am
Its mostly by choice and a need to win.
Very few doctrines are OP enough to work normally like terror and tank hunters.
ABs are OP against Tanks . Tank Hunter Doc is OP against Tanks Underpowered against Infantry.
Quote from: Ununoctium on August 29, 2009, 06:13:44 am
So I guess its either use OP, gimmick or quit EiR,
Pick one and post since i can't make a poll.
I quitted EiR since a while, I can`t take it anymore . It`s getting out of balance more and more. Take a look at 0.7.0c. Vehicle Spam is an issue , okay lets drop Munitions and Fuel Prices for Allies. I don`t know who the balance master is here, but he should consider to play more EiR or stop doing drugs. Sorry, but it`s pissing me off.
Logged
AmPM
Community Mapper
Posts: 7978
Re: Gimmicks
«
Reply #11 on:
August 29, 2009, 01:38:40 pm »
Oh noes, supposedly OP gimmicks!!
Wait, I seem to be doing ok with Tigers and Stormtroopers!!! zomg! They must be OP units!!
Logged
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DasNoob
EIR Veteran
Posts: 3430
Re: Gimmicks
«
Reply #12 on:
August 29, 2009, 01:50:45 pm »
Hey ampm, didn't we just WTF pwn airborne spam last night with our non-gimmick builds?
Logged
Quote from: fldash on Today at 06:22:34 PM
DISASTER AVERTED... IM A MOTHER FUCKING GENIUS!
Quote from: Smokaz on February 24, 2010, 11:45:39 am
You have DasNoob who uses the mod as COHTV
CafeMilani
Aloha
Posts: 2994
Re: Gimmicks
«
Reply #13 on:
August 29, 2009, 03:12:41 pm »
Quote from: AmPM on August 29, 2009, 01:38:40 pm
Oh noes, supposedly OP gimmicks!!
Wait, I seem to be doing ok with Tigers and Stormtroopers!!! zomg! They must be OP units!!
where are the new moderators?
Logged
Unkn0wn
No longer retired
Posts: 18379
Re: Gimmicks
«
Reply #14 on:
August 29, 2009, 03:44:38 pm »
Quote
I quitted EiR since a while, I can`t take it anymore . It`s getting out of balance more and more. Take a look at 0.7.0c. Vehicle Spam is an issue , okay lets drop Munitions and Fuel Prices for Allies. I don`t know who the balance master is here, but he should consider to play more EiR or stop doing drugs. Sorry, but it`s pissing me off.
I'm sorry you feel that way.
I don't see where light vehicles were lowered in fuel though?
We lowered the availability on light vehicles for allies, we increased the value of the T17 in its pool and we increased the fuel price on both the T17 and the Staghound.
We are progressing towards reduced light vehicle spam, one step at a time.
Honestly, I've seen quite a lot of 'gimmicks' but so far there has not been a single one that I did not manage to overcome with my balanced, non gimmick, company. Sure some of them are annoying to fight against at best but nothing proper micro, coordination and teamwork can't overcome.
The only gimmick that I have ever had trouble with is sniper spam. (It's a bitch to fight when properly supported)
«
Last Edit: August 29, 2009, 03:46:25 pm by Unkn0wn
»
Logged
lionel23
Donator
Posts: 1854
Re: Gimmicks
«
Reply #15 on:
August 29, 2009, 03:57:42 pm »
I don't think you properly read the patch notes tankspirit666, and I think you're misunderstanding what the patch was about.
As Unkn0wn has clearly stated, this is what the patch did:
Lower Vehicle Availability - meaning less vehicles can be in your company without being forced to pay a penalty
Unit Price Increase for Light vehicles - It now takes more resources to purchase and have light vehicles in their armies at the expense of other things
Pop Increase - The pop price of the T17 is now on par with the Sherman Crocodile and Sherman tank. So if your company could only field 4 Shermans, you could at most do 4 T17s or a split with them before to empty your armor supply pool!
I've had no problems with gimmicky companies with my all-round balanced infantry/tank destroyer force, though I do agree mass sniper spam is annoying to deal with when properly supported and covered XD Thankfully that's why Command HQ gives us artillery...... ^^
Logged
Congratulations, dear sir...I must say, never before have I seen such precise gunnery displayed. - CrazyWR (on Leaderboard Howitzers)
CrazyWR
EIR Veteran
Posts: 3616
Re: Gimmicks
«
Reply #16 on:
August 29, 2009, 05:09:46 pm »
bit silly pricing t17s to equal shermans and crocs...but hey, double nerfs are what COH players are used to...
Logged
Quote from: Ununoctium on September 03, 2009, 07:45:25 am
1. New tactics? it's like JAWS, first one in the water dies
Quote from: jackmccrack on February 09, 2012, 12:47:54 pm
RCA-land where shells fall like raindrops and the Captain is an invincible god
Unkn0wn
No longer retired
Posts: 18379
Re: Gimmicks
«
Reply #17 on:
August 29, 2009, 05:13:25 pm »
They didn't get a pop increase AFAIK.
Logged
CrazyWR
EIR Veteran
Posts: 3616
Re: Gimmicks
«
Reply #18 on:
August 29, 2009, 05:48:54 pm »
They cost 4 now as opposed to every other light vehicle except the Brit Staghound. All others costs 3 or less...
Logged
lionel23
Donator
Posts: 1854
Re: Gimmicks
«
Reply #19 on:
August 29, 2009, 11:35:57 pm »
Very expensive light vehicles, but since my US Infantry doesn't have access to anything better... XD
But yeah, they went up to 4 against the supply pool Unknown, besides having a higher fuel cost with a lowered total pool for light vehicles. A lot of hits at once, I think.
Logged
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